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Comments for Born of Fire TD

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hiitsmeme

Feb. 20, 2013

Under rating threshold (show) love the idea, but the difficulty curve doesn't work

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(2)

krazykanadian

Oct. 10, 2010

Under rating threshold (show) sorgal is wearing a thong T_T

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(7)

Stonecrush

Oct. 01, 2010

Under rating threshold (show) It would be better if demon, kitsune and king had some passive skills as well. The way it is now, those heroes won't get stronger after reaching certain level.

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(7)

kipar

Jun. 07, 2010

Under rating threshold (show) Lol, in hell campaign easiest level is level 10.

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(2)

Lukasz27

Jun. 05, 2010

Under rating threshold (show) Hardcore tower defence game...long grind....game for months... good idea but crap game balance ...

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(2)

KiwiBob

Jun. 05, 2010

Under rating threshold (show) Treat it like an interactive idle and its reasonable good.

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(2)

fnumb

Jun. 05, 2010

Under rating threshold (show) the experience received goes down if you repeat a level? for a game that's so reliant on grinding that seems like an odd penalty

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(2)

Jimboxx

Jun. 03, 2010

Under rating threshold (show) Everytime I have to grind to get more xp for the new lvl 1 hero (which I've just got to because the next level is exteremely hard to beat) I could swear each time I replayed the same level over and over the xp I gained was less. I'm not sure if I'm right or not but if I am if the game is going to make people grind why should we get less xp everytime and make it take even longer to do

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(2)

kyogre0123

Jun. 03, 2010

Under rating threshold (show) It's a great game but I'm sad to see theres no concentration on one enemy, that would really help when theres a baddie next to your portal and your Shield-maidens and kitsune fire the other way and then they die....

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(2)

Psygnal

Jun. 03, 2010

Under rating threshold (show) Pretty marginal TD game. I found myself enjoying it at first, but it didn't hold my attention for as long as I'd hoped. Good concept... just needs a bit of work, I think.

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(6)

Eternalmydnyt

Jun. 03, 2010

Under rating threshold (show) There should be a way to adjust your heroes skills outside of a level.

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(6)

xotheseusxo

Mar. 26, 2011

Under rating threshold (show) by far is one of the bets TD's i have ever played. Separate ranges for different skills? GENIUS!

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(10)

DaemonNic

Jun. 08, 2010

Under rating threshold (show) To much grinding. And for what? Better skills? Noooooo, you can only use two! It really would help if there were less skills per charachter (I said, per CHARACHTER, as in, different skills for each one, to make them all more special) equipment for each charachter (more customization, please) stats (like STR for mellee charachters, INT and DEX for more range based on the magic and bow sides respectively, and CON for more health or less damage taken) and the lower number of skills to be more effective. And as impolitelad said, one or two passive abilities per charachter (like say, Fire of the Demon, increases damage and fire resistance) would go a long way. As in, take this from average TD with a somewhat original thing going on, to an awesome TD with an original thing goin on. Just my two cents. And wall of text I suppose.

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(10)

Killpixyzim

Jun. 03, 2010

Under rating threshold (show) I want to 5/5 this, but it needs some tweaking. The top comments seem to have it right. Make some adjustments along those lines and you've got yourself a great game.

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(10)

mogul123

Sep. 09, 2010

Under rating threshold (show) need more heroes

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(4)

sysy

Aug. 20, 2010

Under rating threshold (show) Seems interesting.. just needs more gameplay and less grind

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(4)

zarakoth

Aug. 13, 2010

Under rating threshold (show) there is something weird about the names... shield maiden should be using shield... and what does kitsune mean?

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(4)

alexespere

Aug. 09, 2010

Under rating threshold (show) not enough strategy. You can win the game by clumping your heroes together, maxing the speed, and doing the level over and over without

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(4)

xorandor

Jun. 03, 2010

Under rating threshold (show) Little bug: while reading storyline for levels - moving the slider with mouse scrolls the map in background instead of box content, however slider arrows work.

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(4)

dobberman144

Jul. 08, 2010

Under rating threshold (show) Need badges :(

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(7)

Gigiya

Jun. 02, 2010

Under rating threshold (show) Love the theme. Gameplay is decent, and leveling/skill trees are always a welcome addition to TD games. Framerate suffers from consistent hiccups. Looped animations on levels just get distracting when on 4x, maybe have a higher delay or random intervals. Attack animations aren't the smoothest.

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(19)

ahnee

Jun. 03, 2010

Under rating threshold (show) wow guys, glad to see ya got that message i sent saying i wanted to grind on the same 3 levels for hours on end, thanks! oh, and i loved how the new characters you get start at level 1, instead of the average level of your others, cause regrinding just to level the newbies was even more fun than the first time through 1/5

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(8)

Arioeh

Jun. 03, 2010

Under rating threshold (show) Seems like there isn't much strategy to the game, you have to grind to beat levels not strategize? Although, it's a good concept, if only strategy held more of an impact in the game.

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(9)

cupramen

Jun. 04, 2010

Under rating threshold (show) kinda interesting but there isn't much strategy involved. ranges are really short and mazes are hard to cover so all you really do is grind until you can one shot the mobs and then stack all your towers up because of the high number of aura abilities. i see potential though, if you cap tower levels per stage and make the game more strategic. one thing that would be useful also is to have a DPS meter to rank the towers at the end of a stage or something so people can see how well their skill build is going. also the whole shieldmaidens having passives and no one else having them thing hurts it a lot. with the micro system in this game id rather just grind out levels and use two simple abilities than level up a bunch and try to use them all

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(5)

Dekalinder

Jun. 03, 2010

Under rating threshold (show) A nice add to the game would have been to be able to place/tweak characters skill in between the map

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(5)

Aiglet1

Jun. 12, 2010

Under rating threshold (show) Great game. But it definitely needs some improvements. Sadly, I doubt we'll see them. Way too much grinding. I spent 5 hours grinding on levels. Which is slightly too much. Regardless. Amazing game, rated a 5/5. :) Keep up the great work piron.

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(6)

unSword

Jun. 03, 2010

Under rating threshold (show) Not as good as it could be. The idea is good but, im not into repeating every level 100 times to be able to defeat next one. because of that i give it 3/5

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(6)

z7master

Jun. 02, 2010

Under rating threshold (show) The experience should be per hit, not kill, otherwise you end up having to replay old levels just to raise the newest character, and again, and again. It's very annoying to redo level 1 over and over just because your newest character can't get kills otherwise.

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(8)

Tripiticus

Jun. 02, 2010

Under rating threshold (show) Great game 4/5. only complaint should be able to respec and level both when character is dead and in main screen not just when creeps are coming. Gives the player time to pick a strategy for each hero. Right now i just play the first level and adjust the one hero while the others take care of the creeps, its a little annoying

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(9)

xandramas

Jun. 02, 2010

Under rating threshold (show) The xp reduction is kind of rediculous when you are trying to level up your low level units and they get 1 xp per 5 kills

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(6)

vajrh1993

Jun. 02, 2010

Under rating threshold (show) would be better if there are more types of heroes :D :D

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(9)

mjrankin1970

Mar. 06, 2011

Under rating threshold (show) like the storyline , so i'll grind just to see the end.

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(3)

Leothyr

Dec. 15, 2010

Under rating threshold (show) Grinding omfg omfg

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(3)

baubauRO

Sep. 08, 2010

Under rating threshold (show) make some achivements for this game

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(3)

Cydira

Aug. 16, 2010

Under rating threshold (show) Fun, but very grindy. A third skill would make gameplay deeper and more interesting.

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(3)

GeoHawk

Aug. 14, 2010

Under rating threshold (show) Nice storyline... needs badges

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(3)

Oneiron

Jun. 04, 2010

Under rating threshold (show) Bellorn the king is number 1 :D

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(3)

Vaetrus

Jun. 03, 2010

Under rating threshold (show) The archers [shieldmaidens] have a huge skill tree advantage just with the addition of passives. Once over Lv30 skill points become moot for everyone else. And after that you just want hp tanks to endure your way through all the levels. Unless you expected everyone to watch the weaknesses and continuously swap skills mid-waves?

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(3)

Mhyque

Jun. 03, 2010

Under rating threshold (show) Liked it but got pretty bored with the last few levels...

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(3)

Kevin777

Jun. 03, 2010

Under rating threshold (show) I see a lot of potential in this game. but it needs some work ^_^

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(3)

BIGBADBROT

Jun. 03, 2010

Under rating threshold (show) i like the idea of skill trees, but grinding sucks. 3/5

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(3)

angryproductsinc

Jun. 02, 2010

Under rating threshold (show) Why does the walkthrough for level VI show you having a 2nd mage henchmen, when you don't actually get her in Level V? It would definitely make sense to have her, but I don't. Very frustrating.

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(5)

chmurray

Jun. 02, 2010

Under rating threshold (show) Neat idea but the experience caps are stupidly harsh.

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(5)

bumby123

Oct. 14, 2010

Under rating threshold (show) only two skills allowed T_T i want more skills!!!!

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(4)

renosh

Jun. 02, 2010

Under rating threshold (show) Its a good intention, needs improvements just like any other game, but prettty good overall

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(4)

RazuhlAlAnfa

Jun. 02, 2010

Under rating threshold (show) Would be nice to have an option to display active cooldowns to make swapping skills easier for buffer. And tooltips should display the range to ensure your buff skills have the same range when skilling points. Last but not least - please remove the exp restrictions, they do NOT make a better gaming experience they force you to level new chars with buffers around them and soloing lower levels - thats repetitive and boring. Also there isn't much you can do about dmg dealer outleveling buffer.

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(7)

Gagamis

Jun. 03, 2010

Under rating threshold (show) Nice skill names on the King. "Kill with Power", Battle Hymn", "Heart of Steel". Manowar fan mate??? :P

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(8)

avwold

Jun. 03, 2010

Under rating threshold (show) one problem after you place your units their is nothing to do but watch you cant buy a extra tower or upgrade

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(5)

DeathKrump

Jun. 02, 2010

Under rating threshold (show) Sometimes the monsters get to 0hp and still continue down the map. Please fix that.

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(7)

totolabino

Jul. 27, 2011

Under rating threshold (show) last caracter looks like lady gaga...

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(3)

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