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why no orbital decay 2? maybe some kind of sand box mode for added gaming fun, I like this game and would like more like it
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Hard !:
Start with 2 laser turret
Upgrade ultragun damage x2 and fire rate x1
Upgrade Repair bay : Max Drone
Max Ultragun damage and fire rate
Max repair bay drone repair
Buy 2 another laser turret and evolve all laser turret damage 2x
Evolve Laser turret Dmg and Range + fire rate to max
Evolve Fighter bay :1st hp , 2nd max number of fighter, 3rd 2x dmg
Buy another fighter bay and do same thing
Do everything u want u will easy win now
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I'm replaying this a lot as of late. I've even set up my own soundtrack for it. back in 09 I played stage one to Beyond the Bounds now I use a chiptune version for it. XD
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Have finished this game about 100 times at least and still come back for more. Really needs a sequel :) What I don't understand is that I remember hard being impossible, but now it's a breeze every time. And I never changed tactics. Can't figure out what changed, really :p
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I would love to see a sequel to this game. It was really well done. The only thing I would change is putting audio in for the captions. It's hard to read and fight at the same time.
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I know this is an older game but i still enjoy it.Is there any chance of you making a second story line and another game?If so i'd like to see the ship in more battles where we are an unexpected support unit in a losing battle plz.
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One word for earth, Freaking overpowered... having just 4 lasers and some fearless fighters with ya, makes a whole mess of a freaking alien battalion. Just LOL...
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SEQUELLLLLLL please :) I keep coming back to complete this on hard even after getting the badge ages ago. It's so incredibly addictive. Also, I was actually interested in the storyline.
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Now we know why aliens keep visiting Earth. 1) They got lost in space for 15000 years and need info from our gods and godships 2) They want to make us technologically advanced as a way to kill time worth 15000 years.
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Lister: Three million years floating in dead space, and now this.
Rimmer: Listey, I told you not to touch that thing Holly made. Remember what happened last time? You got pregnant. I should have ejected that thing out into space eons ago. Now thanks to you, when we finally do reach Earth, we'll be settling on it as interstellar space dust.
Lister: What are you cringing on about? You're already dead.
Rimmer: Yes, thank you very much for reminding me, fish bait breath. It's not enough that every morning i have to ask Holly to evacuate my bowels for me. Or, if i take one false step i'll pass through the ship's hull and float off into space forever. Other than that, i might have forgotten!
Lister: Just keep shooting...
Cat: Will you monkeys keep it down? You're giving my suit stress-wrinkles.
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General Tips[more tips on ship maintenance and upgrading]: Build up your repair drones before adding turrets. Drones will automatically repair your turrets after finishing repairs on your hull. A turret you cannot maintain is a destroyed turret; a waste of time and resources. When placing turrets, start in the center 3 spaces on your ship. These are the least susceptible to enemy fire and require the least supervision. Check and repair manually as needed. Never place turrets on the forward section of your hull. The front of your ship is constantly being bombarded with incoming mines, asteroids, and enemy fire, and turrets placed here never last long. Keeping your turrets grouped together will reduce the unproductive travelling time of your repair drones.
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General Tips[to keep your game face on in any difficulty level]: on attacking small fighters- Don't shoot sporadically. Make a wall of impenetrable fire, and move it slowly towards center of swarm. on asteroids- 3 or 4 small rocks are more deadly than one big rock. if you can't destroy it completely, then don't fire upon it. on mines- These are top priority. Very deadly. Nevermind the top and bottom ones, they won't hit your ship(unless dragged by your fighters). Multiple fighters do come in handy here. on capital ships- Always aim for the unobstructed turret. Turret hits also damage the hull, and reward you more points when destroyed first, not to mention they will no longer be able to fire back.
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BTW I recommend flak guns for the second asteroid chapter. They destroy the capital ships while you can take the asteroids out
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Could you please make the Main canon able to damage the enemy when they are out of the map? The simply all go out and wait till they are in numbers and than they destroy me
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I would have loved to call Steiner to my ready room for a VERY stern lecture on the importance of the Prime Directive.
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...
After getting past the second asteroid field on hard, the final battle was...
anticlimatic.
A LOT easier than I remember it when i played through on easy, once I got past the second asteroid field.
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So much potential to be epic. Sadly it just becomes very tedious an old after a few levels. It was published in 2009. So I doubt we will see any updates or a part two. Which I would have loved to have seen happen. Oh well, another great idea gets stashed in the closet to collect dust and be forgotten.