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Funny how the game has a great storyline, and then just ends with a big grey screen that pretty much says that "Everyone died, the end."
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Have now played. The game seems OK but the central mechanism of firing the gun isn't one that's enjoyable to me. It's just lacking in immediate feedback and clear signals on how to improve.
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Sorry, I've yet to actually play but the game has already left a terrible impression. The font you use for the intro (and new 'game', 'options', etc.) is a bit hard to read. Elegant and nice for a title but unsuitable for blocks of text.
That futuristic low-width font looks awkward with the font on the top, which looks like something from an amiga game thanks to both font and colour. And the bubblegames logo on the lowerleft - I understand you don't control your sponsor's logo but it just further exacerbates the issue of mismatched fonts.
I think you should have found a more readable font for the intro, a better matched title font and been more restrictive in your chose of colours.
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This is one of my favorite games the creater of this game has created a masterpiece! I by my nature would state problems and things that would make the game even greater if added but i will not for this game is to amazing for that! But if the creater of this most amazing game does not make a sequal he will be shunned forever! WHOS WITH ME!
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Finally beat the game in hard mode... something ill surely never ever do again :)
-Requires huge amounts of luck and patience.
-Only safe turrets are middle and front back. Back turrets are kinda useless. Everything else will get destroyed.
-MUST max main gun at chap 8.
-2 fighter bays with 2 fighters each are enough. Upgraded hp, build rate and damage on both once, helps a lot with such overwhelming constant ganking.
-3 laser turrets in middle and 3 flaks on front back served me well. Upgrading range on lasers early on can help keeping the fight away from the carrier. UPgrading shards and damage on flaks worked really well on minefields, but NOT range. So they focus on mines and asteroids, instead of fighters off screen.
Good luck :)
Game is really cool, wish there was a sequel.
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There is a way to get infinite amounts of fighters:
1) create 4 fighter bays with max fighter numbers and build rate
2) Wait for all 12 fighters to be produced
3) Sell all fighter bays
4) Repeat steps 1-3 until you have as many fighters as you want.
You will however need a lot of money
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nothing quite as epic as watching your ship that's fully upgraded with lasers mowing down the enemy ships, its like watching a star wars battle scene.
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ATTENTION,! Guys i know a lot of guys want to know the cheats BUT im warning those non-cheaters this will ruin the whole game for just like it did to me. The cheats is, when you start a new game just type "cash" with no quotations!! Type it as much as you want, it adds 1000 dollars!!!!
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i liked the game but found its a little to hard and also theres not enought time inbetween waves to heal and upgrade.
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One of those games that I really liked. The autoturrets really do seem like a waste of money, but that was the only issue I had. I really liked the enemy ships. WHERE IS THE SEQUEL? You can't have a "that's another story" ending and then not make a sequel.
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I played this game a lot when it was still new. very happy to come back after months (literally) and finding 4 shiny new badged ripe for the taking
and as a vet, I must say that the fighter drones are the most useful thing ever near the end. the maximum number of drones firing at a single capital ship all at once can kill it in around 1/3 the time of your fully upgraded gun.
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where is version 2 I NEED TO PLAY IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
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mission 9 seemed impossible, or really hard anyway, until suddenly for no apparent reason it began running at normal speed, i guess the bug was my end. anyway, i followed brainimerb's guide to the letter, until mission 9 we're i went with fighter upgrades :p
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Doing hard mode, got further than ever before (in the area after the Collector thing, second level or so). I died, but 0.5 sec after i got into a checkpoint. Now i die immediately when i restart :(.
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This game is really broken. Your drones fly off of the screen, preventing you from being able to shoot the hostiles at all. Who thought that was a good idea?
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Yeah, just beat the game on hard (medium badges have never registered for me either), and my hardmode badge wont register. I've SS'ed that so hopefully I get that credit but... the two mediums elude me and i've EARNED both of them more than once each.
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All previous strategies are wrong. To beat Hard mode, build a flak cannon near the front of your ship (but far enough back that it doesn't take damage, for example the 2nd mount point in the line of four). That will kill all the annoying small ships you can't hit because your aim sucks. THEN upgrade your main gun and repair drones.
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ay dont get trouble with the mines en eh its best upgarding turret fighter bays en rapair drones dont upgrade the turrets turrets requere alot of hp if you wnat them alive
wich is if you wnat upgraded turrets best upgrading hp first
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orbital debris 2 HAS TO BE MADE
this game is AWESOME!!!!!!
I have looked all over have not found it but I found out that it was SUPPOST to be made sometime around october 2010!
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Turrets are a waste of ressources : they're easily destroyed and you have to build and upgrade any of them again from the beginning.
It would be better if you could just rebuild previously upgraded turrets in their former state.
Anyway, fighters are top since they keep their upgrades when respawning and they drive enemy fire away from your carrier starship.
Upgrade all repairing drones to the max : you need it several times, especially in hard mode.
Upgrade your main cannon to defeat big enemy ships.
Then, add turrets : more basic turrets are better than fewer upgraded ones.
When upgrading your turrets, star with rear turrets : they're less targeted by enemy ships.
Upgrade fire rate and firepower. HP can't be upgraded enough to be interesting.