Idle Raiders: Second Run

Idle Raiders: Second Run

by pitforest
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Idle Raiders: Second Run

Rating:
4.1
Released: March 01, 2017
Last updated: January 20, 2020
Developer: pitforest

Tags for Idle Raiders: Second Run

Description

Raid dungeons, beat bosses and get epic loot in this hero simulation idle game!

Second Run is the successor to the popular Idle Raiders, an idle game where you manage your own little band of dungeon-raiding heroes and lead them to victory in the toughest raiding dungeons their world has to offer.

How to Play

After starting a new game and watching the opening cinematic, click on the Prophecy Scholar (guy with a ! above his head), he will have some things for you to do.

After that, parts of the interface should start glowing to tell you what to do to send raiders farming and watch them do their thing. Sooner or later you will find the Key to the Crypt, unlocking raids, and that's when the game really starts!

Developer Updates

Apr 2, 2019 2:55am

1.7.2 released! We added a new raid, items, miners, lighting, re-introduced the finger of death, fixed a bunch of bugs and much more! Check out the changelogs by clicking the button in the bottom right corner of the game screen.

This will be the last major patch for now, because we would like to focus on some new projects.

Comments

0/1000
Miyaow avatar

Miyaow

Mar. 15, 2017

870
9

Quick tips for new players, some of these may have been said in other comments, but this will have them together...Press H to see your shortcut buttons. Great farming maps are 3, 4, 5, 7, 9, 10 farm the highest one you easily can kill everything on. You can reset once you beat Gardens of Eternity and build the temple for 500 gold. To reset you pay 10 gold per AA you would claim. AA stands for Ancient Artifacts, the currency you buy upgrades and wisdom with after resets. The runesmith, for enchanting skills, is gotten by beating The Chamber of the Sealer and going to map farm 23, he is the dwarf at the top not moving, click him. For only 80 gold you can block off the path to your base, forcing raiders to stay across the river, faster for leaving and your red priestesses dont have to chase them down. If you need any help I didnt cover here, or have questions, feel free to whisper me. And please, +1 this so new players can see it, I hope this helps everyone in some way.

QMagi avatar

QMagi

Jan. 31, 2017

288
8

For only 80 gold, I keep everyone out of my camp by blocking the bridge with bonfires. Now, those priestesses have to mingle more, and the adventurers are ready to go at the exit.

ProfPutricide avatar

ProfPutricide

Oct. 23, 2016

120
5

It would be awesome if we could see raid reset timer withouth actually looking at the raid selection

pitforest
pitforest Developer

Good idea. I'll add this to the to do list, implemented as an optional toggle in the options menu!

jacksonas avatar

jacksonas

Mar. 01, 2017

201
11

Can we move buildings? my ocd needs this!

pitforest
pitforest Developer

Moving buildings is a common request. We'll see what we can do about that. I think until we get a proper solution, a relatively simple fix would be to refund building costs when you destroy them, no? We wanted to do that in beta already but got swamped with bug fixing and more urgent issues.

Askael avatar

Askael

Sep. 16, 2024

12
0

How i miss this game, would pay for a re release on steam or something. still to this day the best idle game I have played. Now I am replaying it again...

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