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Well... i played this game last night and i loved it, but after a Firefox update it doesn't run anymore... I see the "Fast Games" logo but it gets black afterwards... Anybody else with this kind of problem?
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*prepares a great amount of pixels to kill all the bases* *some pixels come* *attack and then runs away and attracts all my pixels* wtf?!
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Tip: If you have two groups of your own pixels, ALWAYS send one to the opposite side of the enemy. Flanking is just good this way.
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I love the idea of this being multiplayer, but I quickly come to realize, that it would become games of 3 on 1. The only way it could be done is via specialized maps and more then likely 1v1 games just based on the fact that humans can interact with each other in ways that pre-programmed AI do not.
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I found the medium badge much easier to do if I went on the offensive first, rather than waiting for the enemies to destroy each other. I went to the left first straight away, then to the next one, then up to the top (waiting for the bombs to clear), then finished off the other two. Completed it first try playing offensive, whereas I failed multiple times playing defensive.
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I see I got the easy badge in 2010. I replayed the first 4 levels and recalled why I stopped. Jumpped to level 24 and killed the boss on the 3rd try and got the badge. Leaving and probably will never look back.
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You have no clear indication of what the circles do on the immunisation level, and your controls completely suck with units simply not doing what they are told.
This game doesn't deserve any badges let alone a badge of the day.
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How hard the medium badge turns out being is almost entirely down to the mood the AI's in. I tried that level multiple times and, despite using the same strategy (sitting still and letting the enemies kill each other), the AI responded differently: sometimes mobbing me from three directions at once, sometimes throwing frequent weak attacks that just forced tedious micro-management to keep clueless minions on defence, and sometimes ignoring me almost completely until some of the enemy bases were dead. Luck-based gameplay and terrible controls in an RTS - such fun.
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This game would be much, much better if the controls were more responsive ( namely selection of pixels, pixel groups, base, etc.), and if they actually did A. what you told them and B. Didn't go off to do their own thing. I gave up on this fight after I tried to beat the boss 10 times. Each time, the pixels, instead of destroying the base, chased a few stray pixels into the bombing zone, or somehow shoving past the movement grid to get to one of the other bases.
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I get it, it's a pillow, now I have to wait to earn it because I stayed up late and got the badge of the day before seeing one.
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Great game. But some levels are based on luck, if the AI decided to gang up on you, well, you're screwed, especially the Dodgeball challenge, if 2 of them charge at you, you'll die instantly, not to mention that the charge mechanic are hard to do right, I almost always miss my shot.
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And it could be easily fixed by applying the 'strategic pause' when you can order units what to do, while the game is paused.
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I like the concept but the controls are horrible and it's very difficult to actually determine if you are actually winning a fight or not until it's over.
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It would be nice to select multiple amounts of groups, and also zoom out of the map for optimal movement throughout the map.
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Sadly... not giving paths but just telling where to go is often the key to winning, since they bug out following paths
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I wish it would scroll across the stage faster. It get's frustration: when all the action is on the other side of the level and the only way to see it is to go through that slow stage scroll.
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Loved the game got me mad at some points but it was AMAZING I beat it in 2 days a couple more levels for bonus should be added though.
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Far too often I find myself losing not because of poor tactics, but because of either pixels and/or my base not moving where or how I want them to (Or moving when I don't want them to) or slow scrolling costing me valuable time and pixels.
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FINAL BOSS GUIDE
The Final Boss isn't difficult.
Beginning-Move your group up near the boost so when attacked you can turn into super army and turn around and destroy the enemy with ease. Also, if you just stay like that for a minute, the Army above you will be weakened from multiple side attacks. Since you have that boost, use it to very quickly flank the enemy while using the THEIR enhancer against them, pushing them out slowly. After they're gone, just mass your group above the enhancer and wait.