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this comment is very late, but multiplayer..... this is one of the best "move ur army to attack" game ive eevr played. now if we could play against real people ....... :D
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this is a fun game it takes me 1 or 2 tries each level and some times my enemies are just way to strong for fight another army or 2 while fighting me oh and JSilvis not to be a troll but nano wars is not as good as this (in my opinion)
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Not bad..not great. Movements are slow. It's far from the best in this genre. Nano Wars for example is much better. But it's decent and there's some fun to be had. Really not a whole lot to say. Upgrades sure would be great though.
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follow up on multiplayer 1.game modes 2.co-op campaign 3.story line 4.ranks 5. enchantments equips etc. 6.special units 7.units can rank
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Theres 1 thing that sucks, THEY TEAM UP ON YOU!(Red) "Hey,Blue Lets team up on Green and kill them then get back to killing each other!" (Blue) "Thats a GREAT IDEA!"
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I really like this game.. If I wasn't such a good tactician this would be near-impossible to beat. Games like this are like brain-food, they make you think on your feet and practice quick-thinking.
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Man, i so much love the soundtrack for some levels, specially the one one with the ambient guitar solo like
tadadadadammm, tam, taaaaaammmmmmmmmmmmmmmmmmmm........tuuummm....
Is there a place to download or buy the sounds? i feel bad for decompiling X.X
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I actually loved this game, and that's a rare for me with strategy-type games. Just a few suggestions though: There needs to be a way to select more than one set of units at a time, like maybe holding down a key and dragging. I also sometimes had difficulty with easily telling when I did/didn't have a certain set of units selected, as there were so many outlines and colors and things going on during period of high activity that it would become tough to make out, which lead to giving commands to the wrong group. Perhaps it would help if your outlines shouldn't be the same color as your units/base? One final thing I had a problem with was the clicking/dragging system. The issue is that if you click on a moving group then drag, they'll go back to the very beginning of the arrow and then follow it. It would be nice if they could move to and adhere to the path your set without going all the way back to the beginning of it.
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yet i think there should be a routing system so if your troops are flanked theyll automaticly flee to the base until they reform but thats just a thought
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#9 Oh and make a difficulty opinion like easy,medium,hard and so on #10 and to be able to make allies in the map editor.
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4/5- For the second game- #1 be able to set it if you want auto lock or not because I want it because i think it makes it more challenging, #2 No multiplayer or at least make it optional because the lag would be unbearable for this fast action type of game, #3 Make costume mode where you can make your own maps and wining opinions, #4 upgrade opinions, #5 Keep the graphics the same because I love the graphics, #5-Optional if you want to or not- make different units for the different color pixels #6 please let me pick my color, #7 Make the Ai's smarter it's way to easy and make different types of Ai's like the turtle type and the attack dog type and others #8 make a group opinion where you can group multiple units with numbers.