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fun at first but then endlessly frustrating when trying to achieve the badge. this game is MUCH too random. There have been instances where it has taken me like a minute to get to 50k and instances where it has taken me like 5 to get to 50k, the powerups are EXTREMELY random and there are also some impossible mine walls that are unavoidable.
Fix these things and you'll have yourself a solid game
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Just got the badge with exactly 80,000 points.
Good game. Calming one as well. Gets a bit boring at times, but is still a good game.
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Too random, with not enough payoff. Feels more like a proof of concept than a real game. More power ups, a more cohesive graphic design, and a better defined difficulty progression would really help. I won't play this again, but would check out rotaZion 2.
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i like this game a heck of a lot. the music's peaceful (which is good, cause the game's kind of frustrating at times), and the gameplay is pretty unique. 4/5
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OKAY now...the way to win this game, patience, timing and patience
i stress patience because the mines are randomly generated so..................
you may have to play it 20 times to get to 80,000 or only one
PATIENCE PEOPLE!!!
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The power-ups are 100% random, which means some matches are littered with them, and in others, they refuse to appear. There should be some BALANCE in it, you see. Also, I've got the clear opinion that the game often puts you in situations from which there's no possible escape. It would have been WAY more interesting if the player could have some degree of control over the rotation. It would add to the challenge and to the fun factor.
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I'm really liking this game however it's too bad the depth wasn't enhanced by intentional rotation. It'd be cool if by mouse control the bubbles could be pointed. But alas, fun nonetheless.
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Nice Gamplay, very good idea but is really to hard.. if it be like go 3 life.. or they are 5 buble so why not each time we get it a buble disapear. Nice game 7.5/10
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I think this game relies too much on luck. Sometimes I got really close to 80k points, but sometimes I didn't even get 1k. Eventually I got it. I like that the game is simple and to the point.
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Collision detection is a bit off. You die when there's still a gap between you and a mine. Apart from that slight flaw it's an OK game. No real fun though.
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Simple but good game - unlike others, I think there are enough power-ups/hazards, especially as it appears to be a random field of mines at a set speed.
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kinda remins me of that kuru kuru kururin game, which isnt a bad thing, could do with a health bar or different objects to avoid, but alright on the whole
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Why'd you have to give him that advice... no way I can get 80,000 points :( I always get to 60,000 or something then a WALL of mines comes at me that is absolutely impossible to get through... :(
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How about a 'power up' that changes direction of rotation, and hold shift and/or control to make it move more quickly? Maybe one to make your stick temporarily longer or shorter (longer is to be avoided of course, but given the choice between it and a mine...). Got these from kuru kuru, so not my own ideas :)
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It's slightly addicting, but not very "fun" in my book. Either more powerups total, or more occurences of them would help a lot. The game is truelly on luck, but there is some skill involved.
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I really enjoy this game, it's well done. :)
Though I think some of the power ups should be more frequent. Other than that, man. :D Love it.
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Very fun, very relaxing music. Nice gameplay, too - great in its simplicity. I would replace the "slow powerup" with a one that stops the bubble bar in a horizontal position. Some "anti-powerups" would be a great challenging addition, too.
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shield power up, easyer to get points. fun game tho, taxing for the mind. its all abt the timing……..LeotFreshy Aiming To Play, Rate And Comment Every Game.