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its pretty addicting, but it could use a few more power ups. also maybe change to music to something less repetitive.
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Not very fun. OK graphics. Only one of the powerups (the shield) is useful. The others are no help and don't change the game much. There is no complexity, only luck. At it's heart, this is a good idea, but it needs some more (and useful) powerups.
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Not bad, but repetitious, and the randomness of the special powers makes the game's scoring system fluctuate a little too much.
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I can't seem to get any more than 60k points, kinda disapointing, cause I can't do the harder challenge. Other than that, it is a fun game, I like all the different powerups, and it is more interesting than the other games of its type because of the rotating aspect. 4/5
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Fun for about five minutes. Which is about what I would expect from most flash games. As one or two others have said I think if you were to start off as just a bubble then the chain got added on with time it would be much better. I also found the item that slows the mines and you down to have virtually no effect. You're already moving so slowly that with it on there is virtually no noticeable difference.
Overall, I'd give it a 2/5
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This game is very average.
The first 30 seconds of gameplay exposes you to everything the game has to offer. No lastability.
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@all : thanks for ur comments, even if people are always splitted about that game. Love it or hate it ;)
@maxro: i'ld say rota-dzion
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I disagree - I like not having control of the rotation. It forces the player to adapt to the rhythm of the game. Of course, it does occasionally force a loss, but to me it's worth it for the creativity and timing that the constrained control creates. Good job - cool game!
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I think this would really benefit from having some sort of "succession" bonus...after you get like 4 power-up-points-bubble-things in a row, you get a 2x multiplier, etc...as it is now it rewards luck, but not skill
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This is a truly fun game. I like playing it because it is challenging and addicting. I hope more games come out that are this good. This whole challenge, though, has opened my eyes to how good internet games can really be.
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Cool idea for a game but I agree with some of the others that it relies too heavily on just luck of the draw. So as you play if you make it very far it seems more like you just got lucky rather than actually increasing your skill and what not through practice.
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pixtiz, I honestly hope you die. When you made this game, you weren't thinking about those with anger issues. Total random game, i had 49 thousand for my first time and then, there came mines covering the whole screen. That is just sick ! ¬_¬
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If there's a weakness to the game it's that the mines and powerups are completely random which means that there will be points where it's impossible to escape. Or you might luck out and get several shields in a row. I've always thought games like this should have the mines come in a set order. It would add a level of replayability as you'd be looking for the "perfect" path through the game.
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There's a cheat. Right-click and the Flash menu will appear(remember that in the FIRST line of code, you need forever to put Stage.showMenu=false; PixtiZ) and then move with the arrow keys and hit a mine. When the game over screen is going to appear, go back 15 frames or so and you will continue earning score. When you're satisfied with your score, simply right-click and play
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I thought this was a pretty good game, contrary to the comments below. I think the challenges should be relatively hard, and this was a good game to include. The music is a little cramped out and gets really annoying after a while you start humming it and everyone else around you strats getting annoyed =D. takes more skill than you realize, people.