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This is one of those concepts that is seems so simplistic, but is so difficult to turn into a great game. You, my friend, have made a great game! I thoroughly enjoyed this one and the Pause button was an excellent addition. Keep it up!
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this game is fun when you know how to strategically play it. the challenge wasnt set high enough, i finished it on my first try but the game itself is great none-the-less
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It's got a lot of timing requiremnts, if you see a wall of spikes you have to have time to be able to turn sideways, pull back while you turn then charge forward when sidways.
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It's quite relaxing when it first started but when the mines bombs are coming in lines in front of us. Game over is the only choice for us....
it's an alright game though
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I agree JohnSteel: is impossible avoid mines when they come in groups. Maybe if you could stop the rotation for a while ...
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its a good game, but i agree with Datyedyeguy about moving down more... that and the slow down thing really didnt seem to do anything to me... but thats probly cuz im not used to the game...
over all 3.5/5(too bad i cant give half points :( )
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Not terribly fast-paced and even the minor variations (invulnerable/slow/nuke) don't add enough. Change direction of scrolling or lengthen/shorten the bubble. Music is ok, if somewhat repetitive.
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This is a less interesting version of Kuru Kuru Kururin. I find that having to dodge walls is harder with a spinny thing than dodging random objects.
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When I first saw this I didn't think the spinning would have much effect on the game, but it plays very well. Some way to control the speed of spinning, even if only a little, or only with a powerup, would be fun to play with.
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Great game, although features like these would make it better:
1) Instructions (for new players)
2) A fix for the high-score submission, but I know that you're already working on that
3) A hotkey to pause the game so that I can chat during the game :D
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I think this game needs some music/sound . The game experience would be really enhanced. Gameplay not bad, but I think the pace it too slow at the beginning.
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it's fixed, i re-uploaded the new version with 500 pts per mine (thx jim). the nukes gives u 2500 points, it doesn't depends on the number of mines u destroy. if u want to register ur score iBrow, register on pixtiz.com, u would be first with 118100 !!
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We should discuss music on this game too. Because I hate music (tommy says so). But I think some sound would also enhance this gam... in the same way that an 'e' enhances the word "game."
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It seems like the nukes also give you points based on how many mines get destroyed, but it's more than 200 per mine.
On a different note:
Just scored 118100!!! :)
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You should be able to re-upload it from the "manage my games" link on your profile page? Or maybe you meant that you didn't have the game handy to upload?
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iBrow >> hum yes sorry, i made a few change on the orginal version before uploading it on Kongregate and didn't remember that i changed this value. i can't re-upload the game right now, so it's just harder for u to reach the highest score :)
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I know that you get 200 points every few seconds. I just checked again, and I get 200 points for each mine I destroy when I have the shield. Can someone else test this to try to verify?
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and you will love the shield even more cause maybe u noticed it, when u got the shield and u hit a mine, u get 500 extra points per mine ;) France thanks u for playing ^^
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I got up to 72,000. This game gets much harder at around 50,000... The seemingly useless "slow motion" power-ups become godsends.