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There should be a badge that's hardness level says, Will **** you up
Gives 30 days of Kong+ and 120 points
Challenge: Collect all bonuses on intense difficulty ........ ****
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2 days consisting of about 9 hours total, but I finally got the Impossible Badge. After finding out about the double jump, I did all running levels over...... dear God, 4 hours before took me 10 - 15 minutes with double jump. XD
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the skater part is much faster so you can find the bonus point ball faster too.So it cost me about 1.5 hour this time.Now I'm going to have a rest. PS: MAYBE I WILL NOT TRY TO REPLAY ALL THE 62 LEVELS WITH THE OPPOSITE STLYE (IN SOME LEVEL IT IS FUNNY.FOR EXAMPLE,IN "VECTOR SKATER",YOU CAN JUMP ONTO THE CUBE SO THAT IT BECOME VERY EASY ).HOWEVER,THANKS FDGOGZR TO LET ME KNOW THE ? BUTTON :)
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It took me 2 hours to finish all 31 levels of the running part with all bonuses and I‘m still dizzy with my right hand cramping。Now comes the skater part. I hope I could get the impossible badge before my heart attack
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Tip for the impossible badge: Play the skater first. It'll prepare you for quick reflexes and speed. Another tip: Get the yellow orbs as you go. don't skip any levels. It'll keep the map layout freshly in your head instead of having to remember it each time.
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3/5 it was good but the skater levels weren't that great cause he moved just a little too fast and it didn't do many long jump stages which the skater is good at just quick jumps that seemed to get faster every time
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I wonder if the devs take hate mail as compliments, cause this game is bull#$%@. on another note it reminds me a little of the old NES games, except those you had a chance
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Nice little game, well executed and fiendishly hard in the way that old arcade and early home computer games were... in essence unfinishable or so close as to be done so only by an elite few (possibly not including the developers... see the crash bug that ended your game of PacMac!) Nice little game and would get a higher score if the controls were that little more responsive and so you felt more justified that you were dead as a result of you rather than not getting the right idea rather than not having the split millisecond timing of a young kid on sugar, cocaine and speed dusted extra mallow rainbow lucky charms...