Run 3
by player_03
Run 3
Tags for Run 3
Description
Run, skate, float, bounce, and/or jump your way through even more space tunnels! Don't worry if they fall apart on you, repairing them is someone else's job.
Run 3 builds on the most fun parts of Run and Run 2, adding new mechanics, new characters, major improvements to Infinite mode, and even a storyline (finally!). Follow ten unique aliens as they try to crack the mysteries of the gravity-shifting Tunnels, search for a path to the distant Wormhole, or just ignore all that and go home. The story is ongoing, so stay tuned for updates!
You donât need to play the previous games to understand this one. In fact, all you need are your arrow keys and spacebar. (Or WASD, your choice.)
How to Play
Arrow keys or WASD to move and jump. Or use Space to jump. Quality settings can be found in the right-click menu.
Developer Updates
Hi everyone! Itâs been a while since I posted any update notes, even though Iâve released several updates in the meantime. Sorry about that.
Significant changes since May 10, 2017:
- The Pastafarianâs bridge now gets stronger as you run on it.
- The Pirate is lighter and more agile.
- The Skierâs top speed now matches the Skaterâs. It just takes her way longer to get up to speed.
- Released more of Plan C. However, these levels have a lot of cutscenes, so development is slow.
- Released about half of Tunnel C. The Student is on the verge of a major discovery, but again, this involves lots of cutscenes, so development is slow.
- The Gentleman commenced construction of yet another collection of challenges and subsequently enlisted the Pastafarianâs aid in assessing the market readiness of said challenges. (Thanks to the Run Wiki crew for the levels! Also: some of these levels have Easter eggs if you replay them.)
- Added a lot more achievements to both Explore and Infinite Mode. You can repeat Infinite Mode achievements for 1/5th the original reward.
- Added a progress bar when youâre on a level with an achievement. This way, if you mess up, youâll find out immediately, rather than having to wait until the end of the level.
- Since so many achievements require specific levels and/or characters, you can now click on achievements in the menu to jump to the correct level and select the correct character. (Both the level and character must be unlocked.)
- When you click an Infinite Mode achievement, youâll be more likely to find that specific level. This lasts until you earn the achievement or quit to menu, but you wonât see the progress bar for any other achievements.
- Plenty of bug fixes.
Comments
mathwiz100
Sep. 07, 2015
Also, if the Child's water balloon can float, then... I feel like you're implying something... that the air is heavier than water? That's the best guess I have.
I'm afraid I can't answer this without spoilers. Sorry! (Have an upvote instead, for getting close to... something.)
Kingtiger522
May. 24, 2014
I think you may want to consider putting the character select into the pause menu; some characters (like the lizard) seem really situational, and being able to swap to (and from) them on the fly seems like it'd be a good idea.
I'll consider adding it. Show of hands: who else would be interested? Edit: I added this.
TheIbex
Jun. 14, 2015
I feel that this game has more story to it than has been told, something that could be gone into more in-depth.
More story will eventually be coming.
saugatbastola75
Jan. 20, 2020
When will the next update come out, I beat all the galaxy map and really need new levels?
Bond94
Jun. 14, 2014
The poor thing just wants to get home...
It says so when you finish the last level of a dead end.
Hoping she'll be able to, sometime.
Ostensibly, they're supposed to be going home. And some members of the group DO want to go back, but the Runner isn't one of them. She keeps directing the party down the wrong paths. (Note to self: I really ought to explain this stuff in-game.)