Comments for Time World

avatar for Doomsday31415
Doomsday31415

Jul. 3, 2012

Under rating threshold (show) Battles you have no control over? Check. Collecting heroes at taverns and increasing the quantity of units owned to win battles? Check. Upgrading buildings and researching to improve other numbers? Check. Stock art that, while high in detail, has only been thrown in with the least effort possible? Check. Corrupted text, lag, and other issues? Check. Engrish? Check. Daily rewards to encourage coming back day after day? Check. The inability to keep playing continuously without waiting for time to pass? Check. Increasing some numbers so you can beat some enemies so you can increase some more numbers? Check. Tutorial that literally forces you to do certain things for the first few minutes without really helping to explain how to play? Check. "Premium" items that require.......

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(2749)

avatar for I3rainstorm
I3rainstorm

Sep. 13, 2012

Under rating threshold (show) When finding a loot there would be nice an option: "Take" or "sell". This would make storage managing easier.

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(585)

avatar for Walaho
Walaho

Jan. 18, 2012

Under rating threshold (show) speed cards should give percentage lower time, not time in mins, coz 5 min speed card is useless

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(791)

avatar for DemiFiend
DemiFiend

Apr. 5, 2012

Under rating threshold (show) There is one complaint I have about this game that pretty much applies to the whole genre, though: the more you like it, the less time you're able to spend playing it, thanks to the cooldown times increasing as you level up.

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(1053)

avatar for Elmyr
Elmyr

Dec. 22, 2011

Under rating threshold (show) "Humans are highly intelligent..." Have you MET a human?

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(2184)

Developer response from playmage

Perhaps the description is a bit exaggerated for the average human in reality, but anything is possible in fantasy fiction, right? :)

avatar for sssuperguy
sssuperguy

Aug. 12, 2012

Under rating threshold (show) Turn the 5 min speed card into a 5% speed card, same with the others. Either that, or make the amount of time change depending on the level of the planet's command center.

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(41)

avatar for Lightning63
Lightning63

Sep. 20, 2014

Under rating threshold (show) Switch human and Veeren description.

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(6)

avatar for lazyforlife
lazyforlife

Nov. 25, 2011

Under rating threshold (show) there are these three amazing humanoid classes. then suddenly. there is a bunny.

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(1648)

Developer response from playmage

We figured it would be great to add a race that is more cute and furry. :)

avatar for jasonharper
jasonharper

Jul. 3, 2012

Under rating threshold (show) "Artemis: a young and loyal elder..." Two of these words do not belong together.

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(64)

avatar for firewing3
firewing3

Oct. 11, 2012

Under rating threshold (show) "Only one building can level up per planet at a time." This planet is advancing painfully slowly.

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(26)

avatar for LuckyMorris
LuckyMorris

Jan. 20, 2012

Under rating threshold (show) This game need really a galaxy trade system! To give ressources or trade equip :)

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(26)

avatar for bgold
bgold

Jan. 27, 2012

Under rating threshold (show) I think that when you build more than one ship, it should produce each ship one at a time instead of only mking them available when they're all finished.

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(39)

avatar for LuckyMorris
LuckyMorris

Jan. 9, 2012

Under rating threshold (show) Hero card lvl 4 : 85$ to get 1 purple hero and 3 blue hero... Are you serious? ITS JUST A FLASH GAME.

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(58)

avatar for NemesisUnicorn
NemesisUnicorn

Feb. 28, 2012

Under rating threshold (show) You can zap me with lasers,you can bombard me with bombs,you can annihilate me with biochem ,But when you throw a carrot bomb at me,thats when I start running.

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(56)

avatar for Jim_Buck_2two2
Jim_Buck_2two2

Mar. 13, 2012

Under rating threshold (show) wish we could buy a small amount of gold using in game coins. Not enough to make genuine paying players feel like its not worth paying but enough to keep non paying players interested. + so playmage sees

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(65)

avatar for SabatonRules
SabatonRules

Aug. 9, 2014

Under rating threshold (show) This game has several ups and downs. For one, the tutorial could be better, second the storyline seems poorly done, and there are several typos in it. In adition, once you get to the point were upgrading anything takes ages, many of the speed up cards are rendered nearly irrelevant. However on the other hand the artwork is cleverly done, and I find the upgrading of buildings a cool thing, and the changes in appearance as you progressively upgrade is a nice touch. Add the boss raids and stuff and its a decent game, though id like to see more original ideas put into it.

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(16)

avatar for arich2
arich2

Sep. 25, 2014

Under rating threshold (show) We need a way to decompose skll cards for ones that aren't used or needed, even if they would only give back 20% of the crystals that it took to craft them that would be better than having the cards and never using them.

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(5)

avatar for paramech
paramech

Jul. 23, 2014

Under rating threshold (show) Shameless self-promotion in the tutorial. Poor new players!

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(15)

avatar for rainingrecon
rainingrecon

Mar. 25, 2012

Under rating threshold (show) @ vuhienlong Try salvaging. Go into the shipyard, click the button like you are going to create that ship, go to the top tab named 'salvage'.

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(21)

avatar for Miczki
Miczki

Mar. 3, 2014

Under rating threshold (show) A peaceful, beatiful planet, full of grass, rivers, flowers and sunshine. Fluffy creatures with funny-looking uniforms, concentrated on... conquering the world with the usage of carrot bombs, lasers and biochem weapons. Lesson learned: Inconspicuous = potentially dangerous.

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(17)

avatar for jakinx
jakinx

Nov. 25, 2011

Under rating threshold (show) Mu......a mysterious race that take forms of humanoid animals. No one knows were they originated or how.........rule 1 of playing game -Don't mess with bunnys

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(1077)

Developer response from playmage

Watch out for those carrot bombs! :)

avatar for kkaosstyle
kkaosstyle

Nov. 25, 2011

Under rating threshold (show) Wouldn't have known about this game if I didn't run out of energy in dreamworld.

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(451)

avatar for Dragonair999
Dragonair999

Apr. 4, 2012

Under rating threshold (show) Can we add a way to get more gold without kreds or links?

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(39)

avatar for typodestoyer9001
typodestoyer9001

Mar. 31, 2012

Under rating threshold (show) Mu = Killer Rabbit from Monty Python & the Holy Grail.

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(39)

avatar for salty_text
salty_text

Dec. 27, 2011

Under rating threshold (show) Time World = The place where we make motherships so Dream World can kill them!

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(39)

avatar for takahmasak
takahmasak

Jul. 3, 2012

Under rating threshold (show) Not sure how anyone else feels... but games asking for 5/5 stars within the first minute of play have a 100% success rate of NOT getting 5 stars.

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(29)

avatar for sayala1
sayala1

Mar. 1, 2012

Under rating threshold (show) i like your games and stuff but does the gold have to cost that much?

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(29)

avatar for HookedonOnyx
HookedonOnyx

Aug. 5, 2012

Under rating threshold (show) I believe I speak for all new players when I say "I don't under... wha...? How do I even... is this winning?"

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(19)

avatar for typodestoyer9001
typodestoyer9001

Mar. 21, 2012

Under rating threshold (show) @salaya1: When you get one, left click on it in your inventory (under "hero") and click "use" to get a skill; then, use the skill on a hero for whom you believe it would best apply (e.g. don't use a tech-upgrade-enhancing skill on a war hero, or an attack-enhancing skill on a builder) by switching to that hero, then clicking on the skill and select the menu option to use it, just as you did with the book. I presume you're doing this for the quest; in that case, all of this presumes that you HAVE a hero skill book.

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(19)

avatar for typodestoyer9001
typodestoyer9001

Mar. 7, 2012

Under rating threshold (show) OK, so sometimes I lose and it says that the resource exchange is negative, and sometimes I lose and it says that the resource exchange is positive... does that mean that sometimes I gain resources for losing?

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(46)

Developer response from playmage

hello typodestroyer9001. yes, when you lose on defense, you get the resources from any ships destroyed. and if that amount is greater than what the attacker took from you, then the result will be number will be positive.

avatar for XxAscendxX
XxAscendxX

Dec. 26, 2011

Under rating threshold (show) It would be cool if you could have multiple hero's work on a single building.

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(86)

avatar for TotalBlank
TotalBlank

Mar. 8, 2012

Under rating threshold (show) +1 this if you want to see the ridiculous memory leak fixed before all else.

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(54)

avatar for skultech
skultech

Nov. 28, 2011

Under rating threshold (show) I have played almost every MMO like this one on kongregate and a lot on facebook, but this one is absolutely the best of all based on what we can do and how fast it goes without paying and that we can even get the special currency in a "limited" way without paying for it. This game also has a good story and enough tension from the constant danger of other players to keep me going for a long time.

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(645)

Developer response from playmage

Thanks for the comment! We want to add more strategy and story to the genre in addition to a different theme. We are currently busy working on the next major expansion which will add more strategic gameplay! :)

avatar for uzzbuzz
uzzbuzz

Nov. 24, 2011

Under rating threshold (show) Awesome, it is up now. I know the concept has been done to death, but honestly, a 3.2? I happen to actually find this one more playable than the others.

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(570)

avatar for pilipinasmalakas
pilipinasmalakas

Jul. 5, 2012

Under rating threshold (show) ahh another generic MMO gets badged.

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(60)

avatar for LeopardStar_62
LeopardStar_62

May. 6, 2012

Under rating threshold (show) Why do characters in Fantasy always have big boobs?

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(52)

avatar for Amatersu
Amatersu

Jan. 4, 2012

Under rating threshold (show) It'd be nice if you could choose your targets in battle.

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(75)

avatar for Olrod
Olrod

Feb. 15, 2012

Under rating threshold (show) I wish you could make two of your Heroes work on one thing together to make it get done faster...

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(44)

avatar for afklol
afklol

Sep. 14, 2012

Under rating threshold (show) @Extreme Note that it says game plays. Just because someone logs in 10 times a day doesn't mean 10 people played it.

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(18)

avatar for user10000
user10000

Mar. 23, 2012

Under rating threshold (show) You can also upgrade the two technologies and make ships.

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(35)

avatar for sheerdoom
sheerdoom

Dec. 30, 2013

Under rating threshold (show) I can't help but notice how immature the main "good guy" character is if you pay attention to the script.

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(17)

avatar for theHench
theHench

Apr. 13, 2014

Under rating threshold (show) Time world very fitting name considering i'm always waiting a good 10 months for something to goddamn happen

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(25)

avatar for HumaneFist
HumaneFist

Dec. 31, 2011

Under rating threshold (show) Is it me, or are the heros in every game like this a drunkard hanging out in the bar/tavern?

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(78)

avatar for nobodywhocares
nobodywhocares

Dec. 9, 2011

Under rating threshold (show) "How do I know you won't use the gemstone for evil?" "I'm ONLY going to slaughter the guy that killed my family. Nothing else. Right. I will DEFINITELY bring it back immediately after that." "Oh... Well... Ok then, here you go!"

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(41)

avatar for typodestoyer9001
typodestoyer9001

Mar. 15, 2012

Under rating threshold (show) @drew: Go to the mall; you can use them for a variety of very good (+30-40 in three attributes) equipment.

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(17)

avatar for humongous
humongous

May. 18, 2012

Under rating threshold (show) I didn't know rings can be wore as neck

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(48)

avatar for babbelini
babbelini

Aug. 9, 2012

Under rating threshold (show) Power from techs should be obtained in a different way. How about only the highest weapon level counts towards power? I think it should change because now everyone who was just upgrading all techs at start have more power then they should have, making them easier PvP targets.

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(33)

avatar for TUSHIRO624
TUSHIRO624

Mar. 12, 2012

Under rating threshold (show) 60 daily logged in and the bonus still (x10) GIVE ME SOME GOLD ):

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(33)

avatar for masterofthecats
masterofthecats

Mar. 1, 2012

Under rating threshold (show) i love that ship losses are minimal after battles, helps alot :D

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(25)

avatar for zethrindor
zethrindor

Jan. 11, 2012

Under rating threshold (show) i think that players should get 1 gold per 7 days they play set up as a weekly quest. it gives players gold while not giving too much. at most players would get 52 gold per year, and a year is a looooong time.

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(25)

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