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i find it funny how people are STILL raging about energy or leaving the game because of it. people need to read announcements, Energy is being removed from islands this week. Then everyone can play as much as they want.
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What? I can't just play this as much as I want? I have an energy counter?? F uck you. One star because you can't rate 0 stars. Just let me play the d amned game
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Am I the only one having problems with inventory space? It's waaaaaaay too small!! I already sold everything I could (ie: only saved very important portions and the hard-earned stuff for contracts) and I'm still two itens above the limit, so I can't play. =(
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Can't wait untill the newest update comes out, No more energy for Zones will keep me captivated for hours, Instead of 40 mins ;D
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best game ever i wish other games would be like this and better wiht no energy system and more maps armor lvls weapons easy way to get money and exp gems and more skill and classes
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there is a skill tree bug...and no way to restart a character, a RPG's worst nightmare. please fix this, it happens when a skill is clicked on the number does not appear but conformation does
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i think u should b able to repeat both the normal levels and the gauntlet levels so people wont die on the harder ones over and over and they can farm until they can win the harder ones plus should have a way to get the rubies in game like 1 every some odd monsters killed within 3-4 of ur lvl or something plus the items are too expensive by the time i can afford the first of an lvl the next is already out
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this has the potensial to be the besst flash game ever!
i would have rated it 5/5
but because it is pay to win, it only gets 2/5
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Might be good if we can separate the equipments by the different class (warrior, mage, monk) proficiencies in the shop interface
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I was going to give this game some serious time, but then I read vertals top comment...played a bit...and realized, they were right. What a waste indeed.
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the click interface is actually a little difficult in that half the time my clicks do end up where I want them and instead of attacking an enemy I walk up beside them and just sit there. The PC should attack and enemy when they attack.
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Warriors' weapons need to get nerfed, their DPS is kinda the same like the other weapons, yet they get all the armor :I
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It would be beneficial to have sorting buttons in the shop. The first would sort between main stat fury/disc/sorc and another would remove all items requiring rubies to purchase. I'll add that it would be nice, IMO, to have the newest obtained items at the end of the supplies list as I'm constantly having to look everything over again to see what I have to discard... heck if I ever remember what I found by the end of the level.
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It seems kind of funny that the items you can get from mastering a level are probably going to be useless by the time you get them.
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how can we get back levels that magically disappeared? Was halfway through lvl 22, had new awesome gear, and now am back at beginning of lvl 21 without the gear i bought. :(
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@Vertal: Looks like thats about to change, aye? :D
I think its very generous of the developers to completely abolish the energy system. (almost)
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It's really a good game. Good to know that by next week, the energy-based gameplay in story mode? will be removed. One thing, could you make a replay stages a bit easier because for me, the reward is not that good for that kind of difficulty. For example, in Jellyfields Forever, the reward is a Lvl 6 weapon which is almost as powerful as the Lvl9 weapon in the shop but the thing is, the last replay stage level recommended is lvl 18.
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Why make a game with things such as crafting have an ENERGY system? It just limits the time you can play, making crafting and grinding a long and tedious process. Good thing energy will be gone in missions e.e
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You should make it so that we can have multiple character slots. I like how playing as my character feels, but I don't want to make another kongregate account to play as a different class.
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Not very interesting, playing it for a couple minutes doesn't provide an interesting storyline or anything different. There are no abilities that I look at and think: "Oh wow!". The art style is childish and not very tasteful. I try making a male character yet he still looks girlish. Lack of an archer/rogue class could be a turnoff for many people and the fact that there is only one ranged class and 2 melee classes is kind of weird. It would be nice to see an actual tree, where I could choose warrior and go for a more tanky build where I focus on health and defense and a damage build where I focus on dishing out damage and not taking a whole lot of defense.
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You know what would be good? If that the level that your supposed to be doing wasnt going up by 2 lvls difficulty to every one that you do.
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could you up the gold for selling stuff? and we would love a trading area for players rate up so the developers see :)
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Anyone else getting tried of these multiplayer games? I saw build your own character in this RPG and was throughly ambushed by a Kred seeking multiplayer game!
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Clicking very near an enemy should attack that enemy even if it is behind a tree or near grass, etc. I don't like when multiple enemies are attacking and I hastily click on an enemy only to find out I clicked on a tree that was further away than the enemy, but since it's so big, it takes the click. Going all lumberjack while getting attacked is annoying.
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I hate pay-to-win games. This game is fun, just get rid of the "pay-to-win" (aka be the best), and I'll enjoy it even more.
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Looks beautiful but got bored within a couple of minues. No story, no idea what was going on, no i game music and dodgy sound effects.
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Oh, and also completely agree with doomhero...this has utterly profound pay to win in it, buying a ruby weapon alone relevant to your level would double your possible damage output.
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Lol, didn't they JUST release this on Facebook as well? Any chance this could be linked to current Facebook progress? I've got a rather strong character there, so if this gets badges I'd want that progress counted