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I think when you get rewards for winning in PvP, it should be your class. I want something like armor, and I get something for a monk or wizard like "Mystically Calibrated Pants" or "Blunthorn Claws".
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is there some bug which prevents the game from saving? i beat the last gauntlet level of the dragon rider at lv 22 and it took about 45 mins and lost it... please fix the saving!
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It's nice not having to use energy to play the levels, but I don't think the 20-minute wait should apply if you fail to beat a level. I think you should be able to re-attempt it immediately.
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When does the game save your progress? I went from lvl 30 to 28 overnight and now from 31 to 30, all items and pvp progress gone too of course.
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i have a very serious problem. i appear to have mysteriously DELEVELED. yestrday was level 21, this morning i find im level 19, missing skills, missing roughly 50 spirit shards, missing many articles of expensive and powerful armor and missing a very large portion of my money. fix this immediately!!!!!!!!!!!!!!
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I al warrior lvl 18 and ai very good i got best gear so far in shops and i m gonna by rubys and get the lvl 25 gear plz add me i need friends:)
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I like the idea of further grinding after you reach lvl 40 through the 200 item quest, but allow for more stats to be influenced. Attackspeed, running speed, magic find, dodge chance, anything. That way people in PVP won't all be cookie cutter builds.
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Woo! We can play for 10 minutes before it crashes! Great update! :D :D :D (sorrry for the trollolololol, but really?!?!)
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every time it fails to save inventory I reload and find extra experience, I'd normally be ok with this but this games drops are ridiculously skewed away from whatever class you leveled so loosing a drop is worse than loosing a couple levels would be, let alone a run's worth of exp.
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New update is awesome with not having to use energy and the bonus coins and such is also really awesome! Only problem i have is that now you gotta wait 20mins to go to the same area again... To be honest i liked it better when you had energy, Atleast you could go to the same place alot and finnish it off and not have to wait 20minutes to do the next part of the level, I liked being able to go in and just zoom through all the parts and get the reward now i cant :L ... But i guess you did fix everything else so im happy, For now, But the waiting is kinda ruining it for me, Why cant we just go to each thing, Why have waiting at all, Whats the point?
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hi. great game, but i just logged in and i've lost all progress made since the last login. this includes levels, gold, and items. very peeved!
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Julius9Caeser came up with an idea I like. He suggests being able to upgrade armor, (Whether it be strictly Island Armor Sets, or possibly every piece of armor) by spending rubies/gold on them to increase the current stats they have, so they can still be quite helpful as you level up and/or before you get the next best thing?
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So let me get this straight, it penalizes you even more for failure? Now whether or not you succeed it places the 20 minute replay timer on the level. which means if you get distracted and forget to pause or something, and die, you have to wait 20 minutes to redo the level. That just seems a little extreme to me.
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Hmmm sadly even as the energy is gone you replaced it with a cool down for each level and since the levels are so short you just made the cool down worser then the energy I am sorry but this wasn't what I was hopeing for it just made the game worse
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@raisb Except it's not turn based, it isn't a strategy game, it doesn't have you craft almost 90% of your gear, and it doesn't give you 15 classes each with 22 spells. No this game isn't exactly like dofus. It's far from it. The art style is similar though.
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Actually, forget what i said, even without energy ( very bad idea to place energy in this game in the first place ) this game is still a bit screwed: You have to wait 20 mins to replay a level. same thing as getting 2 energy, which means its equal. but now instead EVERY level has it own time now. before you can repeat them if you had enough energy to play the level again, but now we have a stupid "cooldown". this game hasn't really gotten much better. i thought you'd erase energy, and no cooldown whatsoever. instead you be fancy and overdo it. not good.
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there's only like 4 maps worth playing for items / exp so the whole 20 minute thing makes grinding for quests 10x worse
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nice patch... but it bugged the game too much, 10 wins crate giving nothing... level that crushes on replaying when loading and then resets the timer again for waiting... Looking forward to the next patch :) great game!
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Had a bad glitch just now. I had just received level 13, reached glaciella island, and bought a new chestplate, then reloaded the page. When it logged back in, I was a level 12 again, had a few missions on Mud Island left, and no new chestplate. Any way to fix that?
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Glad I discovered this game after the energy thing. Kudos to the developers!....and to the complainers... I thank you too.
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Seems like it is way harder to get a level now, the monster xp is worth more but since the missions are worth so much less - it is an overall downgrade of xp given. You should have kept the xp for missions the same, and only reduced the xp you get on 2nd+ play-throughs.
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It seems the vigor boosts once activated continue to expire even when the game is paused. Anyone else seeing this ? Hopefully that is not intended.
LOVE the game though and like the new changes so far.