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Needing to collect items to craft things and VERY limited inventory space sucks. Hard. More so when you need to buy slots with cold hard cash after the first increase. Add the need to grind to level, the low drop rates (including below level gear), and the low gold flow and you ruin the fun that this game should be.
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If you have already beaten floor #10 in the Arcane Rift, just replay and beat any boss floor to receive the Hard achievement.
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Has the definition of 'free' changed without me knowing? Having to buy 100 and 200 rubies to unlock the last action bar slots does NOT count as 'free'. It's just one example of how this game is far too forceful and in your face in trying to get you to spend money and buy rubies.
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The arena is broken as all balls if you dont have hordes of health potions or healing skills. And since The game already lost a load of my data im really coming to hate this game
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More and more inventory throughout the game, and no real way to get more slots? OK, OK, I'll give in to the arbitrary limit and... stop playing. If you want people to pay for a game, make it good! Don't make it so it's only fun if we pay.
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An «auto-retaliate» option could be nice. It is something bothering me to have to click on a new target when I'm surrounded or when the environment hides the monster.
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I HATE tutorials that don't give me any options. I don't want to drink that health potion right now, or spend gold on the exact same top I am already wearing. It's one thing to show a new player how to play the game; it's quite another to just do it for them.
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What wrong with people?
I'm doing a freeplay and I'm doing really fine. No need to buy rubies, just use the gear you buy/loot, it's enough. Okay, I bought 50 Rubies, but just to buy more bagspace.
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in summary its a great game, but the fact that you have to pay about lvl 15 to be constant successful, 1 from 5 stars!! I hate such a fact
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There is a fail at the beginning in the tutorial. You can`t equip the jeweled sword at the beginning, please have a look on it. I dont know the following words in English, because of this reason in GERMAN: Das wäre mir schon ausgesprochen PEINLICH, ERNSTHAFT
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Just for the record, the PvP in the game is Player versus an AI Computer. I think we all know how laggy and impractical the game would be if player had to fight each other in live PvP. The Computer has it's own stock of "potion" that does not affect the player's stock. These potions add a small amount of hp and power to the AI when it is at low health (25%-ish). They're limited to 0-3 potions per round and are implemented to make up for the simplicity of the AI computer. Have fun~!
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this is a really great game but i think the limited pouch size might reduce its long term appeal for me. its already a bit annoying but i'll see how i feel after i get the badges.
just a tip for developers most people that play these time intensive games love to collect stuff so not a great feature to make us pay for. pay features should stick to equipment, customisation and xp/money bonuses.
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The game failed to load 2 pvp battles and as a result, I received two losses from fights that were not even initiated.
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Part of the reason I wanted to play this game is because it was referred to as "multiplayer", but a separate and limited PvP option hardly feels like what I thought I was getting; nor does a computer-controlled clone of my friend's characters. That being said, the game is a great breath of fresh air from the very many Facebook games on the site, though not by much. It's an alright game and I enjoy playing it.
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A bug I found: I can't go fullscreen without the game freezing. I can hit esc to fix it, but I would really prefer to play fullscreen. Please + if you have the same problem.
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Hmm, the devs really need to change the game description. It SHOULD read: The best Action RPG in the clouds (if you have deep enough pockets, that is). And on whose opinion are they basing their claim, Donald Trump? You'd have to be to afford anything worthwhile in this thinly veiled attempt at an easy paycheck for the devs.
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I've never come across a game with such a ridiculous inventory system. It'd be better if there were more cap increments that cost gold, but currently there's 1 gold and 5 ruby increments. It also doesn't mix well with the contracts system because when it comes to selling stuff you don't know what the hell you need to keep.
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For the love of god, GET RID OF THE FINISH BUTTON FOR THOSE FOOD PRODUCERS. Accidentally misclicking to finish a chilli pepper because your mouse was off by a pixel and the next chilli pepper happened to be where the finish button pops up is RIDICULOUS. And the game is pure evil to even THINK i would use 3 rubies to get me 45 gold.