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why is it that whenever you try to click something besides the glacier,trees,grass it always clicks them on them either way?
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They are planning to add uses to pets however, and equipped pets do not take up inventory space, so you'll want to keep one for later.
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The energy system isn't a bad idea at it's core, but as it is, you spend more time waiting to play, than actually playing the game.
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guilds should be able to swap guild leader to someone else in the guild, this would help a lot of guilds that have an inactive leader and for guildleaders that want to join another guild.
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The AI getting infinite no-cost-pots in pvp is definitely unfair to the point of broken, only getting to pick from 3 people 5-10 levels above you is ALSO unfair and broken. That being said there are a few advantages a person has over an AI that need to be accounted for: the two that really matter are the ability to cycle your skills instead of only using 3 and (the big one) the ability to back off and dodge when a skill is about to be launched. Which balances out pretty well against the items OR the levels, But not both at once.
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why aren't there multiplayer missions that give you rubies because i don't want to have to wait five days to get one to five rubies.
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What I don't understand, is the reasoning behind devs making pay-to-play flash games like this. If I had the money to spend on a good MMORPG I'd buy something like World of Warcraft or Skyrim or something. I play flash games because I'm broke. If you ask for Tips in-game, that's one thing, but I don't think I'm the only one that plays these games because they're free.
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It's will be great if you give more information about guilds for players who looking for them.
Something like "Activity" or "Members".
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The only reason i find some of the secret paths is if i see a random creature running on it, or if i go on the cloudstone wiki :D
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If I recall, you're allowed to change your character's name once *free of charge.* It's more of a counter-measure to prevent players from changing their character's name willy-nilly. As least this game gives you the option. :P
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Champion Bloops
Champion Snowballs
Champion Dirge Beetles
Champion Golems
Champion Spit Flowers
Champion Kalaboo Grass
All I can say is..
There Better NOTt be a champion dragon rider.
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And another thing, WOW, is it a pain to collect items for contracts. For at least a month I've been trying to get ONE more bat tongue. ONE. ONE. ONE. ONE. I wish I could make that word bigger. ONE. Great job lowering the shards, btw. I like getting 1 after fighting 3 difficult monsters and having to use all my magic and then potions on top of that.
Again, ONE MONTH and I still haven't gotten ONE, ONE, ONE, ONE, bat tongue. ONE, 1, UNO.
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Congratulations. You just tried to overwork your cashcow, but she died in the process. You killed a swathe of your fanbase with this last update, and ruined balance to boot. Let this stand as a lesson to other pay-to-win MMOs, don't let greed cloud your vision.
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make it so if you sell something like follow me daisy/forest garb, you can get it back by re-completing the contract/lat gauntlet mission. Same w/ things like bejeweled sword? or other one-time items, so they are not lost from the game forever, especially since you can't restart you're profile, and since we have a very, VERY limited inventory space!!!
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As has been very well noted, this is an incredible game. So addicting with a fair sized world and pretty good game play, the obvious downfall being energy required to just.. well.. play the game. It would be amazing if you, Creator, could add a mini-map for those extra big worlds; if we could see how much an item will sell for by hovering over and not having to click; and if we could see how much power a skill is going to use BEFORE we put a point into it (this one is especially important). Early on it feels as though gold is incredibly hard to get, mini-games (as challenges, maybe puzzles?) to get gold would be great! 5/5 since you are in fact updating the game.
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either increase the amount of rubies you get for kreds or decrease the amuont of rubies items need. most items cost 120 rubies, which equals about 120 kreds, which equals just about 10-20 dollars. now for a WHOLE set that's approximately $60-100 (if your a monk) or $80-120 (for warrior and sorcerer(with shield)). that is way ridiculous to spend on some game. either make it cheaper to buy equipment or rubies, or at LEAST make some sales every now and then. + if you agree.
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@appleinanapple: That's a champion; when you enter a map, there's a chance a champion may be in there, usually the game tells you by saying 'Warning' as soon as you enter the zone. Champions appear regularly, and are not gauntlet specific.
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there should be different rewards for the places from 4 to 10 in arcane rift, makes more competition, don't you think?
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The mastery skills need to be passive. At an 8 sec cooldown, you could probably use them every other skill, so halve their value and make them passive. Or make them 1/3rd their current value. There's too many active skills, no quick-switch hotkey set function and a limited number of hotkeys as it is, we shouldn't have to "activate" our masteries.
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...and again. If you can't bother to track the player state (essentially all timers) then can we have a notification that the universe is under threat of black magic until such time as the issue is rectified or otherwise gone away?
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A notice on the pause screen to warn new players "boost timers continue while paused" might save a few people from frustration. Better yet, stall the timers on pause. I essentially lost 30 vigor to this.
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I think when you get rewards for winning in PvP, it should be your class. I want something like armor, and I get something for a monk or wizard like "Mystically Calibrated Pants" or "Blunthorn Claws".
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Why does the tutorial force you to buy a pink patched shirt for 200 gold when you can just buy a white shirt for 50 gold with the same bonuses? I'm kinda new at this game and it wasted all my gold =C.
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the PVP is flawed, a +30 points monk is virtually unbeatable (at least without using every single one of my potions), but a +46 one is fairly easy...
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There should be a way to play with other ONLINE players. Like you and others in the party go in a dungeon to fight the Big Slime or something. Instead of just summoning some friends(Offline or Online) to help you kill something or other things.
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I know you can summon that avatars of other friends, but it would be amazing if it had a multiplayer mode to actually play with your friends. I think it would make this game blow up big time!
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Since (I'm guessing) 98% of the people that play this game are not going to buy rubies, it would be awesome if we could filter out the ruby-only items in the shop.
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If you haven't clicked anything but take melee damage you should automatically react, or at least prioritize baddies higher than piles of gold when clicking. Please plus to bring to the developer's attention.
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@ZothOmmog really the only acceptable button would be profile viewer (cloudstone character i mean, not kong), also some players aren't from kong, so it would be weird to have a kong profile viewer for then if they don't have one at all. lastly, if you must, you can probably search them up (if they haven't changed their ign) on kong by the search box in the top-right corner of kong.