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My problem with the gauntlets is that I earn stuff early on, and by the time I am able to use what I got from the gauntlet, I have already found something better.
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could there be a boost for more item drops? theres some items that i really need for contracts and such that i cant seem to find enough of.
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@RyoStonewell The training grounds is meant for testing out moves, not gaining exp. If everyone could us the training grounds to idle for free exp, It would make the game easy.
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I wish you could store your items at home so that you could keep different types of weapons and armors and so on. Inventory space would be lesser problem too.
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200 spirit shards for only 1 point of anything? (except for health, which is 10 :l) either raise the points for getting stones, or lower the amount of spirit shards needed. I only get like 3 spirit shards per group of champions, and i haven't even gotten enough for a single stone for my whole cloudstone life.
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Champion Monsters are near indestructible and makes the simplest of quests impossible to finish when encountering one of these poorly thought of ideas. This fail of an update just killed the game for me.
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I don't really care about the pay to get rubies system. I mean, who doesn't want to make a little money? However, the energy system is just completely messed up.
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The champions just cause a waste of energy. They are far too strong. If i encounter them they should at least be the only monsters i have to fight, not additional units. I like the idea of harder enemies that give better items but i should have the option to play a level that has really tough enemies.
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It would be nice it you put "Are You Sure?" in the shop because I just miss clicked a 35000 coins Crystal Ball Sceptre. If there anything to reset that. that would be nice.
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An «auto-retaliate» option could be nice. It is something bothering me to have to click on a new target when I'm surrounded or when the environment hides the monster.
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Ah, good, another 'defend the helpless target' battle. And then another. And then another. Now, just to mix it up, the target you're defending moves! Guys, please go read TV Tropes entry on 'Escort Mission' and see the rage and hate people have for this type of thing. This is so close to being a truly enjoyable game...
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Gauntlet gear is about 10-20 levels lower than you need to be to beat the gauntlet... causing the immediate sale of the shoddy gear... if gauntlet rewards get better it would be nice if we could receive it again, even if it meant fighting the last gauntlet level again or something... perhaps purchase sold gear back from the store?
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this game is aweosme and all but... IT NEEDS A PARTY MODE. like when me and my friends could all do the same duengeon together. plz respond
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champion shard drops are quite random, I've gotten 22 from a level 5 champion and 0 from a level 36, ever since the update it basically comes out to "use the droprate buff to get 15+, otherwise you get 1-3" regardless of what level/how strong the champion is.
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Champion level enemies are a wee bit unbalanced, as in...unbeatable despite being at level for a certain area. Getting one shotted is not so fun. Please don't use Diablo 3 as a good example of how to model your game! D:
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I never work so hard to lose at something, than when "Overgrown" shows up on help wanted! LEAVES GIMME MORE LEAVES!!!!! Also, just a suggestion about gauntlets, perhaps after completing an entire islands gauntlets maybe a drop rate increase could be implemented? Bat tongues are about as common as hens teeth. I have found three total and have completed all islands + gauntlets below narwhalimbus.
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I agree with Mr. Cookies, I don't really understand why there is an energy system. Why do developers purposely prevent players from playing their game. Isn't that kind of what the game is there for? To be played!
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Meh, the update did absolutely nothing. Once you hit lvl 28 the game really blows, the leveling becomes way too slow, and the enemies way too strong. The level limit on items sucks too, specially when going from lvl 28 to 29 can take days and days. It's an endless cycle "I need ____ weapon so I can beat ____ mission, but I can't use the weapon because I'm not high enough, but to get to that level I need to play on higher level missions." Boring, 1 star rating.
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Whenever I summon a friend they just get stuck on a tree for the rest of the level. Game has potential but is too money hungry.
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Pro tip: When you get access to "Help Wanted", play through the Veteran level until you get the "Troubled Lands" mission. DO NOT COMPLETE the level - either abort or let yourself be killed. The desert map always spawns an epic treasure chest in the lower left past the dry brush. By playing on epic, you get better rated gear and items from the chest.
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This game is quite well put together. but it would be a little better if you could train your pets so they can level up too. (my opinion)
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"After next week, energy will ONLY be required in PVP. You will be able to play all the Islands and Help Wanted missions you like, to your heart’s content!" Thank you thank you thank you! You're awesome for listening. :)
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Convincing players to invest money into your game is done by creating an awesome game that becomes even more awesome by making a one-time payment, unlocking many new features and small bonuses. It is not done by inventing systems that function as a nuisance/hindrance for players until they give you all your money.
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Please. We really need the pets to do something. Like attack or something of that sort. All they do now is take up inventory space and follow you.
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I really hope they don't forget Halloween again. :{ Was looking forwards to nabbing princess set. Also as far as balancing goes, I'd rather have mage/monk armour increase dodge rate, like in the middle of a group of enemies at level 40 or 50 1/10 hit, vs other players 3 or 4 out of 10 blows land. That'd make more sense than everyone wearing heavy armour.
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2/5. Don't get me wrong, I love this game - it's easily one of the best multiplayer games I've seen on Kongregate this year; however, the fact that your backpack only has space for 20 items when you have to grind 30+ different types of quest items makes ZERO sense. If this were changed, I'd change my rating to 4 or maybe even 5 stars.
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I lost around 5 levels last time i played here + lots cash i so hard gathered. Something in this game may need fixing? Really very berry blueberry nice best game for awhile i ve played! But now this sucks....... :;( Blk magic is sick but whats this magic called now? ... Maybe its white cause its turning my head out from this game!!!
Have nice playtimes there! But dont be sure the game saves ur progress.
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Seriously the wood and stone cost destroys the perks... Too hard to recive 25k wood or stone for like 1% reduced colldown or 1% higher damage or stats. 250k gold can only take 3k wood or stone. Please reduce it to 5k wood and stone or atleast make bundle of 10 wood or stone as one reward in arcane rif.
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A storage system would be pretty useful... or more base inventory slots. Otherwise the game asks for too much ruby spending.
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The Baby Kalaboo pet is meant to be an Epic pet...so I suggest at the very least it takes no bag space and at best it adds 4 extra bag slots since its so big it should be able to carry things for you...