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I so agree that there should be storage on this game. You have like no inventory space unless you pay tons of rubies to upgrade. owo
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I really feel like the stone and wood price is to high. It takes 5 home capacity and cost 25k gold to get 300 wood or stone. On 5 home capacity you could get 2750 gold from plots. Would be nice if it gave autoproduce on 30 wood or stone every 20 hours or something and you could ad a extra boost for gold.
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i like the system that the stages get harder to beat the more you pass but is it really that good that the stages always is 1 level higher than the last one? it makes it so hard to gain much exp couse you always get pwned and the fighting arena or the guild rift place doesnt give enough exp to gain a level or two plus its exactly like the normal stages exept that they get three levels harder instead of one also if you replay a stage its either to low leveled or to high leveled
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Omg i hate it so much, not enough with the curses in arena, it's also champions with like 3-5 abilitys in higher level. In arena could many be champion, but please only give them 1-3 abilitys whatever level it's is.
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You can get minus power by some champion creatures, that crushes the ability to cast any abilitys and use any items. WTF and I got 2 power damping making me unable to cast any spell and use any item.
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I wish Vigor/Ruby boosts lasted a bit longer, because not everyone can buy Rubies to supply Vigor like a lot of others do. And to re-use a boost you have to wait 2h 30m, but there are a lot more uses for Vigor so it's kind of putting off 2 others things to do 1 thing which is kind of upsetting.
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@Krempie I absolutely agree. The reward for 5th gauntlet level are much too low. Im level 16 and had to beat a lvl 24 gauntlet to get that lvl 12 shield on mudfall island, and i was only able to do it with a strong ally. Please developers, rework the gauntlet rewards soon! you just have to change the levels and the stats a bit.
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game hangs up when entering a new zone during a quest, if I reset browser then I have to start quest over... any way around this?
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I was thinking if you could make gold into rubies
example: if 1000 gold =1/ 1 ruby=1000 gold <- I was thinking of that because some other websites do that.
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Would be nice with a sell function that makes you sell things right after you obained it so you don't need to sell it manually evertime you obain it becuse of your bag inventory. Also a function to use potions in inventory since it would help alot so you don't need to change hotkeys. A supplies boost so you don't need to kill thousands of turtles before you can obain enough with turtle shells for contracts..