Under rating threshold (hideshow)
Ok, i found what Malevolence does.. it can detect if a solution is faulty, and it will tell you in the most sadistic way, by presenting you a tape with a combination that WILL fail.
Smart AND evil :(
Under rating threshold (hideshow)
Thank you VenoM 31 ;-)
I knew that my solution was limited, i thougth it would suffice.
I still don't get how exactly it can tell when a solution is not ok... pretty smart thing.
Under rating threshold (hideshow)
@Ghigno
Your Children solution can cope with any input string... that has no more than 12 reds or blues successively. Instead of increasing the length of this branch catterpillar, make a cycle to solve strings of any lengths. Same goes for other levels.
Under rating threshold (hideshow)
How Malevolence works? Why with this machine for Robo-Children level 18 say i'm a cheater?
?lvl=18&code=p12:3f3;p11:3f3;p10:3f3;p9:3f3;p8:3f2;p8:4f2;p8:5f2;p8:6f2;p8:7f2;p8:8f2;p8:9f2;p8:10f2;p8:11f2;p16:11f0;p16:10f0;p16:8f0;p16:9f0;p16:7f0;p16:6f0;p16:5f0;p16:4f0;p16:3f0;p15:3f3;p14:3f3;p13:3f3;c8:2f2;c9:2f3;c15:2f3;c16:2f0;c12:4f3;c12:5f3;c12:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;
Under rating threshold (hideshow)
@Eclecto: There you go!
?lvl=32&code=c12:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c11:3f2;p12:3f7;p13:3f3;p14:3f7;c15:3f0;c12:4f3;c12:5f3;&ctm=Triskaphobia;Accept_only_multiples_of_3!;bb:*|br:x|:*|bbrbb:*|bbbbbbbr:x|bbrbrrrrrbrb:*|rrrbbbrbbbrrrbrbbrbbr:*|rrrbbbrbbbrrrbbrbbrbb:x;11;3;1;
Under rating threshold (hideshow)
Hhhhghhhghh... I just spent the last two days playing this game. I woke up this morning and my dad was like, "Are you going to work?" and I was like "No way it's Monday."
Damn you. And thank you.
Under rating threshold (hideshow)
this game is great it is one of the puzzle games that actually make you think but isnt so challenging to take away from the game 5/5
Under rating threshold (hideshow)
Ok, geniuses, I created my own level for you all to try. Can you solve this one? ?ctm=Triskaphobia;Accept_only_multiples_of_3!;bb:*|br:x|:*|bbrbb:*|bbbbbbbr:x|bbrbrrrrrbrb:*|rrrbbbrbbbrrrbrbbrbbr:*|rrrbbbrbbbrrrbbrbbrbb:x;11;3;1;
Under rating threshold (hideshow)
I squeezed even bit further. That's the first one I'm really proud of!
?lvl=24&code=c12:11f3;c12:12f3;c12:2f3;c9:4f2;c9:5f1;c9:6f1;c9:7f1;c9:8f1;q9:9f0;c10:4f2;r10:8f3;p10:9f4;r10:10f2;c11:4f2;y11:5f3;c11:6f2;c11:7f3;c11:8f3;c11:9f0;c11:10f2;c12:4f3;p12:5f7;c12:6f3;p12:7f7;i12:8f6;c12:9f3;i12:10f7;c13:4f0;g13:5f3;c13:6f0;c13:7f3;i13:8f6;c13:9f2;c13:10f1;c14:4f0;b14:8f0;p14:9f2;b14:10f1;c15:4f0;c15:5f1;c15:6f1;c15:7f1;c15:8f1;q15:9f2;c12:3f3;
Under rating threshold (hideshow)
Level 24, and yes ! Its really elegant.
?lvl=24&code=c12:2f3;p12:3f7;y11:3f3;c14:2f0;c13:2f0;g13:3f3;c13:4f0;c11:4f2;c12:4f3;c11:5f3;c9:5f1;c9:4f1;c9:3f1;c9:2f2;c10:2f2;c11:2f2;r10:7f3;p10:8f4;r10:9f2;c11:7f3;c11:8f0;c11:9f2;p12:5f7;q9:8f0;b14:7f0;p14:8f2;b14:9f1;q15:8f2;i13:7f6;c13:8f2;c13:9f1;i12:9f7;i12:7f6;c12:6f3;c12:8f3;c12:10f3;c12:11f3;c12:12f3;c11:6f3;c15:7f1;c15:6f1;c15:4f1;c15:3f1;c15:2f0;c9:6f1;c9:7f1;c15:5f1;c13:5f3;c13:6f3;
Under rating threshold (hideshow)
?lvl=23&code=y12:2f3;c11:2f0;p11:3f4;c11:4f3;c11:5f0;c12:3f0;c7:13f2;c8:13f2;c9:13f2;c10:13f2;c11:13f2;c6:10f3;c6:11f3;c6:12f3;y7:9f2;q7:10f4;y7:11f3;c7:12f2;i8:9f5;q8:10f3;c8:12f2;c9:9f2;c9:12f2;c10:9f2;c10:12f2;c11:9f2;c11:10f1;c11:12f2;g12:8f3;q12:9f2;i12:10f1;g12:11f3;c12:12f2;c13:9f2;c13:10f0;y13:11f1;q13:12f2;y13:13f1;b14:8f3;p14:9f6;r14:10f1;b14:11f3;p14:12f6;r14:13f1;c15:8f1;b15:9f1;r15:12f2;c16:8f0;c16:9f1;c16:10f1;c16:11f1;c16:12f1;c15:7f0;c14:7f0;c13:7f0;c12:7f0;c6:13f2;r6:2f3;c6:3f3;c6:4f3;c6:5f3;y7:1f3;p7:2f4;y7:3f3;c7:4f2;b7:5f0;c8:2f0;g8:3f1;i8:4f4;p8:5f4;g8:6f1;c9:2f0;c9:4f3;c9:5f0;c10:2f0;i10:5f6;c10:3f3;c10:4f3;c6:6f2;c7:6f3;i7:7f1;c7:8f2;c8:8f3;c11:7f3;c11:8f0;c10:8f0;c9:8f0;c10:6f3;c10:7f3;c9:7f0;c8:7f0;c6:7f3;c6:8f3;c6:9f3;
Under rating threshold (hideshow)
My level 17... Wonder how to make it cleaner, but algorythm is simple: mark begining with one yellow dot, another yellow dot moves one step each time, then a green one, that moves 2 steps each round. When green meets yellow, eat both and terminate.
?lvl=19&code=y12:2f2;b11:2f3;p11:3f0;r11:4f1;c12:3f0;c14:3f0;q10:3f4;b9:5f2;b9:7f3;c9:8f2;p10:5f3;q10:6f2;p10:7f3;y10:8f3;r11:5f0;r11:7f3;c11:8f0;c10:9f2;c11:9f2;c16:3f0;c15:3f0;y10:4f3;g13:3f0;c12:5f2;r12:6f1;r12:8f2;c12:9f2;c13:5f2;p13:6f1;q13:7f4;p13:8f1;c13:9f1;c14:5f2;b14:6f1;b14:8f0;r15:4f1;p15:5f2;b15:6f2;c16:4f1;i16:5f3;c16:6f1;q17:5f4;c17:6f3;c17:7f3;c17:8f3;c17:9f3;c17:10f3;y13:2f3;c17:13f0;c16:13f0;c15:13f0;c14:13f0;c13:13f0;c17:11f3;c17:12f3;
Under rating threshold (hideshow)
Nice game about programming, but I find it all difficult to understand. I would like the tutorials to make everything clearer about what each thing does.
Under rating threshold (hideshow)
pfeil - Sure! See the "Generals!" and "Officers" solution by magicpacket in the shared levels. There magicpacket just searches for the last suitable increment place - red (in the officers, of course). As far as I've interpreted that...
Under rating threshold (hideshow)
zheliel
For me, the tilde button ("`") simply opens some console (must be a debug key for developer?)
Also, how do you folks launch any custom level (for example, the one loaded from someone)? For me, if there is no such level in original game, it loads (and screws up) parts of the solution, displays objective of one of original levels, which is apparently wrong!
Under rating threshold (hideshow)
@Arcanmster - well ive always been taught that natural numbers are defined as the set of positive integers but apparently both definitions can be used
Under rating threshold (hideshow)
i found something cool! I pressed the "`" button and got a link to http://www.kongregate.com/games/PleasingFungus/manufactoria?lvl=1&code=c12:6f3;c12:7f3;c12:8f3; (:
Under rating threshold (hideshow)
Would be nice if you could "cycle" the outputs of the branch instead of just flipping red/blue or green/yellow. Also if you could move the entrance position/exit position (or change what direction robots enter with).
Anyway those are just convenience things; love the game overall.
Under rating threshold (hideshow)
@luketheenigma : 0 *is* a natural number. A natural number is a nonnegative integer number : N = {0, 1, 2, ...}. It is not equal to the set of (strictly) positive numbers N* = {1, 2, ...}.
Under rating threshold (hideshow)
I think theres an error in robospies. The level asks for natural powers of 4 to be accepted, but it asks for a test of 1 blue dot to be accepted. The binary value of the test is 1 which is not a natural power of four because 4^0=1 and 0 is not a natural number.
Under rating threshold (hideshow)
A really inventive take on stack machines in game form. I've burnt FAAAR too much time on this one. Keep doing the dev work and bug fixes and you'll have a really polished product on your hands!
Under rating threshold (hideshow)
Gudby, one of the recent patches made it so you now have to hit Shift+Click to bridge your conveyor belts. It threw me for a bit, too... but it once you get used to it, it's actually less annoying--you don't have to worry about accidentally dropping an extra conveyor and then deleting the whole mess.
Also, you can now hit the space bar to flip the switches. A switch that is normally blue on the left and red on the right can be flipped so red is on the left and blue on the right. It's a fantastic change. :)
Under rating threshold (hideshow)
dan_t: So the test department is sloppy? What did you expect considering the robot engineers you created? Consider med the unhappy customer that broke his new oh-no-phone when dialind 112 (Europe) instead of 911 (US) for emergency services. There are other broken solutions in there as well but this one actually asked for a test case that broke it.
Under rating threshold (hideshow)
Peterz_russia has a custom level for the lava lamp (accept any string with three blues in it), claims he cannot fail it. According to the description, there should be three blue in the string and any number of red. The machine has three B/R branches connected from top to bottom as: conveyor belt, branch, branch, branch, conveyor belt with all red arrows up. Easiest fail is: BBRB which will fall off the third branch as the string ends.
Under rating threshold (hideshow)
@Agent227: The goal is to accept only strings that begin with some number of blues, then have an identical number of reds. BBRR would be an acceptable string (as would BR and BBBRRR), but RBBR would not, as it starts with a red. BRRB would also be out, as it has a blue after the reds, even though it has an identical number of blues and reds.
Under rating threshold (hideshow)
I'm so stuck on 'Androids'. Not because I can't work out how to do it, but I'm not even sure what I'm supposed to do. Can someone give me an example, or a better description of what is expected?
Under rating threshold (hideshow)
Incredible game with so much potential for a sequel! This would especially get coding geeks and nerds out there especially excited! Needs: more space available for certain levels and/or level editor, online level sharing instead of text copying, and most of all A SEQUEL!
And for all those super geeks out there who feel up for a SUPER challenge (not sure if its possible though, as I do not have the coding power to even test it!) try this:
?ctm=Adv_Cryptography;Go_to:
http://www._xkcd.com/153
You_will_find_what_to_do_there!;rbbrbrbr:rbrbrrbb|bbrrbrrbb:rrrbbrbbr|:|b:r|brb:rrb;13;3;1;
If you don't feel like going to the website here are the simple instructions:
1: move 1st sticker to end
2: flip red and blue colors
3: reverse the whole chain (i.e. R-B-B would become B-B-R)
In shorter words: take it down, flip it, and reverse it!
Under rating threshold (hideshow)
MagiMaster, here is your level with better tests:
?ctm=3-in-a-row;Accept_if_the_tape_does_NOT_contain_three_of_the_same_color_in_a_row.;bbbr:x|rbrr:*|brrr:x|rrbb:*|:*|rrbrrbbrbbrbbrb:*|bbrbrrbrbbrbbbr:x|brrbrbbrbrbrbbr:*;7;3;0;
The problem with your tests is that a circuit with 5 branches in line is enough to pass them:
?lvl=32&code=p12:5f7;p11:5f7;p10:5f7;p13:5f7;p14:5f7;c10:6f2;c11:6f2;c14:6f0;c13:6f0;c12:6f3;c12:7f3;c12:8f3;c12:9f3;&ctm=3-in-a-row;Accept_if_the_tape_does_NOT_contain_three_of_the_same_color_in_a_row.;brbbr:*|bbrrbbbr:x|rrbbrbrrrb:x|brbrr:*|:*;7;3;0;
Under rating threshold (hideshow)
A somewhat simple level:
?ctm=3-in-a-row;Accept_if_the_tape_does_NOT_contain_three_of_the_same_color_in_a_row.;brbbr:*|bbrrbbbr:x|rrbbrbrrrb:x|brbrr:*|:*;7;3;0;