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oh my god, I completed every level including the extra ones, THEN I read the comments and found out I could bridge conveyor belts, that would have made everything so much easier. Oh well, I guess now I have extra bragging rights for doing everything the hard way.
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hey where would be a good place to learn about algorithms? i played through most of it before and only could get so far before i didn't understand and "cheated" i restarted and am at the same delima.. i just dont wanna "cheat" any more. any ideas?
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@gottlieb76: the only flaw I can see with your Politician solution is that it has limited memory; it'll fail if you give it a tape with, say, 6 reds in a row (depending on where the blues are), but otherwise, it's good.
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After many hours, i finally did the officers level XD! My brain actually hurts!! To add 1 to a binary string I had to resort to a reverse the whole input, add 1 and reverse again the whole thing to do it =_=" (Not-so-fun-fact: I'm a programmer). Awesome game btw 5/5
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gets hard way too fast, you complete the pre-set tutorials and then the first one is immediately hard, first one should help you get a feel, 2 blue at most, and 3 later
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Ok, i found what Malevolence does.. it can detect if a solution is faulty, and it will tell you in the most sadistic way, by presenting you a tape with a combination that WILL fail.
Smart AND evil :(
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Thank you VenoM 31 ;-)
I knew that my solution was limited, i thougth it would suffice.
I still don't get how exactly it can tell when a solution is not ok... pretty smart thing.
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@Ghigno
Your Children solution can cope with any input string... that has no more than 12 reds or blues successively. Instead of increasing the length of this branch catterpillar, make a cycle to solve strings of any lengths. Same goes for other levels.
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How Malevolence works? Why with this machine for Robo-Children level 18 say i'm a cheater?
?lvl=18&code=p12:3f3;p11:3f3;p10:3f3;p9:3f3;p8:3f2;p8:4f2;p8:5f2;p8:6f2;p8:7f2;p8:8f2;p8:9f2;p8:10f2;p8:11f2;p16:11f0;p16:10f0;p16:8f0;p16:9f0;p16:7f0;p16:6f0;p16:5f0;p16:4f0;p16:3f0;p15:3f3;p14:3f3;p13:3f3;c8:2f2;c9:2f3;c15:2f3;c16:2f0;c12:4f3;c12:5f3;c12:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;
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@Eclecto: There you go!
?lvl=32&code=c12:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c11:3f2;p12:3f7;p13:3f3;p14:3f7;c15:3f0;c12:4f3;c12:5f3;&ctm=Triskaphobia;Accept_only_multiples_of_3!;bb:*|br:x|:*|bbrbb:*|bbbbbbbr:x|bbrbrrrrrbrb:*|rrrbbbrbbbrrrbrbbrbbr:*|rrrbbbrbbbrrrbbrbbrbb:x;11;3;1;
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Hhhhghhhghh... I just spent the last two days playing this game. I woke up this morning and my dad was like, "Are you going to work?" and I was like "No way it's Monday."
Damn you. And thank you.
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this game is great it is one of the puzzle games that actually make you think but isnt so challenging to take away from the game 5/5
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Ok, geniuses, I created my own level for you all to try. Can you solve this one? ?ctm=Triskaphobia;Accept_only_multiples_of_3!;bb:*|br:x|:*|bbrbb:*|bbbbbbbr:x|bbrbrrrrrbrb:*|rrrbbbrbbbrrrbrbbrbbr:*|rrrbbbrbbbrrrbbrbbrbb:x;11;3;1;
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I squeezed even bit further. That's the first one I'm really proud of!
?lvl=24&code=c12:11f3;c12:12f3;c12:2f3;c9:4f2;c9:5f1;c9:6f1;c9:7f1;c9:8f1;q9:9f0;c10:4f2;r10:8f3;p10:9f4;r10:10f2;c11:4f2;y11:5f3;c11:6f2;c11:7f3;c11:8f3;c11:9f0;c11:10f2;c12:4f3;p12:5f7;c12:6f3;p12:7f7;i12:8f6;c12:9f3;i12:10f7;c13:4f0;g13:5f3;c13:6f0;c13:7f3;i13:8f6;c13:9f2;c13:10f1;c14:4f0;b14:8f0;p14:9f2;b14:10f1;c15:4f0;c15:5f1;c15:6f1;c15:7f1;c15:8f1;q15:9f2;c12:3f3;
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Level 24, and yes ! Its really elegant.
?lvl=24&code=c12:2f3;p12:3f7;y11:3f3;c14:2f0;c13:2f0;g13:3f3;c13:4f0;c11:4f2;c12:4f3;c11:5f3;c9:5f1;c9:4f1;c9:3f1;c9:2f2;c10:2f2;c11:2f2;r10:7f3;p10:8f4;r10:9f2;c11:7f3;c11:8f0;c11:9f2;p12:5f7;q9:8f0;b14:7f0;p14:8f2;b14:9f1;q15:8f2;i13:7f6;c13:8f2;c13:9f1;i12:9f7;i12:7f6;c12:6f3;c12:8f3;c12:10f3;c12:11f3;c12:12f3;c11:6f3;c15:7f1;c15:6f1;c15:4f1;c15:3f1;c15:2f0;c9:6f1;c9:7f1;c15:5f1;c13:5f3;c13:6f3;
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?lvl=23&code=y12:2f3;c11:2f0;p11:3f4;c11:4f3;c11:5f0;c12:3f0;c7:13f2;c8:13f2;c9:13f2;c10:13f2;c11:13f2;c6:10f3;c6:11f3;c6:12f3;y7:9f2;q7:10f4;y7:11f3;c7:12f2;i8:9f5;q8:10f3;c8:12f2;c9:9f2;c9:12f2;c10:9f2;c10:12f2;c11:9f2;c11:10f1;c11:12f2;g12:8f3;q12:9f2;i12:10f1;g12:11f3;c12:12f2;c13:9f2;c13:10f0;y13:11f1;q13:12f2;y13:13f1;b14:8f3;p14:9f6;r14:10f1;b14:11f3;p14:12f6;r14:13f1;c15:8f1;b15:9f1;r15:12f2;c16:8f0;c16:9f1;c16:10f1;c16:11f1;c16:12f1;c15:7f0;c14:7f0;c13:7f0;c12:7f0;c6:13f2;r6:2f3;c6:3f3;c6:4f3;c6:5f3;y7:1f3;p7:2f4;y7:3f3;c7:4f2;b7:5f0;c8:2f0;g8:3f1;i8:4f4;p8:5f4;g8:6f1;c9:2f0;c9:4f3;c9:5f0;c10:2f0;i10:5f6;c10:3f3;c10:4f3;c6:6f2;c7:6f3;i7:7f1;c7:8f2;c8:8f3;c11:7f3;c11:8f0;c10:8f0;c9:8f0;c10:6f3;c10:7f3;c9:7f0;c8:7f0;c6:7f3;c6:8f3;c6:9f3;
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My level 17... Wonder how to make it cleaner, but algorythm is simple: mark begining with one yellow dot, another yellow dot moves one step each time, then a green one, that moves 2 steps each round. When green meets yellow, eat both and terminate.
?lvl=19&code=y12:2f2;b11:2f3;p11:3f0;r11:4f1;c12:3f0;c14:3f0;q10:3f4;b9:5f2;b9:7f3;c9:8f2;p10:5f3;q10:6f2;p10:7f3;y10:8f3;r11:5f0;r11:7f3;c11:8f0;c10:9f2;c11:9f2;c16:3f0;c15:3f0;y10:4f3;g13:3f0;c12:5f2;r12:6f1;r12:8f2;c12:9f2;c13:5f2;p13:6f1;q13:7f4;p13:8f1;c13:9f1;c14:5f2;b14:6f1;b14:8f0;r15:4f1;p15:5f2;b15:6f2;c16:4f1;i16:5f3;c16:6f1;q17:5f4;c17:6f3;c17:7f3;c17:8f3;c17:9f3;c17:10f3;y13:2f3;c17:13f0;c16:13f0;c15:13f0;c14:13f0;c13:13f0;c17:11f3;c17:12f3;
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Nice game about programming, but I find it all difficult to understand. I would like the tutorials to make everything clearer about what each thing does.
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pfeil - Sure! See the "Generals!" and "Officers" solution by magicpacket in the shared levels. There magicpacket just searches for the last suitable increment place - red (in the officers, of course). As far as I've interpreted that...
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zheliel
For me, the tilde button ("`") simply opens some console (must be a debug key for developer?)
Also, how do you folks launch any custom level (for example, the one loaded from someone)? For me, if there is no such level in original game, it loads (and screws up) parts of the solution, displays objective of one of original levels, which is apparently wrong!
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@Arcanmster - well ive always been taught that natural numbers are defined as the set of positive integers but apparently both definitions can be used
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i found something cool! I pressed the "`" button and got a link to http://www.kongregate.com/games/PleasingFungus/manufactoria?lvl=1&code=c12:6f3;c12:7f3;c12:8f3; (:
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Would be nice if you could "cycle" the outputs of the branch instead of just flipping red/blue or green/yellow. Also if you could move the entrance position/exit position (or change what direction robots enter with).
Anyway those are just convenience things; love the game overall.
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@luketheenigma : 0 *is* a natural number. A natural number is a nonnegative integer number : N = {0, 1, 2, ...}. It is not equal to the set of (strictly) positive numbers N* = {1, 2, ...}.
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I think theres an error in robospies. The level asks for natural powers of 4 to be accepted, but it asks for a test of 1 blue dot to be accepted. The binary value of the test is 1 which is not a natural power of four because 4^0=1 and 0 is not a natural number.
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A really inventive take on stack machines in game form. I've burnt FAAAR too much time on this one. Keep doing the dev work and bug fixes and you'll have a really polished product on your hands!
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Gudby, one of the recent patches made it so you now have to hit Shift+Click to bridge your conveyor belts. It threw me for a bit, too... but it once you get used to it, it's actually less annoying--you don't have to worry about accidentally dropping an extra conveyor and then deleting the whole mess.
Also, you can now hit the space bar to flip the switches. A switch that is normally blue on the left and red on the right can be flipped so red is on the left and blue on the right. It's a fantastic change. :)
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dan_t: So the test department is sloppy? What did you expect considering the robot engineers you created? Consider med the unhappy customer that broke his new oh-no-phone when dialind 112 (Europe) instead of 911 (US) for emergency services. There are other broken solutions in there as well but this one actually asked for a test case that broke it.
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Peterz_russia has a custom level for the lava lamp (accept any string with three blues in it), claims he cannot fail it. According to the description, there should be three blue in the string and any number of red. The machine has three B/R branches connected from top to bottom as: conveyor belt, branch, branch, branch, conveyor belt with all red arrows up. Easiest fail is: BBRB which will fall off the third branch as the string ends.