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Comments for Manufactoria

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Deciusbrutus

Dec. 26, 2012

Under rating threshold (show) Is 'robobugs' supposed to keep one with an input of a single bit?

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(0)

carolang

Dec. 25, 2012

Under rating threshold (show) Oh it's great to see this game here :D I love it!

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(0)

theMondayMonster

Dec. 20, 2012

Under rating threshold (show) Turing Machines!

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(2)

ErwinH4

Dec. 06, 2012

Under rating threshold (show) Has anybody started doing the busy beaver form of this game yet? I personally have not, but it should be fun :)

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(-2)

Uphill

Dec. 01, 2012

Under rating threshold (show) I wish I could mark a square as a reject target to remind myself that the square is "taken".

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(9)

Alkalannar

Dec. 01, 2012

Under rating threshold (show) @Moloxia: The first few levels /are/ the tutorial.

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(0)

Moloxia

Nov. 23, 2012

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(-9)

LogicalCookie

Nov. 17, 2012

Under rating threshold (show) so hard, can't get past lvl 4

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(-2)

Slain087

Nov. 17, 2012

Under rating threshold (show) @geekahedron: It fits the accept conditions - 0 blue, then 0 red - so, no.

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(1)

geekahedron

Nov. 14, 2012

Under rating threshold (show) "Some number of blue, then the same number of red" should REJECT the empty string, shouldn't it? =\

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(-2)

DIProgan

Oct. 11, 2012

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(-8)

littlebeasti

Oct. 07, 2012

Under rating threshold (show) so uh... I didn't realize until waaaaay into the game that you can rotate EVERYTHING, not just conveyors! SO MUCH BETTER NOW.

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(1)

Helldrake

Oct. 01, 2012

Under rating threshold (show) Wow, the bonus levels are a bitch.

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(1)

Helldrake

Sep. 27, 2012

Under rating threshold (show) Fix the mute button or i will eat your children. 5/5

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(7)

Alimando

Sep. 19, 2012

Under rating threshold (show) a brain teaser!

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(1)

santimto

Sep. 17, 2012

Under rating threshold (show)

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(-6)

santimto

Sep. 15, 2012

Under rating threshold (show)

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(-3)

santimto

Sep. 14, 2012

Under rating threshold (show)

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(-5)

Gywenne

Sep. 09, 2012

Under rating threshold (show) This game is devilishly hard. I found working with matlab and python extremely helpful - Using conditional structures and "until" loops...

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(1)

picten

Sep. 09, 2012

Under rating threshold (show)

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(-13)

pokoko10

Sep. 09, 2012

Under rating threshold (show) ok my mute button doesnt work :(

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(2)

Solsund

Sep. 05, 2012

Under rating threshold (show) Ha, I did Engineers but I did it as an Output/Accept where what got sent out at the end had to equal what was sent in, if and only if it was a symmetrical string. Tomorrow I'll have to replace it with the stripped down model that eats the string as it goes along.

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(-1)

khoitrinh

Sep. 03, 2012

Under rating threshold (show) Engineers is really straightforward. You tag the end of the string with a green. Then remove the first one, splitting the screen into two symmetrical halves. For the red half, check the next first for R/B and the second for G/Y. If the second is not green, then rewrite the color of the first one and reenter the loop from the R/B & G/Y branch pair. If the second one is green, then only exit the loop if the first was blue. If the second is green and the first is red, delete the red and enter from the very beginning again. The blue half is symmetrical with the red half. The entire thing only took 3 R/B branches, 4 G/Y branches, 1 G writer, and 2 each of the R and B writers.

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(0)

Birchwood

Sep. 03, 2012

Under rating threshold (show) Alot of fasepalm moments

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(0)

esran

Sep. 02, 2012

Under rating threshold (show) i managed to do ophanim, though im sure it wasnt the most efficient way. i used 2 half subtractors which also rebuilt the other number on each loop. to save space i didnt add anything that removed the reds from the beggining of numbers, which caused it to take ridiculous ammounts of "time units" to do anything. 112720 total time units, 135 parts, nearly the whole board.

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(0)

esran

Sep. 01, 2012

Under rating threshold (show) i managed to beat engineers by creating a machine that ensured the first and last were the same while replacing them with greens and yellows, and then removed the first and last while replacing them with reds and blues, and then looping back to the start. myy brain hurts. and ive been replaced by robot engineers

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(0)

esran

Sep. 01, 2012

Under rating threshold (show) holy shit! i beat acedemics. but engineers looks a bit... impossible

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(0)

esran

Sep. 01, 2012

Under rating threshold (show) i cant beat acedemics though

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(0)

esran

Sep. 01, 2012

Under rating threshold (show) i beat rocket planes. it took me forevor. the trick is to move the reds to the back one at a time.

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(0)

Strybjoern

Aug. 31, 2012

Under rating threshold (show) Why is it called the 'MALEVOLENCE ENGINE'? This engine ist the best creation ever! It finds every single mistake and assures that your machine works for all possible input. People who feel offended by the 'MALEVOLENCE ENGINE' are bad scientists.

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(7)

DuckAndCower

Aug. 28, 2012

Under rating threshold (show) Androids, I'm gonna figure you out...

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(1)

Huntinater4k

Aug. 23, 2012

Under rating threshold (show) my older brother is an idiot, he couldn't even get the second level.

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(1)

VortigonX1

Aug. 13, 2012

Under rating threshold (show) This game is CRAZY hard to figure out any level!

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(3)

VortigonX1

Aug. 13, 2012

Under rating threshold (show) I finally figured out level 4!

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(0)

VortigonX1

Aug. 13, 2012

Under rating threshold (show) HOW DO I PLAY THIS GAME? I figured out the first 3 levels, they were awesome!

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(0)

nimm02

Aug. 07, 2012

Under rating threshold (show) robospies has a problem. you don't need to make something takes into account 3^4. Other than that I am still working.

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(0)

Azgara

Aug. 07, 2012

Under rating threshold (show) The reason this game is not 5/5 is because it actually needs you to THINK

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(2)

smoo

Aug. 01, 2012

Under rating threshold (show) the mute button is broken.. the music turns back on by itself sometimes

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(2)

Brennan1214

Jul. 30, 2012

Under rating threshold (show) Maybe I'm missing something, but when creating a level, I can't get more than 8 tests? Is this a game thing or am I screwing up?

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(2)

VortigonX1

Jul. 28, 2012

Under rating threshold (show) The tutorial is kind of hard to figure out, can it explain the basics more?

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(5)

Zwarn

Jul. 22, 2012

Under rating threshold (show) This game needs to be more popular. This game needs badges.

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(6)

buger

Jul. 22, 2012

Under rating threshold (show) I lost all saves :(

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(-2)

Wander_the_woods

Jul. 14, 2012

Under rating threshold (show) I can tell that this is supposed to be an awesome game but my brain doesn't work in these ways.

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(3)

SlidingDice

Jul. 10, 2012

Under rating threshold (show) How is this is not a puzzle Robo Rally?

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(-1)

browns38

Jul. 05, 2012

Under rating threshold (show) This game is great! I would like to see the ability to save/transfer pieces of code across levels.

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(0)

stewbasic

Jul. 04, 2012

Under rating threshold (show) Glad to see more information on-screen about the controls now... the first time I played this through I finished the entire thing without realising you could make bridges.

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(0)

Mystic_Blade

Jul. 01, 2012

Under rating threshold (show) @ErikM The malevolence machine only checks strings about 12 colors long, if you make a machine that works with 0-12 long but doesn't work over 12 long strings, it will display that message.

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(2)

Tsalnor

Jun. 23, 2012

Under rating threshold (show) This game is magical! It manages to make noises even when it's muted! Amazing!

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(1)

ErikM

Jun. 21, 2012

Under rating threshold (show) What does it mean when I get a message of "The Malevolence Engine sees what you did there." but the level completes green anyway?

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(2)

DV5000

May. 22, 2012

Under rating threshold (show) This game, every year or so I go back after I play another great puzzle game because this is the best puzzle game I have seen in forever.

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(12)

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