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Comments for Morphing

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nateagnoli

Nov. 26, 2010

Under rating threshold (show) Interesting game. Really forced me to think about who I am, and how my actions effect others in this world. Now I know I need to treat everyone with care and respect, because you never know how they might react to a simple joke or jeer. I just want to thank the developer of this game for changing my prespective of life, just through this game.

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(13)

BarneyP

Sep. 05, 2012

Under rating threshold (show) become the wooden thing and right after the explosion take the wheel :p

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(1)

Eeelmatiii

Dec. 30, 2010

Under rating threshold (show) Need Badges, Press + If you think the same ;)

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(5)

sonicrush888

Dec. 04, 2010

Under rating threshold (show) DjCircle: at the start of the level watch the box, it gets knocked and starts moving, the corners aren't perpendicular to the serface they are landing on, so in physics, the box would in fact bounce a bit on level 4. great game 5/5

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(3)

puzzler99

Nov. 27, 2010

Under rating threshold (show) It would be so much easier if everyone would just say inertia instead of "momentum" because its more accurate and takes less time to type. Also they should tell you that the object you turn into retains its inertia no matter what your current object is doing.

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(3)

happyman12

Nov. 27, 2010

Under rating threshold (show) i am SO glad plus40 got this concept before "KingDotCom" because they would have ruined a very awesome concept

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(3)

NetMonster

Nov. 27, 2010

Under rating threshold (show) @paulb1987 Neel was clear: He said the game depends TOO much on timing. And I agree with him - it's too precise, and doing the same thing over and over hoping to click the right millisecond is tiring. @ALL: On level 28, at a certain critical point, try to make use of the fact that the game pauses when it loses focus, so that you have time to position your mouse ;)

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(3)

Elmyr

Nov. 27, 2010

Under rating threshold (show) Overall it's a great game and I love the concept, but there is way too much timing involved, especially when dealing with bombs and objects which must be moving at an exact velocity and angle. Too little margin for error on some levels and too much on others. I also thought it was funny that there seems to be 3 basic shapes: circle, square, and television. 4/5

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(3)

Milo210

Nov. 27, 2010

Under rating threshold (show) Nice game, but a few improvements might be a shortcut key for reseting the level and the 2 mute buttons inside a level too. Maybe a fast forward to get past the waiting time in the end of each level (but not necessary)

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(3)

MrPessers

Mar. 17, 2016

Under rating threshold (show) i only have sky (or something blue i dont know what -.-)

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(1)

MrPessers

Mar. 17, 2016

Under rating threshold (show) ok but how to start this game

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(1)

crazy_awesome

Nov. 26, 2010

Under rating threshold (show) momentum, thats what i have to say, like in the second level, u start off as the circle, then when u turn into the tv, one would think that your would be propelled forward a little bit

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(6)

Supercowz

Nov. 27, 2010

Under rating threshold (show) Really interesting and unique concept, I love it!

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(2)

Stidukka

Nov. 27, 2010

Under rating threshold (show) there IS reset button its on the Right low corner...

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(2)

8ate8

Nov. 27, 2010

Under rating threshold (show) @Balkenkreuz, the point of making a keyboard shortcut for reset is so that you don't have to keep moving your mouse to the reset button when you're constantly repeating a level trying to get the timing right. It's a pain to keep moving away from the area you're trying to work in, just to hit a reset button.

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(2)

Nioden

Nov. 27, 2010

Under rating threshold (show) Quite a fun game. I can see why people get hung up on "morphing" and "momentum." Morphing suggests changing the original object, but not replacing it (hence keeping momentum). Calling the game something like "Teleporting," could be more natural wrt the momentum mechanics... but that's just nitpicky. 5/5

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(2)

azndudeC2

Nov. 27, 2010

Under rating threshold (show) reminds me of kirby, just not as fun.

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(1)

gamzmuzik

Nov. 27, 2010

Under rating threshold (show) kinda hard but not impossible to play on a laptop

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(1)

conz680

Nov. 26, 2010

Under rating threshold (show) i like the concept but too much of the game is about timing... i like to figure puzzle games out with my mind, not try a level 3 or 4 times to get the timing perfect. thats why theyre called puzzle games.

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(3)

CrazyMalle

Nov. 27, 2010

Under rating threshold (show) It needs a mute button!

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(3)

PhragX

Dec. 14, 2010

Under rating threshold (show) Very interesting take on the puzzle genre with a solid physics system. 5/5.

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(2)

Calidron

Dec. 13, 2010

Under rating threshold (show) Very nice variation on the physics games! The momentum of the object being morphed into is a great touch. 5/5

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(2)

Winterous

Nov. 26, 2010

Under rating threshold (show) A VERY good concept, the conservation of momentum makes it interesting to play, and very unique. A short tutorial explaining that holding down the mouse button works (instead of just clicking) would have been nice, and it's far too short, with many of the levels being extremely simple. 3/5, needs improvement, but has lots of potential!

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(2)

Half

Nov. 27, 2010

Under rating threshold (show) Level 30's solution breaks the law of conservation of energy. 1/5 :<

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(2)

DrDonut

Nov. 27, 2010

Under rating threshold (show) Morphine.

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(2)

Kache4

Nov. 27, 2010

Under rating threshold (show) The solution to the last level defies the conservation of energy.

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(2)

Help_moi

Nov. 26, 2010

Under rating threshold (show) Hard to do with a touchpad...

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(2)

frenzy1

Nov. 27, 2010

Under rating threshold (show) A good game by MaxGames? Well, I guess anything is possible.

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(2)

Lttlemoi

Nov. 27, 2010

Under rating threshold (show) the levelst aren't balanced, nor in order if difficulty I like the concept though

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(2)

Stratigenia

Nov. 26, 2010

Under rating threshold (show) "Spectacular. You appear to understand how a morph affects forward momentum, or to be more precise, how it does not. Momentum, a function of mass and velocity, is conserved between morphs. In layman's terms, you click on speedy thing, you are speedy thing."

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(2)

drainy

Nov. 27, 2010

Under rating threshold (show) could be better if the "r" button in the keyboard is a shortcut to reset the level, and when i click outside screen it doesnt pause.....

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(2)

lince159

Nov. 26, 2010

Under rating threshold (show) It's a good game, sometimes easy sometimes hard, but really good. Maybe need a ending, anyways i glad to play it.

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(2)

HyperLlama

Nov. 26, 2010

Under rating threshold (show) great game. made me think... 4/5 :D

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(2)

isiwisi95

Nov. 28, 2010

Under rating threshold (show) should have achievements, + if you agree!!!

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(1)

Wayne0115

Nov. 27, 2010

Under rating threshold (show) Badges Please. :D Press '+' if you also want badges.

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(-1)

jimbo4

Nov. 27, 2010

Under rating threshold (show) 4 all the people who say " no mute button this game sucks" turn off ur speakers or turn them down r u really that stupid

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(1)

Zaphod728

Nov. 27, 2010

Under rating threshold (show) Great game, some people dont like the "timing" thats what these games are! Guess people want games that are very easy. 5/5

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(1)

Loman29

Nov. 26, 2010

Under rating threshold (show) good game diferent from other puzzle games i play press + if you agree

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(1)

feoa

Nov. 27, 2010

Under rating threshold (show) really interesting concept, but could have been executed much better. 3/5

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(1)

Krafen

Nov. 27, 2010

Under rating threshold (show) Too much focus on quick clicking and not enough on thinking.

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(1)

cherryxox

Nov. 26, 2010

Under rating threshold (show) great game... should have badges. press + if u agree

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(0)

zola90

Dec. 20, 2010

Under rating threshold (show) this is a good game but needs badges!

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(1)

Iluvalar

Nov. 27, 2010

Under rating threshold (show) 1) You should give a hint somewhere that the green ball is a "'magic" ball with bouncing over 100% . This will necesserly be counter intuitive for most people and the won't realize it before a long moment if they never seen such a ball in another game like this. 2) there is a way to make the level 20 much easier : Remove the 2 planks just after the ball pass the character, use the momentum of the ball to reach right away the target, use a box to stop on target. 3) Some level are quite just a matter of timing. You might have to restart 10-15 time even if you know how to solve it. For me it's a bit of a fail for a puzzle game.

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(1)

danielns13

Nov. 27, 2010

Under rating threshold (show) It'd be nice if the objects you could morph into were more obvious. I was stuck on level 5 for a while until I realized that you could morph into the platform

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(1)

zachary999

Nov. 27, 2010

Under rating threshold (show) Why do people negative when the comment disses the game

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(1)

QuellanThyde

Nov. 27, 2010

Under rating threshold (show) @Beefy666999: True, physics is not this game's problem. Lousy design is.

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(1)

manpace

Nov. 26, 2010

Under rating threshold (show) Terrific concept. Has the makings of a superior puzzler. However, some symbolic difficulties - why is the bowling ball the same size as the car tire? Which is heavier? Plenty experimentation is required to figure this out, but I didn't play the game so I could learn whether a cartoon tire or bowling ball is heavier. Strongly encourage you think out the objects and make them more intuitive (things like shapes and sizes really matter). Then you'll have a winner.

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(1)

AdenP2

Feb. 12, 2012

Under rating threshold (show) I don't know howta create a level, any helps?

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(1)

Toweth

Sep. 25, 2015

Under rating threshold (show) i like games with backstories better..... but this game in still good

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(1)

Blueinsanity

Dec. 11, 2010

Under rating threshold (show) it looks so worried

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(1)

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