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this is a really hard game... even the easy badge isn't slightly difficult to get... These badges aren't exactly like beating "the grinning colossus"... i am not to interested in the Desktop TD series and much prefer the easier simpler Bloons TD games... 2/5
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Got 12k on the 100 (after several tries). The boss fliers (and the regular ones around level 77) I used upgraded snaps to stun while the swarm towers tore them up. The rest was juggling creeps around a bash tower and some frost towers.
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Yeah, with the medium badge I was trying to get too fancy, utilizing the higher level towers. That strategy kept failing for me, and what worked was employing mostly fully-upgraded squirt towers and a few anti-air towers in the middle. However, that strategy is not sufficing on Hard mode, so far.
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I personally think the medium badge is more difficult than the hard since it has fewer waves. Hard only took one attempt while medium took several (one ending with like 4996).
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Juggling isn't necessary to win, I won on Hard without it. True, I only had three lives left at the end, but I still made it. (Final score 7406)
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Hm. Juggling turns a TD game into something else, more like an arcade/action game. If that's required to win, I'm unimpressed by the designer. Other than that it's a very engaging game, though. Definitely keeps me coming back.
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superrursa smd liar. this game is so overrated i got 4838 on medium, LOL that should be a hard badge tbh, and the "spotless desk badge" is an impossible badge at least...
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I got the easy badge but I didn`t get it . I got like 500 more than 1000. So 3/5. Good game but not the funnesst game
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Congratulations! You just won the Immaculate Desk Badge and 60 points!
Fun game... i think its impossible to do the 100 without "juggling" the creeps though.
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I don't like how mobs can sometimes squeeze through corners. Walls should be walls, period. The game is hard enough without that bug.
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Can someone outline a strategy for this game? I'm not even coming close to the medium badge. What's the secret? I'm not bringing down any bosses past the first one, and I get destroyed on flying waves. I'd love to place anti-air towers earlier than I am, but I have a very specific maze layout to maximize foot travel time, and I can't pinpoint where my maze walls will run ahead of time because there's no grid layout. I wish there were some sort of "pause the game and pre-map-out-your-towers" feature. Still, I am enjoying repeatedly failing at this, so, I suppose that makes it a good level of challenge.