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Rare cards are simply "better" instead of odd and unique, to the point where many rares are simply linear upgrades. This gives wallet warriors and established players an advantage that crowds out the new player. Well done. You've ensured your death, Proteus.
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this game lacks soundtrack. MUSIC PLAYING IN THE BACKGROUND IS AN VERY IMPORTANT ASPECT which this game does NOT have. may i suggest the devs check out eredan ictg or rise of mythos. those two games has epic soundtracks playing in the playground, making the game itself so much FUNNER:D
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All I can say for this game is that it's a good try! I would give it 2.5 in rating if I could. Like many games it has potential, but graphics needs to be more modern. Seriously games had better graphics than this in the 90's but I understand this isn't Blizzard material. ;-)
So good work on you guys, just don't forget the year we're in...
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i have something as a suggestion to improve the game: i(my castle) am constantly attacked by high lvl players who see it as easy pray but this does not support the low lvl players but instead slows them down. why not give low lvl players who are constantly attacked by higher lvls (and therefore pillaged) some kind of reward for being their bitch? :D
Hi gaarm - Energy is a resource (blue bar) - all character cards and most support cards use up a certain amount each turn. When in battle, after a character turn, the total Energy Cost (EC) of the card is taken from the Player total. There are also some abilities that manipulate this resource, e.g - Mesmer x - adds x to a random enemy's EC. Once player's Energy is depleted it will eat up from its Morale bar (once 0 you lose the battle)
Hi reacker. Rewards are redeemed in Stash (blinking if something in there - top navigation bar). Once redeemed if it's a card it goes to Collection (click Armory and you'll be in Main collection, filter as necessary)
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I love the artwork, map backgrounds, idea and concept...but i hope the tutorial could help me learn/understand the game as well as its story better. Thanks! ^_^
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Deck Points (DP) is used to balance out tournament decks. Each card has different DP. For example, a T3 Basic Tourney has a max of 50 DP. So to go into T3, u cannot exceed 50 DP total of the 16 cards in your deck. Hope that helps :)
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@yra1111 - Parry (x) works by ignoring the first x attacks, so if x=2, any first 2 physical attacks (sword or bow icon) will be ignored, that is unless the attacker has the Precise ability which nullifies all Evasion (man running icon) abilities.
Dodge - the chance is 50%
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There are certain times where you hit an impenetrable brick wall. For example, I'm stuck at Nature Under Attack! (Normal) : Mission 6, where I've lost 60 times with four different decks, burning out all of my supply. Being only the 4th 'mission set' after the tutorial, it needs to be more lenient so early in the game.
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@dragon1012, we try to make the new player experience as smooth as possible but there are some challenges to keep it fresh - we suggest you check the wiki for deck ideas and the community is always willing to lend a helping hand - join the chat :)
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13 June 2013: Hi BattleCrafters, please accept our sincere apologies for recent disruptions earlier in the day. To those affected, a free Gold pack was dispensed.