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Played this game one handed right up until I got to the last like 3 Campaign levels. Then I was finally like... screw it right hand you shift left hand you go. Creative game but some of the mirror things are just anal.
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LOVE LOVE!! Super hard at first, though, until you get the hang of it. "A ninja must see underneath the underneath." Another true thing Naruto has taught me. Lol.
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A nicely done game, but the idea of repeating the same tiny sequence of movements until perfect loses it's fun value fairly quickly, exciting music or not.
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ducking really should be in there as well, apart from it just being sensible, it would add another element, there could still be the obstacles you can't duck past, they just have to be one square lower. hanging crouch should be included as well.
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first, the achievements guide in the description isn't there anymore...
-I love the game, and the difficulty, however, the shock balls are invisible against some backgrounds, fair enough when there's at least some background you can see them against, to work out where your opening is, but sometimes it's a TOTAL guess where they are.
-The gauntlet needs to more clearly say it doesn't save your progress and if you restart a level (flash crash anyone?) you have to restart the gauntlet
-Jumping away from a wall climb needs improved control - sometimes you jump up and away, sometimes he just falls away since you have to press up and away from the wall at the same time.
4/5
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On the slickened city streets of neotokyo fights Slo-Moe, the expendable ninja, who needs to learn how to use his arms for more than three seconds with floppy drives and how to stand in a shadow. You'll scream, you'll rage, you'll wish that Kongregate would stop putting it's daily double award on the worst possible games in it's inventory.
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Did this guy cover himself in thermite or something? The tiniest flicker of a flame or something hot touching him causes him to instantly erupt into a flame hot enough to incinerate his entire body in seconds. I can understand just falling over and fainting if someone landed on spikes impaling their foot, but the instantaneous combustion confuses me..
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Uh, why is the up+shift+left jump disabled/not working? I cannot seem to execute this movement combo no matter how often I try. Please reply.
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I wish the mines would just stay gone after u step on it......that would make this game all lot easier.....otherwise nice game 5/5
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So... am I the only one who feels reeeally awesome after completing the gauntlet? Also, beat it with exactly 200 deaths. makes it feel even more awesome, even if it's the number of spy corpses scattered across these 5 levels..
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~~At the Level Editor~~ Bug? Buy's for 3. Deletes for 2. Buy 30 shock orbs, sell them and it will be (nothing on the screen) 30/500. Each Shock Orb you buy permanently increase the points by 1. Fail#
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Why the hell cant you duck?!? I mean he can become invisible or climb walls/roofs.
But the freakin guy cant duck wtf? :l
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love the game, but you need a dextrous left hand and it's a rather fine line between moving six inches and six feet. The gauntlet cussfest is boring after 300 times... I've had enough for one day, but hopefully I'll finish some day.
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Didnt realize I had almost beat this terrible game. I hate spending my time trying to line up with death traps to jump in the narrow paths. I hate that this gameplay idea isn't that new or innovative because it doesn't excuse the controls or the visuals or the story or the anything.
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Dying is fun - it's more satisfying to finish a level on your 31st death than your 1st! 5/5 for being innovative and fun.
http://gameolosophy.com/games/on-flash-games-70-visible-iii/
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I try not to leave disrespectful comments, so please take this as constructive criticism. I feel like you have 3 good games smushed into one mediocre one. I think you would have been better served making a few different games with the concepts in this game. As a result of trying to stuff everything into one game, you missed making the controls something awesome. The hitbox is too large as well. OK game, but could have been great.
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I liked it but for me personally it's too much, Either give me an action platformer or a puzzle memory game but not both.