Comments for Crystal Runner

avatar for Tinlion
Tinlion

Jan. 4, 2011

Under rating threshold (show) A hole came onto my ship and ate my escort a millisecond before he faded into happiness! Holes shouldn't be able to get onto your ship.

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(39)

avatar for JohnnyWalkerBlak
JohnnyWalkerBlak

Jan. 3, 2011

Under rating threshold (show) Being timed has never made me enjoy a game more than if it isn't timed.

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(210)

avatar for Brichess2
Brichess2

Jan. 4, 2011

Under rating threshold (show) just asking, but what is Pipeman?

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(35)

avatar for CrashTestDumbass
CrashTestDumbass

Jan. 8, 2011

Under rating threshold (show) Mordor21, do a bit more research before you falsely accuse someone of stealing a game. If you look at the person who uploaded it on their sponsor's website (MochiGames), which is where the link on the Lionwood Studios front page takes you to, you'll notice it has the same author.

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(7)

avatar for LucasBurgel
LucasBurgel

Jan. 4, 2011

Under rating threshold (show) I clicked in trophies and I was like an idiot wating because the first achievement was "Just Wait for Loading" xD

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(76)

avatar for CrashTestDumbass
CrashTestDumbass

Jan. 8, 2011

Under rating threshold (show) Yeah, level 16 needs two seconds more time. Having one particularly pain in the rear level just kills a game.

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(5)

avatar for Hizack
Hizack

Jan. 6, 2011

Under rating threshold (show) Great graphics, yet bad gameplay. First, levels should be treated independently. It is not a good idea that keeping dying on previous levels makes later levels harder to complete. Second, the timer is unnecessary. Third, when go back to previous completed levels the latest amount of remaining lives and bombs carry over but not the previous amount. This should not happen.

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(4)

avatar for Lee_Aka_Timo
Lee_Aka_Timo

Jan. 3, 2011

Under rating threshold (show) Nice game. =D WASD controls would be nice though.

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(67)

avatar for minosSTH
minosSTH

Jan. 6, 2011

Under rating threshold (show) dislike how easily you can get caught on the walls and just end up running nowhere

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(8)

avatar for Obsolete386
Obsolete386

Jan. 6, 2011

Under rating threshold (show) Level 16 just requires very precise timing. I got it 2nd try. As far as level 17 goes, it's called "The maze", i found it the least maze-y level... ever (there are literally no options)

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(3)

avatar for SavajCabbaj
SavajCabbaj

Jan. 4, 2011

Under rating threshold (show) EDIT (not spam, corrected a rather significant typo): Great game. I think with a few minor tweaks, I'd love to see a sequel to this. The large maps and limited supply of bombs detract from the arcade feel, I think, and lend more to an adventure sort of appeal.. I don't think the large maps are too great of a deal, but bombs should reset each time a level is reset. As is now, they're too scarce of a resource (again, lending more to an adventure feel). It is too easy to gain lives, imo hearts should not reset when the level is reset, at least not until the whole game is beaten. And finally, levels like 16 "Just Run" would make great bonus levels, racing against the clock to improve your score, but I'm not so sure about being required to complete them to progress through the game.. it turns into a matter of challenge versus difficulty (see The-Ghetto's blog entry "Debunking the Cult of 'Nintendo Hard'" he explains it quite well) At any rate, great game! Hope to see more from you :)

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(34)

avatar for dee4life
dee4life

Jan. 3, 2011

Under rating threshold (show) Wow. Unexpected great game! o.o

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(30)

avatar for Pluvicreous
Pluvicreous

Jan. 4, 2011

Under rating threshold (show) Lose the timer. I actually stopped playing because it was timed.

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(5)

avatar for uberpenguin
uberpenguin

Jan. 4, 2011

Under rating threshold (show) giving limited bombs is really, really outrageously stupid when literally the moment after you kill the enemy it just respawns. Also, it's really tough to move for some reason in this game, it results in getting stuck a lot, getting killed by enemies, and running off ledges. It's pretty annoying.

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(5)

avatar for JuJuManMarquis
JuJuManMarquis

Jan. 4, 2011

Under rating threshold (show) to be honest i got bored quickly

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(9)

avatar for windlepon
windlepon

Jan. 4, 2011

Under rating threshold (show) By level 20 I still had never found a really useful place to use a bomb... died finally on that level as they still don't really help to kill the holes in the clear place you expect them to help.

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(2)

avatar for klublife
klublife

Jan. 4, 2011

Under rating threshold (show) a lot of people are hating on these comments. i'm not saying the other guys - or myself - are genuineness, but every ones entitled to there stupidity.

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(6)

avatar for Lometar
Lometar

Jan. 4, 2011

Under rating threshold (show) Nice pacman + bomberman, excelent merge, but I found very hard to kill the dark balls with the tiny explosions...

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(6)

avatar for shadysight
shadysight

Jan. 4, 2011

Under rating threshold (show) You also really seem to have put some effort into throwing your own mechanics in the scrap heap. You give us a way to kill enemies, then make it fairly worthless since they come right back, and are fairly easy to dodge in the first place if you don't fall asleep and run right into one, or end up trapped between two in one of the long hallways. You also give us rotating platforms, those that we can change ourselves, and those that change on their own, and then build 90% of the levels out of unmoving ones, or moving ones where moving them doesn't do anything, or is so basic as to be "Push space bar to continue playing the game". These would be a lot more entertaining if there was some meaningful level of strategy to using either bombs or blocks. As is I mostly ignore both of them.

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(4)

avatar for Roehcai
Roehcai

Jan. 4, 2011

Under rating threshold (show) Why is this game called "Non-trivial" ?

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(4)

avatar for robdfa
robdfa

Jan. 4, 2011

Under rating threshold (show) ok game, but somehow i have every trophy except the 'unlock 10 trophies' and 'unlock 15 trophies'.. game can't count?

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(5)

avatar for Izmejojo
Izmejojo

Jan. 4, 2011

Under rating threshold (show) Would be a 5/5 if the enemy black hole things weren't invincible and able to go on my ship and eat my rescued people. 3/5 just for that.

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(5)

avatar for Loutubes
Loutubes

Jan. 3, 2011

Under rating threshold (show) Great game, very addictive.

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(10)

avatar for piotrekb89
piotrekb89

Jan. 3, 2011

Under rating threshold (show) Super game:D

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(9)

avatar for deredgar
deredgar

Jan. 4, 2011

Under rating threshold (show) Though this game is beautifully put together and i like the concept, there are a couple of areas in which I feel it falls short. What is the point in using bombs if you have another black hole on your tail in less than 5 seconds? Is there a way to stop the black holes at all? I find myself just finding ways to trap the holes in innocuous areas rather than actually killing them, because they just respawn and I have to deal with them again. The time limit also bothers me, though I feel that that may just be a personal complaint. I feel like you could play more on the interesting puzzle aspect to this game as well. However, as it stands now, I feel that this game is not my "flavor." I don't know... It just doesn't drag me in and consume my time like some other games. Overall a great effort, but I feel that it's just not for me.

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(3)

avatar for Ares95
Ares95

Jan. 4, 2011

Under rating threshold (show) "non trivial" "new gameplay twists" That's wrong, you're wrong.

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(3)

avatar for ConeyKrab
ConeyKrab

Jan. 4, 2011

Under rating threshold (show) MochiGames eh? Well, the most it can earn now is a 3/5, and by the looks of the comments, that's probably what it'll get...

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(3)

avatar for XxdragiceXx
XxdragiceXx

Jan. 3, 2011

Under rating threshold (show) 5/5 awesome game!

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(4)

avatar for scottclowe
scottclowe

Jan. 7, 2011

Under rating threshold (show) A black hole sailed away on the other half of the ship to me. I hope it doesn't take a disliking to this and decide to eat the crew!

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(1)

avatar for slayerboy
slayerboy

Jan. 7, 2011

Under rating threshold (show) Time makes this game completely frustrating and stressful.

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(2)

avatar for StoneysLounge
StoneysLounge

Jan. 6, 2011

Under rating threshold (show) This game lags so bad the timer makes it a joke.

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(1)

avatar for ghostracoon14
ghostracoon14

Jan. 6, 2011

Under rating threshold (show) Crystal as in meth.

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(1)

avatar for ephraim242
ephraim242

Jan. 5, 2011

Under rating threshold (show) You can't have four guys following you at the same time, the fourth guy will be too far away and the bridge under him will disappear...

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(1)

avatar for xKillerx13
xKillerx13

Jan. 5, 2011

Under rating threshold (show) Wait - theres time? xD

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(2)

avatar for Apollyonx
Apollyonx

Jan. 4, 2011

Under rating threshold (show) For all those getting a black screen on Google Chrome, just refresh the page. Nice graphics and idea, it gets a bit tedious after a while though.

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(1)

avatar for mucksavage
mucksavage

Jan. 4, 2011

Under rating threshold (show) tedious

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(3)

avatar for richard233
richard233

Jan. 4, 2011

Under rating threshold (show) Level 16 is just run under time. Least mistake = timed out. Not fun. I managed it, but died a lot first for no good reason.

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(2)

avatar for MrLazyEyes
MrLazyEyes

Jan. 4, 2011

Under rating threshold (show) It'd be fun if it wasn't boring as all hell. I hope to god there won't be any badges for this game.

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(2)

avatar for Daduzi
Daduzi

Jan. 4, 2011

Under rating threshold (show) I've got to say this game left me cold. I simply don't get where the challenge is supposed to come from. There's no logic puzzling that I can make out, the enemies are uninteresting and the only strategy to deal with them is to run away since the bombs are uttely pointless (limited blast area + enemies respawn immediately). To make matters worse there's no feeling of reward or direction. I just don't see the point.

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(2)

avatar for VDarkblood
VDarkblood

Jan. 3, 2011

Under rating threshold (show) Nice game very addictive.

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(2)

avatar for anupam1
anupam1

Jan. 4, 2011

Under rating threshold (show) Level 16 just spoiled all my fun.

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(2)

avatar for Schglohkhoblohk
Schglohkhoblohk

Jan. 4, 2011

Under rating threshold (show) innomate, it's because people are all fascists and if they see someone with a difference in opinion, or anything negative towards ssomething they like they have to rate it down to show how big, clever and tough they are. it makes them feel good about themselves. that's from my experience anyway. BRING ON THE DOWNRATES!

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(2)

avatar for Obsolete386
Obsolete386

Jan. 6, 2011

Under rating threshold (show) Game seems great, would love an option like "simple rotating", speeds up rotating of blue platforms, maybe even making it instant (bit quicker). Can be a bit tedious when you have to rotate platform after platform

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(1)

avatar for killercsiga
killercsiga

Jan. 4, 2011

Under rating threshold (show) nice game, thanks

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(1)

avatar for mrparpal2
mrparpal2

Jan. 4, 2011

Under rating threshold (show) This game makes me feel even happier when i'm on a boat. So take a good long look at the mother freaking boat

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(1)

avatar for ragrock15
ragrock15

Jan. 4, 2011

Under rating threshold (show) i liked it, but the ease of getting more lives makes the game more time consuming then challenging. gaining 2 lives in a round, then losing one doesnt mean much when you can just get 2 more lives going through the map again. i found many levels where infinite lives was a definite possibility.

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(1)

avatar for LazerBomb
LazerBomb

Jan. 4, 2011

Under rating threshold (show) Played 6 levels, was not entertained.

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(1)

avatar for Hizzak
Hizzak

Jan. 7, 2011

Under rating threshold (show) other comments will cover my reasons for a 2/5

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(1)

avatar for golumciano
golumciano

Jan. 4, 2011

Under rating threshold (show) Level 16 makes no sense at all...

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(1)

avatar for DaLegitHax
DaLegitHax

Jan. 3, 2011

Under rating threshold (show) Those bombs look like golden apples ><

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(1)

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