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difference between Evil soldiers and Good soldiers Evil warlord you there archer atk that battalion of 10 swordsmen Archer yes mylord Good warlord you there archer attack that battalion of 10 Skeletons Archer nope I'm outa here
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I used all of the cheat codes available; 19 grinding days later I have won the game. I would hate to see how many days of repeatedly killing the same units this would take without the codes. While this is a fairly good game conceptually, the developers really need to make some changes to remove the large amount of tediousness present in the game.
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I really wish the devs had thought up descriptions for each of the units in the game to help me see their importance and what they are, like what on earth (or wherever this game takes place in) is a titan?
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SOLDIER:sir! were under attack from the west what is your command
CAPTAIN:send the peasants
SOLDIER:BUT captain! the ARMY HAS DEMONS
CAPTAIN:well send the paladins after the peasants die
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1. The game should REMEMBER what moves and actions I had done the last time. And when I do nothing, repeat them. 2. The special actions should be available without switching between groups. 3. Use stone/paper/scissor principle - it is no use to be specially strong against something is you are stronger ANYWAY. New units should give new tactics at the start battles, too... As it is now, the game soon becomes a continious repetition of the same actions.
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press shift and zero to cheat codes.the cheats are here: some gold please,hit them hard,make us strong,armored for victory,bring more explosives,focus focus focus,army discount and i wanna be rich.hoping you like my suggestion.
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if you want this got hacked that your never die ? go on!!! arcadeprehacks.com a cheats in this game has toggle health of units toggle cooldown speacls of units and 10000 gold every you get!!!!!
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I love putting underworlds against madmen (when they have their ability on)... they get killed like 4 times and still get up to be beaten up more!
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Its best to have two ranged units in the second and third column. That way you can get as much fire support as you can. Just have to keep a proper melee unit in the first column, and switch it if it has low hp or faces a unit it is weak against.
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hint: put batallions in this order: goblins, skeleton warriors, skeleton archers ,underworlds,cursed knights,chamans,werewolves, demon, dark mage
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Okay, nix my last comment - I found paladins. The unit weaknesses/strengths though, imply that paladins should be encountered just before madmen. Maybe this is to get the player to shake up their order, and consider placing weaker units further back? It seems more like a mistake though because paladins are too tough for the likes of underworlds, and yet underworlds are strong against them.