Under rating threshold (hideshow)
Once you find the three points to the big triangle, it's not so hard. Identifying them can be tricky on a couple of the levels though.
Under rating threshold (hideshow)
Great game, with good difficulty. I've noticed a pattern in the puzzle, it appears that every level deteriorates into many interconnected triangles and a larger shape, like a dodecagon.
Under rating threshold (hideshow)
I think it would be awesome to lock dots in relation to each other. That way when I find a few dots that go together, I can move them as one group. Also, can you make a level generator for this? Awesome game. I love these puzzles
Under rating threshold (hideshow)
The theorem about when graphs are planar is a bit more complicated than Wesmania says: the rule is the graph cannot contain either of the two configurations he mentions as a 'minor'. In effect, this means you can't get them by pretending some connected set of points is really one point - so if you had four points all connected to each other, and a fifth point connected to two of them, and a sixth connected to the fifth and the other two, this wouldn't be planar.
Under rating threshold (hideshow)
But then, miraculously, Fáry's theorem and Wikipedia save the day. As for the first criteria, there's also an O(n) algorithm for that. Or at least Wiki says so.
Under rating threshold (hideshow)
Mx4, I think there's a theorem that states that solving such level is possible if and only if there's:
1) No five points that are all connected with each other and
2) No pair of threes of points where each point from one three is connected to all points from the other tree.
Under rating threshold (hideshow)
Does anyone know the logic behind this game? I've finished all the levels already, and now I'm interested in the design. This can't be a new mathematics idea. Anyone provide info? Like can this be done with any web, or is there a rule about how many connections, how many nodes, etc?
Under rating threshold (hideshow)
But, this and any other game like it really could use some sort of multi-select-and-move or at least "slide all" for when you realize you've got the right on the left and vice versa and little room to the sides.
Under rating threshold (hideshow)
Oh cool, if I'd been thinking about it I'd be wondering when someone was going to implement something like this in flash. There's a game like this with a similar name in "Simon Tatham's Portable Puzzle Collection", a set of lightweight puzzle games that use minimal graphics or libraries, and it's one of my favorites in the bunch. This version is prettier, has good music, and the "bad lines glow" feature is nice; his only features randomized circular starting configs.
Under rating threshold (hideshow)
Also, the puzzles at the very start of each level are actually quite beautiful pictures (excepting the first two levels)
Under rating threshold (hideshow)
the game would be more enjoyable if there is a feature to group points together and make them move simultaneously--sometimes it is frustrating to move 5 or 6 points together to some other position yet scrambling their internal pattern, forcing me to work on them again...
Under rating threshold (hideshow)
very nice game concept! Really simple and very fun! And the music is good and relaxing as well, though it won't keep you from riping your hair off from frustration lol!
Under rating threshold (hideshow)
nicely done, but it got tedious after a little while. I agree with the idea of showing the player what the original "picture" looked like; I was trying to figure it out on one or two levels when I was nearing solution, but couldn't manage to.
Under rating threshold (hideshow)
I loved the last level XD it was clever. the whole game is a mix of hardships and incredible fun!!! hope all the puzzle lovers find this game!!! i give a a 1000000000000000000
Under rating threshold (hideshow)
i am on the 2nd last level now. and i realize this game needs a mass movement function. i have to move 25 dots because i started at the wrong place of the board. ... argh
Under rating threshold (hideshow)
Very tough game. Innovative and challenging. Unique to its category and fun and interesting. I hate it though. My opinion, take it or leave it. 4/5
Under rating threshold (hideshow)
it relly nedds restart lvl button ,save button , and more usefulll stuff like that including a mute the funny clicky sound that gets annoying according to my brother :S but i luved the game XD
♥
Under rating threshold (hideshow)
Tips: 1. Find three pivots that connect to form a triangle
2. Find pivots that connect to two vertices of the triangle and place them along the inside.
3. The rest shouldn't be too hard
4. You beat that puzzle
Under rating threshold (hideshow)
I thought this would be easy. Easier said than done. Nice game though, took alot of smarts memory. not to mention patience.
Under rating threshold (hideshow)
ugh gets too much to bother with in the end. They get too big for me to be bothered trying. Coulda just made them more complicated without adding in 50 points... oh well 4/5
Under rating threshold (hideshow)
Like Wheatley said in Portal 2: Are you absolutely sure you solved these correctly? I mean yes, you solved it, but I think is there many of different ways and you are always picking the worst way?