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On F2, they think we're so dumb we would use the bottom two bouncing pads when instead we could make a platform for the orbs to go into the pipe directly.. -_- lol
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also, if you send a ball fast enough into the blue surface, it may glitch and pass -into- the surface and possibly through your lines. it is possible to beat D1 with this knowledge
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i also agree that this game needs achievements but it needs a high enough rating for kongregate to add to badges.... i think i remember that correctly. its at 4.15 as i post this so hopefully they will come soon.
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love the game =), even though my drops would sometime get stuck in objects (i.e. the triangles on the level or stars)
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on one of the lvls I actually got the drops inside one of the obstacles, it made a nice sound but got annoying after a while
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simply fantastic! it's fast and easy to learn and you create your own BG music while playing.
this game definitely deserved to win project eden. I think that many families will find joy in playing this soothing and relaxing game, good job.
--Aero--
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On D#2, I just randomly got it after a long time of alternating. I suspect that the flow rate is exactly enough to win, so the only way to succeed at D#2 is to leave it on for a long time and wait for some kind of lag or rounding error or something.
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I'd like to have my solutions saved after I complete levels so I can listen to the beats I've made later. Better yet, let me hear them in the background while I'm playing future levels.
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What about a save option? In sandbox, you just click in a button called "Record", them, the game gonna record the sound and the level. You click in "Stop" to make it stop, and them you save it in kongregate API. What about that?
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B3 does seem possible for those of experiencing the leaky pipe glitch. And why is that pipe leaky anyway? It doesn't change the strategy at all since it's only one drop pipe.
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excellent concept, less than excellent execution. The menu music and the level completion music is jarring and out of place after playing the levels; I would rather just have no music at all there. Right-click to delete: it normally took me 3-5 times trying to delete a line before it would actually delete! getting it to recognize the line made the game more frustrating than it needed to be. There are also quite a few bugs in the individual levels. Fix these things, and you could easily have a 5/5 game, but as it stands, 3/5.
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For when there's multiple pipes, you know you can just solve one pipe, delete the lines you don't need to solve the other, then use your extras, unless, the pipe(s) are leaky.