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A good game with a great concept, but most of levels feel more like plain guessing, like in parts where you only have one line and you have to angle it perfectly. Otherwise, an amazing game. Maybe a sequel perhaps? 4/5
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rage quit on D#2 after successfuly alternating between the two pipes and not winning even though both pipes look full to me.
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So I'm at D sharp 2 and am able to get the drops into both tunnels while switching the yellow line using only one bouncer... and even though it works perfectly they won't fill up at the same time so I can't win.
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On e3, I had a pattern of alternating balls going into either pipe and I still couldn't win, probably need to make the pipes drain slower on some of these. nice game though.
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Everybody, the reason the creator of the game made it so you couldn't move the whole line is because if you were able to, you could just steer the drops right to the pipe by keeping the line right under each drop, which eliminates the purpose of the game. + this to keep it alive!
great game 5/5 :)
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Two things you need in this game. 1) A walkthrough or an option to skip a level. 2) You need a mute button. The sound effects are great but after an hour they get really annoying. 4/5
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easy to glitch and win levels with "leaky pipes" you just build up the balls by placing a horizontal line under the leaky pipe, where about 8 balls are there you delete the line and it fills the pipe
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This game has such a unique concept and all the sounds and visuals are aesthetically pleasing! I have played similar games. However, the simplicity and uniformity of this game has made it one of my favorites. Keep them coming QuickFingerz. I really do hope to see more of these Unity games on Kongregate!
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Just a thought: If all of the balls follow the same path given no changes, there doesn't really need to be the "get 5 balls in" criteria, given that you know they'll all go in
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How is b3 possible? I figure the game wouldn't have been released if the levels weren't solvable, but I can't for the life of me figure out how to do this one.
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F#3 was a real pain. Basically, I set up a very gradual ramp with two lines that funneled balls into a trough (this is all happening above the red line) that looked something like:
\________/
Let balls pile up in there, and remove the bottom as the opening moves underneath it and hope enough balls land in each pipe (I think it's 3 each). Took me a long time to figure this one out.
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D#2 you can get it so you alternate between the 2 pipes properly, but the leaks are faster than the flow out of the pipes.
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I love this game, and the bug where the drop hit the edge and go into it is wonderful!^^
I love this sound. Wonderful game, nice balanced, one of the best indie-games ever!
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It would be nice to have options for the sound every line: Diffenrents sounds, choose the pitch of the line, and maybe its velocity ! With all of this, we would be able to make really interesting musics in sandbox mode !!
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A is the easiest.
A# is a bit harder because that is where the obstacles come in.
B is harder because of the leaky pipes.
C is a tiny bit easier than B...but the red DEFINITELY makes it harder.
C# is harder...but
D is MUCH harder than you think. D3 has only red obstacles!
D# is where the yellows and double exit pipes start coming in.
E is very tough.
F is even tougher!
F# is so hard because that's where the red pipes and drops start coming in.
G is SO-O-O-O tough you might want to STOP!
But that doesn't stop me there! G# is hardest. These levels might make you say, "Forget it...I'm quitting!" I could not figure out how to complete G#2! I rage quit...but after a while, I said, "I know I can do this." So I persevered and completed G#2. But that's not all...G#3 was SO-O-O-O-O-O-O-O-O hard! But I persevered...and completed the game!
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I beat the game...using water stashing, lol
draw horizontal lines for them to collect, and when there are two stashes, release them seperately into each pipe immediately
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needs a user-created level section so you can play levels (or songs) people have made, I would definetely make some songs and share them. Otherwise 4/5!
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This game is amazing! It'd be nice if there was a community option that allowed you to see other people's sandboxes. People could make some neat music with this game