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In sandbox, it's fun catching a lot of dots in a bucket(three lines shaped this way) then deleting one to see them all fall at once :D
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in the ipod app i had, the sound was specified by the length of the line, and the place that it hit, i would like a similer way to predict what the sound will be, instead of having purely random notes come out
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If you create a game like this with more sandbox options and a feature of binding sound with a platform, I'll pay 10$
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I love the concept of this game. The effect of a continuous stream that you set up and watch is fantastic. It is hard to take something this simple and expand it into a game without it feeling redundant in concept. So well done quick fingers, for giving me some great entertainment!
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Loved the game, but sandbox was a disappointment. It needs to have pipe placement and the special objects, like the blue block.
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This would be a lot cooler where instead of a line limit you can only draw a certain length of line. Just like Kirby: Canvas Curse where you have a certain amount of ink you can use to draw lines.
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Sorry for the double post, apparently it happens in C1 too on the bottom upside down L block's corner. Im willing to bet it can happen on every blocks corner..
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Found a glitch in B3, if you can angle your line just right so the lights hit just to the left the top right corner of the clear box, they faze into the box. Pretty hilarious.
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Really nice game, 5/5. The puzzles actually made you think, and I felt as though Quickfingerz knew that smart people would be playing this game and they could figure it out.