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Hmm how could we make the player feel like a real hacker when hacking computers? Hmmm... Aha! They shall pound the keyboard as fast as they can!
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For those struggling with the killing floor, the method I used made it fairly easy(Still, it's not foolproof, as the random spawns can be atrocious at times.):
Run up to the first weapon crate, grab it, grab whatever medkits you see, head to the "bottom" of the screen(If you were to orient yourself behind your character.) where you see a little nook formed by boxes/walls. Plant your c4 outside of this nook, go grab the next ammo crate which is just around the corner, plant more c4. Go hide in the nook.
Now comes the tricky part. If just one guard comes at you, snap his neck, if two come at you, and there's more than 60 seconds left on the clock, rifle them both and heal up.
Anything sub 60 seconds should be dealt with by using c4 every 5 or so seconds.
Basically, if they are even nicked by the c4, it will cause them to pause and do nothing for a few seconds, which, with 10 bombs is all the time you need.
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I highly suggest unlocking bonus level 7 for the Hard. IMO it's much easier to complete all 18 achievements than beat 6. The Killing Floor is about a nanometer away from impossible (nothing worse than dying with 4 seconds left), but Bonus 7 is a free level, all you have to do is run for about 10 seconds and you're done. And getting all 18 achievements really isn't too hard. The Pacifist award on The Assault is the only really difficult one. And finally; PRO TIP: You get the 'A Link to the Past' award on the last level. Just run to the right (as you face the chopper) and you'll see a vent to climb into.
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Tipp for Minefield II: Hide after the first corner and kill the guard, that should follow you. After that you can go slowly through the parcour. Don't run into the two camera watch fields afterwards!
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I'm not sure which is more impressive, the fact that the snack and vending machine apparently has enough stock for me to infinitely purchase things, or the fact that this guy can apparently afford it.
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When is Stealth Hunter 3 coming out? I NEED to know! You guys came a long way from the 1st Stealth Hunter, and I congradulate you all.
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It not only lets you "take poop". You are rewarded for your good hygiene. More people would wash their hands in real life if they got bonus levels I suspect
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Fun fact: In the part where you disguise yourself as a guard, you can push the other ones away from the places they are guarding. They won't do anything about it.
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Link to the past achievement - Final level, kill the two guards, ignore the general / heli and go for the vent duct at the bottom of the area! (+) so others see, you need this to unlock the fiinal mission.
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I love the Metal Gear style, the several other game references from the guards and the guys who installed those laser systems - I know, lets install them with a timer so people can get past to the main console!
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In lvl. 10 after the cutscene with mass of clone soldiers, go a little back and climb into a vent for M4! Plus so everybody can see it.
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I would like to report an emplyee complaint, one of the guards wasn't being proffesional and shouted owned when taking out a serious and respectful spy.
I hope all your staff are not like this, and if it continues there will be consequences
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I know it's part of the story but don't leave the General open for assassination before I'm supposed to kill him. I ran down the corridor with a rifle, shot the guard but I couldn't aim at the General 3 meters away.
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The killing floor is tough but quickly grab the nearby ammo box and start dropping mines and c4 all the way to the ammo box to the top right. Continue dropping mines and c4 to the ammo box which is and the bottom (all the time picking up the medkits too of course). Then hide behind the boxes at the bottom left and only attack the guards that come behind the boxes for you. If several guards start to come, start blowing the c4 you dropped earlier one at a time and they will run to investigate. It makes this level much easier!
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No lie, I had no idea how much the dutch camera angle was throwing me off until Minefield II, when I stopped and proceed to hit the wrong button, walking myself back into a mine.
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I guess Kong was well aware about how painfully hard the bonus level "Killing Floor" is, since you only need to beat 6 out of 7 bonus levels to get the Hard badge.
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I have killed hundreds of guards, I have hacked thousands of terminals. But I can't pick up their rifles until I find a box with it.
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here's something to back up Victor 142s comment, on august 24, 1968, the French government detonated the fifth biggest nuclear test ever, on the islands of French Polynesia.
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The Killing Floor was a really, really bad idea. This game was not designed around its combat mechanics, and it shows very clearly on that stage. The only strategy I found to work at all was to grab that first ammo crate and health pack, run along the south-west path, picking up the health packs and 2nd ammo crate along the way and bunkering down in the south corner. Even that was a matter of luck, since if the door right by there spawned a guard as I was reloading, I would die. If more than 2 guards came at me at a time, I would die. And during that last 15 seconds, it was all about which doors spawned enemies, since they spawn as quickly as you kill them at that point.
I loved the game up until that level, but I refuse to play any more after 30 successful tries of a horridly balanced, luck-based mission