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too repetitive, ranking up is slow and hardly gives you anything, upgrades are hardly noticeable exept for magnet and candy, and all survival is is just 50 waves of the same old same old. the final boss was easier then the normal enemies at level 5, and the boss at level 8 was harder, he actually did some impressive damage. overall it was too slow and rather inconsistant. it had great potental, but fell short of expectations, better luck next time.
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Very enjoyable game I played it a few times happily trying out different teams until I eventually just went for an all ninja team, could do with some fine tuning in the way you move around, mostly the slowness of moving up and down. Also I was thinking a sound or something coming up on the screen to let you know your special is ready would be nice, there were a couple of times where I was overrun with enemies and trying to avoid them/their attacks so I couldn't really see if my special bar was full and would try to maneuver into the middle for my special and end up taking a lot of damage because I didn't realise it wasn't ready.
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My winning team: 2 cats in the back, 2 ninjas in the front. Dump your candy into your special early and mow everything down.
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i like it but like NanakoM said it's terribly balanced what you need to do is basic balancing like make it so that the guys that do only one shot have good power and that the guys that are faster and shoot more shoots have less power and keep tweaking it untell it is right
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For anyone wondering like I was, the level cap ends at "Hero" with +90 to all stats. I suggest playing normal mode until you cap out, and then move to survival, it will make things a lot less frustrating. I went with arielaquino's suggestion of ninjas x2, robot x1, cat x1. Put two ninjas diagonal from each other and fill in the empty spots with the cat and robot (it makes for a better spread) Spam spacebar nonstop. Put all into Candy stat with the exception of putting 1 into magnet every couple levels (to accommodate for increased need of dodging). Next max out attack>health>speed>special. Using this strategy I got 30k by the end of level 16.
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Would be better if the game was more than 5 minutes. Few tips, Movement is useless passed lvl 2-3. same with attack. Candy is good, but the game is too short for anything passed 4 to effective. I use level 3 candy. Health is the only real option to max.
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I found a bug that affects enemies that shoot(at least the green guys with guns).
If you pause the game and wait a few seconds the bullets will disappear right away when you unpause.
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So these aliens have mastered interplanetary travel, yet they have nothing better to do than steal candy and can be taken down by a bunch of little kids? XD
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I see what the too posters meant about unbalance... like the first team they gave me superhero+knight+ninja+fairy... then died read the top comments went three ninja's one cat and every stage got stupidly easy
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best combo : 3 cats + 1 rabbit.... TOTAL OWNAGE. Actually you gotta take high speed base stats or you won't get very far. But really if you haven't unlocked rabbit yeat go for 3 cats and a fairy for healin'.
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soldier: Sir! there is a treatning alien force coming to our planet! What do we do?
general: What do they want?
soldier: Candy, it seems.
general: Let four cildren in halloween costumes handle it....
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someone already mentioned this, but I have to point this out.
Front: 2 Ninjas, Back: Cat + Witch, Special = RAPID PROJECTILES OF DOOM!
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It would be pretty awsome if you could feed candy to your people and it would increase the amout of projectiles or increase their special