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A solid OK. The first chapter was excellent, but the second suffered from disconnect. This wasn't deep, but it was broad—the sheer number of things that can be interacted in so many ways is impressive.
One thing seems to be the suffering from lack of message. Circular, cyclical, and familial, yes; but what's the moral here?Maybe I'm just missing it. Points for naming after loved ones.
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i'm not sure what all these people are talking about.... yeah "forgetting" and "remembering" things are clever ways to move around, but in the end it was just a mask over what is a normal adventure game. the music was really annoying too, how can you enjoy that endlessly while you're trying to figure what "move" is on the next level? the emperor is not wearing clothes, stop pretending he is. 1/5
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First time played through took about twenty minutes. Second time through read the last comment. Laughed so hard, pooped in pants.
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I never played Rocky's Boots, but the same guys made Robot Odyssey which is basically the same thing. One of my absolute favorite games I ever played...
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Really nice point and click, loved the grphic style, and the mood of this game, and for the people who say this isnt a game, monkey island would want to have a chat with you.
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I only played for about 10 minutes and I can tell you, I love the idea of the game. It's really good. 4/5! Good job and good luck for your later games! ;)
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Creative, intimate storytelling experience. I really enjoyed the sound material; it strongly contributed to establishing the world. I also appreciated "The Manhole" reference in the strange painting next to the computer in a guest room. Beautiful work in every aspect and a lovely, satisfying ending. Thanks to all those who worked on this.
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I thought there was a bug in the game but I was just stupid and didnt realize there was a book on clouds in the House on the Hill scene T.T
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This is... strange. I love it, but I'm not sure I understand it. And the boy creeps me out, which probably isn't a good thing.
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I saw the comments I mean all of them then i saw the game was at 98% i waited when it reached 100 i scremed with joy pls press- only -
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I clicked "Forget" but unfortunately was not able to forget this game. I'll try the red "X" on the top right corner of the browser window.
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Sorry, this is not resonating with me at all. And since the mechanics are just the same old point-and-click puzzle ones from the 80s, that only were a device for the fun/resonating story, that means there’s nothing left for it to be fun to me. But I’m the type who expects games to be *fun* art, not solely artsy abstactions. Because then one would have to call them that, and not games. Simply said: This piece of art does not fulfill the criteria for being a game. 2/5.
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Boring, tedious, and nonsensical. There are so many options, and I for one don't feel like trying every single combination of verb and object until I figure out how to make the game/story progress. Caught some fireflies, don't know where she stored them, and saw 4 different areas before I decided it was no longer worth the time.