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Quite an amazing game. I've been stressed out lately, this game calmed me down, and helped me forget about what was around me. 5/5
Sequel?
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Don't mind the first two comment I wrote before, I hadn't finished the whole game. This is beautiful, it went deeper than I thought it would, and the music is amazing. I love the birds level and I thought the fireflies level was long. It's a nice game, very long, which I enjoyed I didn't want it to end.
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@locolino Nice misinformation there. Point and clicks originated around the 80's with a few little known point and click adventure games and one you may know: Shadowgate (1987).
A little research goes a long way.
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Is it possible to win this game, or is it just slightly informational except for breaking the laws of physics on the moon
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That was beautiful. It took a while to learn the controls, but then I realized it was sort of a "letting go" of the usual gaming thought process which let me go from screen to screen with ease, and perform the tasks necessary to complete the game appropriately. I loved it; it was very surreal, but also hypnotically calming. The fact that you set it in Lodi, California also means a lot to me, as out there, it really is so calm and so peaceful (I lived out there for a while). What a wonderful game; it's a shame to see people complaining about it being "too random" or they're just not able to properly figure things out, and rate it poorly without giving it a proper chance. This was wonderful.
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It was entertaining and cute little story. Poetic? Well, one might see some poetic about it too. I really do must be dead inside or other nonsense for not being emotionally moved or touched by the game. For me it was just a short game - nothing else.
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I don't mean anything by it, but I have a hard time with games like this. It's a great game, though I have an eccentric personality that kind of makes me too illogical to follow it without random clicking, but awsome none the less. 5/5
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um anyone notice that the boy you find, from the poster, the cook book, the TV, and the ending, how creepy he is. he scares the crap out of me, he just poofs and i there, staring blankly at me, like i dont know what. but jeeze he is a skeevy inducing "boy"
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okay, the girls are trying to make the boy (who honstly creeps me out) go to sleep, i think. each do this by a ... story? This could explain the transporting and stuffs. ALSO! note: all four chars are intended to be girls... maybe. The boy might be the guy who goes, And i quote "A boy says, it's too dark, it's too quiet, it's too boring and grey. i think the girls were just trying to make him sleep... but half the fun of these games is to interpet.
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Part of the ingenuity involved with creating a game like this is being able to convey a beautiful message in a manner that most ppl will at least be able to get a sense of. Despite being the type of player that loves these games, I was unable to discern the meaning in this endeavor, so I have to say that it is little more than a jumble of words and pictures.
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Fairly interesting game. 3/5. I do not know what impact these 4 women had on you, but from what I gathered; they all tried (on different days, hence the changing of the moon) to help you (the game designer) to go to bed with various different means.
-- I do not try to mean any disrespect as I know, as I also am attempting to write, how it feels to have your heart and soul placed out in a creative medium. As a player, I ask for an ending which will help to elaborate a bit more on the symbolism in the game; There was a quick ending, but I can't help but feel it was abrupt. It is not necessary, and if your artistic direction motivates you otherwise, no hard feelings and I completely understand.
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@PumpkinDog I think you're being unfair. Remembering and forgetting are the main ways you move on to different scenes when you're reading an introspective novel. Using them in a game creates the same stream-of-consciousness sense you would get from reading a good book. I know I can't express it very well, but I get what he did and I think it's brilliant.
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Loved this game! Particularly the first two levels - you can see the effort that the author went to to make it a unique experience. Bravo!
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This is wonderful, and what made it even more charming was that, by coincidence, I decided to make this my last game of the evening before turning in for the night. Those who make it to the end will appreciate the sentiment.