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This is wonderful, and what made it even more charming was that, by coincidence, I decided to make this my last game of the evening before turning in for the night. Those who make it to the end will appreciate the sentiment.
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once you get used to the wacky verbs, it is an enjoyable game. It reminded me of the game Loom, where you play music instead of clicking on verbs
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I think it's an intresting game, but I failed. Stuck after catching the fireflies in the dome, I can't get out of the Fountain in a Backyard. What do I have remember/forget?
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Powerful; the first chapter in particular made me connect with this game, rather unexpectedly so.
Perfect if you are in a nostalgic mood, looking for something quirky and bittersweet. Plotwise, there are some rough spots, and the chapters feel disproportional but since this was intended more as a homage rather than a commercial product, it is not a fault, per se.
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stuck at the fireflies. after i break the dome, what do i do? i play with the painting but it just says the boy is gone
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I really like this game; it gives me a kind of sweet nostalgic feeling. My one and only complaint is that it's annoyingly difficult to target the butterflies. 5 stars anyhow. On another note, I noticed that one of the alpha-testers is Gregory Weir... that's interesting. I can see some influence here.
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I......
I......Give......Up......I......Really......Have......No......Idea......what......To......Do........Cause i'm stuck in the back yard.
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I finally finished the game hoping for the giant epiphany that it seemed many comments were promising, it never happened, I'm going to play through once more and give it another shot but my initial thoughts on this game was that is was awful. The "music" was dreadful; each note more annoying than the last. The real issue I think this game has is it in no way helps the player get to where this game is coming from. I had to struggle almost every page to understand what it wanted me to do next. This flaw is quite uncommon among the "artsy" games I have played. (The Company of Myself, Limbo, etc.) Either I'd like to see more of these games just better done 2/5
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Tries so hard to be understated and poetic that it comes off a bit precious to me. Thought it was nicely structured, though, and had a consistent tone throughout. It actually got better deeper into the game, which is rare. 4/5
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It was very exploratory. But the art in the game had me lose my interest fairly quickly. The art in a game such as Coma kept my attention better.
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I downloaded this game a while ago, and it was one of the best games I ever played. I'm glad there's a flash version!
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It was nice until the end, where the game completely left me behind, and I couldn't understand what it was trying to get at. As a game, not too hard, nor is it too easy, and really makes you think during some parts.
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A solid OK. The first chapter was excellent, but the second suffered from disconnect. This wasn't deep, but it was broad—the sheer number of things that can be interacted in so many ways is impressive.
One thing seems to be the suffering from lack of message. Circular, cyclical, and familial, yes; but what's the moral here?Maybe I'm just missing it. Points for naming after loved ones.
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i'm not sure what all these people are talking about.... yeah "forgetting" and "remembering" things are clever ways to move around, but in the end it was just a mask over what is a normal adventure game. the music was really annoying too, how can you enjoy that endlessly while you're trying to figure what "move" is on the next level? the emperor is not wearing clothes, stop pretending he is. 1/5
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First time played through took about twenty minutes. Second time through read the last comment. Laughed so hard, pooped in pants.
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I never played Rocky's Boots, but the same guys made Robot Odyssey which is basically the same thing. One of my absolute favorite games I ever played...
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Really nice point and click, loved the grphic style, and the mood of this game, and for the people who say this isnt a game, monkey island would want to have a chat with you.
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I only played for about 10 minutes and I can tell you, I love the idea of the game. It's really good. 4/5! Good job and good luck for your later games! ;)
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Creative, intimate storytelling experience. I really enjoyed the sound material; it strongly contributed to establishing the world. I also appreciated "The Manhole" reference in the strange painting next to the computer in a guest room. Beautiful work in every aspect and a lovely, satisfying ending. Thanks to all those who worked on this.