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I think this game would actually be better without the Mario aesthetic. Unlike Kill the Plumber, which used Mario game mechanics with a new spin, this is just its own unique game with Mario paint on it.
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Finally... finished this game... when i couldn't get past lvl 13 and 22...
anyways, for those stuck in the boss fight: get clones, go to the bridge's corners, get your clones hit by his flames, repeat the process, until he breaks the bridge, dodge his last fireballs and he'll be defeated, then get to the flag. Took me a while to notice that.
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I actually don't mind the hitbox issue... but the lag is brutal. My characters constantly get stuck running left or right and run into stuff before I can stop them. Makes it way harder than it needs to be.
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Thanks for making the easy badge actually easy -- I literally failed to complete the first level before getting the badge. On most games like this I end up having to give up.
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Mediocre game... Good idea, bad execution... A lot of times you'd either (in my case because a lot of crap going on) lag and hit an enemy or shortjump. The hitboxes are way bigger than they should be considering the sprite size, momentum seems to come into play even when you AREN'T lagging to shit. Again, good idea. Poor execution. 2/5
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Two of my most frustrating deaths in the boss battle:
1. I was stuck with all my clones on the bridge trying to get out by jumping, when the boss landed on the bridge and broke it. (I was SO close.)
2. I defeated the boss, the tried to get to the flag from the lower platform. (FML)
Though I soon got the badge.
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"Hello? I need help. Your plumber seemed to have brought hundreds of his friends that dress and look exactly like him, and they all keep yelling 'It-sa me!'"
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Wow, Flash really hates this game, I get sticky keys like every 10 seconds and lag quite often. The game is pretty fun when Flash stops crapping up though.
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Also, regarding shadows' comment: I actually spent many hours of my youth playing 'pacifist' style because it's a greater challenge than just stomping your way through in Mario-style platformers. :P
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do you get more than one clone per coin sometimes, or multiple 'plumber' clones to start with, who are overlapping? level 18 makes it seem that way. I'm currently stuck there but I keep having more clones than I think I should. (Almost finished the level once but managed to land on the fire on the way back to the flag) >_<
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I just found a weird glitch. If you stomp 2 snails at once, one will have the normal dying animation, while the other has the one of a green goomba thing.
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WHERE ARE ALL MY COINS! I leave for nice quiet evening waiting for the plumber I hired for free and all my coins are gone well I guess my fixed my sink where is he anyway WTF!