Under rating threshold (hideshow)
woh, one of the fastest responding developer, I ever saw, compliments. Should be rewarded with feedback: i'am sitting duck behind my sandbags, (do they provide cover against enemy fire?) with my three pulse rifles, lots of money, in level 61, but the story doesn't move on, after I removed the broken fuel tank somewhere in level 40 or so. furthermore there is a commando zombie waiting for me in the left alley since the last ambush. He may be smart, but I'm not dumb either to go trigger him. Changed my rating to 4/5
Thank you again for taking your time to write a new feedback.
Yes, sandbags and objects like cars provide cover against ranged ennemy, meaning 50% chance of the bullets to hit the object, but if ennemy/soldier is close to object then the object will become cover and wont have chance to miss.If you got the fuel then clik on your car.Also now you can sell the sandbags.
Thank you again :)
Under rating threshold (hideshow)
I generally don't like strategy games like this, but this one is really well thought out. Great job! I like the music too ;)
Under rating threshold (hideshow)
Awaken 2 is in development :)
More info on : http://awakenflashgame.blogspot.com/
You can also leave your seugestions ther
Under rating threshold (hideshow)
Awesome game Ramos! The voice acting is a little repetitive, and it's kinda hard to get into at first but other than that great game!
Under rating threshold (hideshow)
took me some time to get the hang of this game. but i found out that some people go over 70 waves. i finished the game at intermediate wave 63, just when the thingy lets fix!@%#$!@^%# before things gets messy... i think theres no real difference between difficulty of game just the starting cash.
Under rating threshold (hideshow)
Now, if I've gathered info correctly, we can no longer build barricades and the like?
FFFFFFFFUUUUUU!!!--
Still, 5/5. Easily tied for my favorite strategy game with Mud and Blood 2.
Under rating threshold (hideshow)
It's one of my favorite games atm. I'm still playing it, though. A large downfall of this game is that I can't quite see myself playing it again. Doesn't have much replayability. Just my thoughts. 5/5 :)
Under rating threshold (hideshow)
real hardcore experience, a litle to hardcore, this game needs a hell out of more ballance, i dig the artwork tough, must taken you ages
Under rating threshold (hideshow)
thank God this is not a limited turns game ^________^ I mean I just started :) It's not one right? well I love it anyways 5 STARS FROM ME
Under rating threshold (hideshow)
I am sorry about the players who lost ther saved games because we made updates, please forgive us, we hope today was the fynal update.
Under rating threshold (hideshow)
This game is really fun. It's also kinda slow and super hard once youre past wave 21. Also, it really pisses me off when my guys don't do what I tell them to do.
Under rating threshold (hideshow)
This game is a raw diamond.. You guys got a chance to make something amazing out of it. You got the materials and skills for it. When you make a sequel.. trust me.. you can make a awesome game. I like this game like hell 5/5 :)
Thank you, we allready work on a seqel, this is the development blog, if you have any sugestions for us fell free to tell them: http://awakenflashgame.blogspot.com/
Under rating threshold (hideshow)
At first I was predetermined to rate this badly simply because the creator messaged me telling me to try it. I could not rate this badly. 4/5. It would get 5 but the guys would rather take some supplies then shoot the zombie eating them. Needs some kind of system to pick which they will go for.
Under rating threshold (hideshow)
Maybe it's me but I don't see the build option anymore, just train, shop, recruit, and radar, can't build sandbags or upgrade anything.
Under rating threshold (hideshow)
So... how about writing with BIG letters there are no sandbags anymore? Every 4-7th comment is about sandbags "missing", which were removed. Good luck in A:FL 2!
Under rating threshold (hideshow)
Took some time to get used to tricks and mechanics... great game after learning stuff tho!
I loved semi-tier customization, recruiting and hard-ish gameplay (on noob! :o) I suggest to heavily redesign current navigation and AI interface, I ended up being killed thrice (from 12 tries)
because some dumb soldier ran through swarm to get ammo :/ I rated 4/5 for sake of gameplay... ps, what does that "turret" in middle do? I see no effient function in it expect meatshield for 5 secs?
Under rating threshold (hideshow)
"Tip: Don't forget to build barricades" Sarge, you get those barricades up already? Yes sir! Well there they hell are they? Oh ya, there was that last round of budget cuts .. sh!t!
Thank you for taking your time to write us a feedback. You can change quality from main menu - options. Also a speed buton will be included in the sequel.
Thank you very much
Under rating threshold (hideshow)
hints:
1. 3 people can gather from the same pile
2. the pile in the middle gives 15$
3. get a guy with int 13 and a hazardous suit. He'll do everything incredibly fast
4. everyone in the end should have a mediregen thing and an exo 1
5. power armors lower your speed really much
6. pistols hardly do any damage
7. give this game 5/5, it deserves it
play accordingly
i hope this helps.
Under rating threshold (hideshow)
Two things: a pause keyboard shortcut would have been great for better soldier control. And it would be great if soldiers actually ran away when you tell them to instead of turning around after one step, shooting, and dying.
Under rating threshold (hideshow)
Awesome game. Nice graphics. Cool idea, made me think about "Luncheon of the dead" but taken to a whole new level.
Some room for improvement (replayability and it got a bit linear in the end) but I think a #2 could be a killer. 4/5
THank you very much, yes i played "Luncheon of the dead" and i was a litle inspired by it i must admit.
Thank you very much for your vote, realy helps us to get working on a sequal :)
Under rating threshold (hideshow)
@Ramos: You are stupid. Just go and have relax. You are a human, you must eat, you must sleep. You already have given a lot of blood to make this game, Now You are giving your meat and bones to answering the people. I respect your passion and dedication. But people are not with it. They go with brands, big names. Better make a squeal of this game, or just use this same game. make 2 nice icons, make a zip file. Email it to Nerdook or Armor games or any other big developer. Tell them to upload it on kongregate. I am sure it will get 4.30 or above rating.Here people are not honoring such a dedicated developer. I am really disappointed.... This will really discourage the new developer to come with with nice games.
Your the first one who noticed the resmblence with XCOM :D, yes it was my main inspiration ! I also wanted to make the enemis aliens but i tought zombies will catch better .
Under rating threshold (hideshow)
i ragequit my first time playing because my guy with the only rifle died because he just stood there and got eaten when i told him 10 times to move.
but i'm back and i rated 5/5 this game rocks.
Under rating threshold (hideshow)
Great game, love the concept and output. The only thing that bugged me was the sub-par pathing. If you fixed that up, this game could be so much better!
Also, the whole escaping part is nice, but it'd be even better if there was an option to just survive as long as possible, with increasingly harder and harder waves, approaching "impossible." Because after a certain point, nothing put a dent into my defence anymore, and it felt like I could tank endless waves almost. A Hard mode would also be nice. But no worries, gave a full 5/5 =) All the best!
Under rating threshold (hideshow)
The one thing that REALLY annoys me is that I order my soldiers to come AWAY from the ammo, whih is surrounded by zombies then they walk BACK in, and die, then I lose.
Sure, we now work on awaken black blood and will have allot more features than this one :) if you have any more sugestions you can tell them to me and il try to include them in the seqaul
Under rating threshold (hideshow)
why the hell this game get so low rating? Just because you suck at it does not mean that its not a good game. p.s. i suck at this game, still lose at easiest difficulty.
Thank you for your kind words sir ! We are working on the sequal now and hopfully it will be more ballanced and moer better from all points of view. You can chek here our development blog and if you have sugestions for it please fell free to tell us :)
http://awakenflashgame.blogspot.ro/
Under rating threshold (hideshow)
People you all need to know that badges are only givin to high rated games. No rating down due to no badges. You can yell "PUT BADGES ON!" Just rate up k peps?
Under rating threshold (hideshow)
Better AI or pathfinding would be appreciated. It would also be nice to set an option on your soldier's behaviour so they don't prioritize get-stuff-from-box over SHOOT-THE-ZOMBIE-BESIDE-YOU-AGH. Additionally, it would be nice if, in the case where you were paused before clicking on the training menu, the game would remain paused when you leave the menu.
Under rating threshold (hideshow)
That was fun, awesome graphics and interface. Really nice job. I look forward to another one, I would like to see quicker movement. A campaign or something of that nature would be cool. But great game 5/5.
Under rating threshold (hideshow)
I seem to be unable to get past wave 15 on easy which is unusual considering I beat the game a few days ago. Might have been the money balance, I'm going to refreash and play again.
P.S. Ramos Emanuel, do you ever sleep? You just seem to constantly refreash the game looking for comments. By the sheer volume of comments though I would say you are encouraging feedback at the least.
Under rating threshold (hideshow)
It's a decent game, but maybe a little stiff. Animating each action of the characters would be more better rather than tweaking each sprite. The shoulders stay too broad for each action. It would also be more better if the monsters dropped a set amount of money as opposed to taking time to get from the Loot Box.
Under rating threshold (hideshow)
Overall nice game. Neat idea with weapons and armour requiring different stats to be used effectively.
The downside is that with 2-3 designated looters this game becomes too simple after about level 20. At high intelligence level + double computers + hazmat suit, the looters have <0s looting time. That sounds like a bug. You might want to rethink the money looting scheme, like maybe limit the number of times a box can be looted per level.
I love the ambushes from time to time, they kept me on my toes in the beginning. Maybe you could add more of this kind of attacks. Something like zombies appearing up close, maybe some zombies that are invisible until they strike, zombies that want to mess up your car instead of your soldiers. Basically it would be great to have more zombie strategies.
Under rating threshold (hideshow)
IT would be nice to upgrade the sandbags. Buy upgrades to make them stronger maybe one that does little self repair, cause iam tired of clicking every sandbag and check if its damaged. Add a "Repair-All" button!? It could be a nice feature to waste money on in the late game, which is quite a problem for me. What the hell am I gonna do with half a million bucks?
WE updated now and added alooot more ballance to the game, just refresh page, also your ideea with upg sandbags is good, we will use it in the sequel :) thank you