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The last level isn't that hard, I got it in only a few minutes and didn't experience the glitch that everyone's talking about.
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To the people who are stuck on the second level thinking they cleaned the room. Here's the answer: Look up. See that shiny thing? That bright light? Yup. That's the last thing.
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a fun game, i know how the physics work, you grab a thing, if you look at the place far away from you, it become bigger, if you look at the place near you, it become smaller. i tried to make the thing getting smaller and smaller until it gone in level 2
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1000/5 thers a glitch on the first level if you carry a giant thing and go on the sink jump and L click and you will go out side the house! can go back in thouth
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its such a shame we cant do this to our own stuff we could do it to the teachers or the TV and it would help people rob the bank (make the bank small take it somewhere else make it large again then make vault small and leave it in your pocket)
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Awesome game. If you feel like it you should make a full game of after the final level of this. Would buy. ALSO: Expert Growing Technique: Grab up close; place on ceiling or farthest wall. Rinse and repeat. Expert Shrinking Technique: The reverse. Grab from far away; place on floor or closest wall. Rinse and repeat.
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love the concept but for me the controls are way too floaty. about five seconds after i let go of the move button i'm still moving. don't know if its just me or not.
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If this was on steam greenlight, I would vote for it. This needs to become a full game with more levels, more ideas, better graphics and a full story. This game has potential!
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Brilliant game play mechanic! I would sell my organs and pay everything i have to you if you made a bigger version and sold it on steam! Loved the second level, the last one was a little easy.
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Great game man! The levels genuinely puzzled me as I made my way through the game. Eventually, however I made my way through. (I'm not the best at puzzle games.) I loved this game for it's creativity and originality. Every level had a unique twist, and a new feel. Not once while playing did I feel that this was a cliche or overused game as I often do with puzzle games. Outstanding work!