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Comments for Sentinels: First Wave Beta2

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dragon969100

Feb. 16, 2011

Under rating threshold (show) 5/5 LOVE THE GAME it is really fun that it is in 3-D so that some of your towers cant hit the ememys all the time. the ability to take control of a towers is so much fun and it adds so many possibilitys to the game. taking down a plan with the bomb tower is just so much fun. The fact that the machine gun towers have to reload is annoying but make it seem more real. All in all this is my favorite game tower defence game!

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(6)

GiacomO12

Feb. 16, 2011

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(-8)

hlkafhhashfjshf

Feb. 16, 2011

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(-3)

Calidron

Feb. 16, 2011

Under rating threshold (show) ooh! More levels! Glad to see the new version! The only thing I've noticed is the upgrade button isn't working as reliably as it did in the test. Other than that, love the new maps, everything else is streamlined and working beautifully!

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(-1)

pspeter1

Feb. 16, 2011

Under rating threshold (show) its a great start 4/5 when u add new commanders and stuff probably 5/5, so far this is only the second game ive played made with unity thats actually good =)

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(-2)

moohahaha

Feb. 15, 2011

Under rating threshold (show) Possibly one of the most innovative TD games I have seen so far. I really hope you tweak this game because it has a huge amount of potential.

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(912)

Deadmanstands

Feb. 15, 2011

Under rating threshold (show) THIS IS THE BEST TOWER DEFENCE GAME EVER!!!!!!!!!!!!!!!!!!99999999999999999/1 wow how you made it so when u use the commanders spetiale so COOL!

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(-2)

Gogosi

Feb. 15, 2011

Under rating threshold (show) Very interesting game. Tower defense commander mode needs a little boost, but good work.

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(2)

RElam99

Feb. 15, 2011

Under rating threshold (show) KillerKoala, I agree. I think the games are way too long in build phase mode, but about right in continuous mode. I have been considering a change so that levels would take an average of 10 to 15 levels, but using creep bait, up to 5 times, will add 2 levels to the max number of levels, and give you a star rating for the level (earning stars on levels would be required to purchase new commanders and other gear). I think this would make the game more fun for hardcore types, without requiring all players to play through the 'full' level to progress to the next (eventually, levels will require previous to be unlocked).

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(0)

Martman2006

Feb. 15, 2011

Under rating threshold (show) This is a really awesome concept for tower defense.

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(283)

KillerKoala

Feb. 15, 2011

Under rating threshold (show) My main complaint is that games last forever. Given how enjoyable a single game is, I don't know if this is a bad thing, but games certainly do drag on. Apart from that, I really want achievements which should probably unlock new commanders/weapons/tactical options. Great game - I loved manually operating towers.

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(637)

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