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Whoa, you managed to add an unexpected twist to the TD genre! Congrats. And for sure, these new Unity games are better and better by the day.
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great and at least to me a quite unexpected turn in the td business... great.
but it's quite buggy, for example as soon as i take command of a turret i can only fire one rack of ammo and it usually doesn't reload.
stil needs a little work but it's a great idea 5/5
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Quite possibly the best TD I have ever played. I love being able to control individual guns. My only complaint is that when you are in the commander mode it can be very difficult to see what you are shooting at on the ground. Fantastic. You got my vote.
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man best idea ever. first TD i play where u can actually sit in ur turret and shoot the creeps urself. really nice. and music is awesome. makes me wanna hump a robot.
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This is sweet as hell and by far the coolest concept I've seen in awhile. I can't believe I've never come across this game considering it's a couple of years old. It'd be awesome to have more upgrade options and add in more unlockables.
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Instead of Ammo, why not heat? The longer the burst of fire the more heat generated that has to cool down. Great game.
The downside of using heat is it would just promote cycling through weapons at certain intervals. This in itself isn't 'bad' per se, but it’s not a clear win either. The version I’m working on now has a concept of a ‘loadout’ for weapons and deployables, and multiple weapon types, so it’ll allow me to do things like heat, or have weapons with effectively unlimited ammo just by trading something for it. For instance, if you really like the machine gun (which is now a machine gun/sniper rifle combo) you can trade some of your strategic deployables with that commander to get it, which may not be a loss for you if they’re activatables and you’re always in first person. Ultimately, the newer system I believe will elegantly solve/mitigate this problem.
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love the first person and the game itself but i wish you could shoot the weak towers that dont run out of ammo when the good general towers use all their ammo up
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A few more maps (maybe some in air or space) and a few more weapons and upgrade paths and this would get 6 stars (if I could). As it is, it just gets 5. Love it!!
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Really totally awesome. and is the only unity game that doesn't lag! even Step Seq which only requires basic graphics and audio lags like ****, but you demonstrated it's possible to make a great game with coolio graphics without insane amounts of lag.
Very cool ideas and the way you made them real is also great. 5/5 faved.
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5/5, but only because i know that you'll be working on this. There are a lot of bugs needed to be fixed, and the music (if you could call it that) isn't really doing it for me.
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adding an fps piece to a td game, it's like adding a coating of epic to chuck norris, it creates the best thing ever. 5.1/5
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This proves that Unity games could be the future of Kongregate. Its something that is amazing, and VERY few websites have it. Unity could be the thing that makes Kongregate stand out from all the other game websites.
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i keep getting Unity Webplayer errors.
Can this be caused by windows 8 ? occurs at first stages of the games. Tried compability run and lowering screen resolution. Unity is up to date.
.. still, the few minutes i am able to play made me give 5/5 stars. :D
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me:Oh look another mediocore TD game,hmmm,it's got a 4 star rating,well better try it out
*completes tutorial and right clicks random tower*
I just found the game of the Century!
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Awesome game, as has been said by others before me, it's really nice to see a unique tower defense game amongst the sea of sameness so often presented. One thing I found kind of odd in the admittedly small amount of time I've played so far is that some areas on some buildings seem to allow you to build with parts of your tower hanging off the edge of the building. I did look back in the comments to see if anyone had already mentioned it, though I didn't go all the way back, apologies if you're already aware. I do look forward to seeing more of what you have in store for this game, and I wish you the best!
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Good game. Very nice concept. However, i'd like it more if there was a campaign mode and better structures for placing towers.
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Game itself is quite good. Only thing I didn´t like was that it didn´t save my scores sometimes (mainly in the speed trap level in build mode). Other than that: Are there plans to add more commanders?
In the long run, yea. For the first full release (which will happen... someday), there may be only 3. The commanders and their weapons are fairly time consuming to make, and there are other things I think need improvement ATM.
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This... this game.... this game is the next generation of TD. Plain and simple. Personal involvement of a 'hero' type character just brings in a new element that turns this normally strategic and future planning game into a real time strategy / FPSer. Well done.
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personal tower defence is not new at all... there are many FPS TD games like sanctum but this game give the same experience for free and also i think it is much cooler seeing a plane come down right into your face instead of stupid monstermeatballons exploding in the sky 100km away :D 5/5 keep it up
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I was a bit disappointed with my first unity games. Then I remembered i wanted to try this game and at first it was, "Good TD but these dont even seem to need a special player download." Then I tried the first person manual control and I shat bricks. The graphics were... special. And the good kind too. It felt way too good to be a flash game.