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Comments for Wooden Path 2

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xx99

Mar. 11, 2011

Under rating threshold (show) The boxes line up with the grid that the tip of your mouse cursor is on. It's not intuitive, but once you realize this, it's easier to have precise control. (Focus on where your cursor is, rather than where the box is).

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(5)

OakyTheFirst

Mar. 11, 2011

Under rating threshold (show) Should be able to see how teleporters link more easily.

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(2)

justinTAN123

Mar. 11, 2011

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(-18)

Firepizza910

Mar. 11, 2011

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(-14)

HumanSlayer

Mar. 11, 2011

Under rating threshold (show) whoever made this game hates people and wants to see them suffer....... i love it

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(10)

absassi

Mar. 11, 2011

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(-8)

35momo35

Mar. 11, 2011

Under rating threshold (show) Goals that need nearly perfect scores, combined with sub par movement droped an easy 5/5 to 3/5. Needs improvment.

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(-1)

manicalpizzadude

Mar. 11, 2011

Under rating threshold (show) Seriously though, this game is fantastic. A Big improvement on the first one.

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(1)

manicalpizzadude

Mar. 11, 2011

Under rating threshold (show) What I wanna know is how these people are able to get out into the middle of a deep river to slide peices of bridge around.

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(5)

1firepheonix2

Mar. 11, 2011

Under rating threshold (show) to fix the sensitivity problem, how about making it to where u can click on a bridge/block and then use the arrow keys or wasd keys to move it

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(7)

Finthis

Mar. 11, 2011

Under rating threshold (show) Some interesting new mechanics from the original version, but the controls are much worse. They feel really stiff in this sequel...

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(2)

Aladar

Mar. 11, 2011

Under rating threshold (show) this is really, really relaxing to play. and holy shit people stop complaining about the controls, they're really not bad at all.

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(2)

axelator123rox

Mar. 11, 2011

Under rating threshold (show) if you move stuff with arrows by selecting them and then moving with arrow keys it would solve the sensitivity problem

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(2)

Sanne93

Mar. 11, 2011

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(-9)

Visorak

Mar. 11, 2011

Under rating threshold (show) You know a game is poorly designed when the most difficult part is the oversensitive controls. Games should be designed around the controls, not the graphics.

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(1)

Posly

Mar. 11, 2011

Under rating threshold (show) There should be suspension bridges :D

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(0)

dodo9789

Mar. 11, 2011

Under rating threshold (show) there isnt much difference between this and your last game, but i still love it :)

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(1)

cowwow15

Mar. 11, 2011

Under rating threshold (show) kinda fun game i agree the movements should be more precise and please change the music or at least have a bunch of different bits of music 3/5

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(1)

b1az

Mar. 11, 2011

Under rating threshold (show) This is a very... very bizzare game...

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(-2)

wdimike

Mar. 11, 2011

Under rating threshold (show) I can't enjoy because of the herky jerky movement. Good concept.

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(1)

JMali

Mar. 11, 2011

Under rating threshold (show) So Needs Badges like WAY WAY AWESOMER if it did!

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(0)

crochambeau

Mar. 11, 2011

Under rating threshold (show) It would be nice to have the option of selecting a piece and moving it with arrows to eliminate the "mouse position snap to nearest square" action gobbling up moves. Still a fun game 4/5

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(1)

bigeag

Mar. 11, 2011

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(-10)

darkwarrior42

Mar. 11, 2011

Under rating threshold (show) Good concept, flawed execution. Controls are imprecise at best. Teleporters give no indication of connecting points, meaning that you cannot just look at a puzzle and try to figure it out; you are forced to use trial and error to see where things connect, which is an automatic negative mark from me for any puzzle game (trial and error can be an acceptable method, but it should *never* be required). No indication is given for what the requirements for stars are (forget actual move/time listings, ie "you need to beat the stage in less than X moves/seconds to get 3 stars", how about mentioning whether it's time, stars, or both that we're working with here?).

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(-1)

TheSolidon

Mar. 11, 2011

Under rating threshold (show) needs badges

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(0)

johnofjack

Mar. 11, 2011

Under rating threshold (show) The controls are terrible. I don't remember them being this bad in the original.

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(5)

denimtrousers

Mar. 11, 2011

Under rating threshold (show) The single most arbitrary bridge-building method of all time.

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(1)

xxmadisxx

Mar. 11, 2011

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(-5)

jellybob

Mar. 11, 2011

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(-13)

ghen5

Mar. 11, 2011

Under rating threshold (show) requires keyboard controls if there's going to be a move limit requirement.

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(2)

elspazzo

Mar. 11, 2011

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(-5)

ArthurH

Mar. 11, 2011

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(-9)

OakyTheFirst

Mar. 11, 2011

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(-6)

Addo

Mar. 11, 2011

Under rating threshold (show) This game need badges. If u think it too +

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(10)

spacejanitor

Mar. 11, 2011

Under rating threshold (show) This is a very good game. I don't understand why something ridiculous like Sushi Cat 2 is rated so much higher.

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(4)

Kropljotaajs

Mar. 11, 2011

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(-20)

justinTAN123

Mar. 11, 2011

Under rating threshold (show) its so sad that there isn't any badges :(

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(0)

miauw62

Mar. 11, 2011

Under rating threshold (show) this is really the kind of music that makes me smile after a stressfull day.

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(1)

miauw62

Mar. 11, 2011

Under rating threshold (show) I also like the music, reminds me of sims 3. original, but i dont feel like playing the rest after the beginner map. controls are not that bad. i give it a 4/5. and that especially for the relaxing music.

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(0)

KenoKatze

Mar. 10, 2011

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(-8)

conld

Mar. 10, 2011

Under rating threshold (show) A decent puzzle game but after I was done with the beginner map I didn't feel like playing the rest. The game didn't really captivate me. I agree that it could use some better controls but it's not as bad as balance776 says it is. The controls are not the greatest but you are able to use them well enough to get most of the movement achievments.

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(4)

kkaagommaayy

Mar. 10, 2011

Under rating threshold (show) I like the music, it reminds me of Dark Cloud 2 Hiem Rada... Yeah that's all the positive feedback i got...

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(-2)

prudent

Mar. 10, 2011

Under rating threshold (show) the tutorial is more hard the understand than just playing randomly and learn it

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(-2)

rangerowneg

Mar. 10, 2011

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(-6)

mrparpal2

Mar. 10, 2011

Under rating threshold (show) 3/5

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(-2)

triface

Mar. 10, 2011

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(-4)

L3G10N

Mar. 10, 2011

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(-3)

Derekku

Mar. 10, 2011

Under rating threshold (show) I loved the first one, this ones even better :D

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(0)

daiuswoi

Mar. 10, 2011

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(-12)

Frendlier

Mar. 10, 2011

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(-3)

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