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Nevermind, I have perfected almost every levels but Cancer 19. The trick is (spoiler) turn the jukebox on (you'll have to complete every levels if you do this), pick a song that you feel that the levels left non-perfected easier if you pick a song of your choice (ex: Circinus 16 is hard with "Dark Angel" as the song, so I pick "Pope Friction" as the song). This way you can perfect levels easier (and that the perfect count on the Hard badge actually goes up). Note: Jukebox doesn't work against the last boss in Cancer 19 so the trick won't work.
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Have got perfects on every level but Pyxis 12, Libra 14, Serpens 15, Circinus 16, Corvus 18 and Cancer 19 (I perfected the credits). Halp :/
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As a counterpoint to daexions criticism (entirely valid btw, everyone is entitled to what they think of the game) I like the way you can't just blaze through each level at lightning pace with unlimited ammo. It adds the extra challenge that most standard "space ship boss fight" games don't have. I'd rather have to charge up some ammo then have a seemingly endless supply of bullets to just hold down a key on and let fire until I've won.
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wait a sec. I thought Perfects were from being HITLESS. Turns out you just can't lose any extra ships. That is WAY easier.
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tf is wrong with stage 16 lasers cast is super fast ship is too slow to avoid them and slow mode not enough for pass them since it shoots 2 lasers same spot then again
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what's the point of getting full damage after getting perfect in all stages?
NONE you could have give more with levels
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how is possible that some stages are super easy like 17 with 4star difficulty when is so hard pass perfect stage 12 or other with less stars
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This game is amazing. I loved the musics and it was really challenging. I do the badges of the day to discover awesome games such as this one !
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eww, 8-bit carnival music combined with only being able to shoot if you're nearly hit. Cute concept, but in execution it just makes the level take way longer than it ever should.
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Awesome game! I would love it if it was possible to use the mouse for movement, because bullet hell with arrow buttons is hard, but on the other hand, it's a new challenge!
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LVL 15, why are vertical lines slower than your ship and horizontal are faster than your ship, it really puts you out of rythm.
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Got through credits on my first try. All you need to watch for is for your hitbox (the white dot) to avoid the letters! Don't worry about the size of your ship!
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No badge, still wednesday on kongregate.... You need to lack Alaskan time...
Its going to thursday evening in Japan... Merika isnt the center of the world. It wasnt a problem earlier, as i remember, just since some month, when the new chrome update taken place.
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LOL wtf @ laser levels. haay gurl, how would you like if you have to avoid the things firing at you.. but you still have to get hit by them because they're so interwoven that you can't get any ammo unless you do.
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Tips after getting the hard badge: For the levels that have a lot of bullets, it tends to work better to swoop up and down, going above and below the bullets.
For levels with lasers, mainly stay near the edges and sometimes, you can go up and around the lasers, but this doesn't work super well.
For the last lever in particular, USE YOUR SLOW MOTION. For most of the levels, I could get by without it, but here, the slow motion is very helpful. The energy bar should refill faster than it is used up, and on some of the parts, you just have to wait it out. Remember that you can alternate shooting and saving up, even when you are in slow motion.
Good luck!
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1) Do NOT make the ship stop firing when you get hit. 2) Should have been mouse controlled. 3) Get rid of the extra rings around the actual bullet projectile so hitboxes are clear.
Fix those issues and this game would be fantastic. As it is currently it's good but with some big flaws.
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This is an awesome game. The flash medium suits it well, the backgrounds are beautifully designed, and the music is awesome. 5/5
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I want to ask the designer a question? Where is the sense on dodging perfectly? Maybe you could design something else to play with, something strategic and less arcadic.
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Good idea, but poor execution. It's a flash game, but the framerate is undesirable. The background is also a horrible idea. Especially for the laser level. The background does NOT compliment the impending doom. The big bullets also absorb the small ones, so you can't see until they exit. Keep in mind that this is just honest feedback. I would not recommend this particular bullet hell game over, say, bullet heaven 2.