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A tip for the hard badge: Level 19 is largely luck based. Don't get discouraged if you get many difficult bosses the first time. Also, stay away from the top of the screen, especially when the music begins to fade out.
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I love the first four levels... But for some odd reason I find myself unable to allow myself to play a level after getting hit once. The first four I all passed on my first try then all of a sudden 5 came and it took nine. Then after that I couldn't get the next two (with lasers it was because the 'laser's were to difficult to tell apart form the inactive and growing lasers; I even almost got it once just to get hit on the very last push halfway through a full burst that would have ended the level.) (And the other 'side to side' I always did alright but at at least one point in the some odd hundred times you have to go up and down I would hit a lag spike and either go to far or not far enough... I know it's not how the game was meant to be played in both a glitch and design way but I'm disappointed non the less.
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The tutorial while loading is a great idea, and the absorbing enery from bullets makes for an interesting dynamic. The only problem with the game, is that the music is horrible! It's like, low quality arcade music.
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When I started level 19 and I saw "WARNING: Final Boss" with the upgrade and reinforcements, I thought "Woah! I hope it's something huge!!" Nope, just revisiting the previous bosses with one large health bar. I hoped for an actual final boss to fight with it's own unique track. Until then, it was a great game with awesome tracks. 4/5 stars.
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If you don't like the tactic of players starting over when they're first hurt, just make the boss fight a little longer. Don't have an unskippable cutscene followed by an incredibly boring first boss that you can't even attack. That's just mean.
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There's an unskippable cutscene at the beginning of the credits. Just because it's short doesn't mean it's not incredibly annoying. Also, you need to give some kind of a warning for changing bosses. I don't like getting hurt because I don't have the psychic powers necessary to predict where bullets are going to appear.
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Dude, that's awesome.
This game is so good it made me forget for an hour that soundwaves do not propagate in the void of the space.
Congratulations, person, you're awesome.
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'' i know!ill replay the starting level for the little xp i need to level up!''*loses 18 ships on starting level* ''did it update or something?THIS IS IMPOSIBRU!'' like if something like that hapened to u!
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Well, I learned very quickly why you don't want to skip the tutorial in this game, but needless to say very beautiful concept with this! The Audio sync compared to the fact it's not one of those Frantic like games. I'm definitely going to get my times worth out of this C:
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Great game, my only things I feel is wrong about it would be the final level. It took me a lot of tries, but I did finally do it. The thing about it is that after the 1st boss you simply fight randomized ones. Its all luck whether you get hard or easy bosses among those. You can get all the first bosses and completely destroy the final level with no damage taken, or vice versa you can get all the hard bosses and have it near impossible to get a perfect. My suggestion is to possibly go either in the middle with the difficulties or simply go back and forth from easy to hard. Anyways, amazing game. 5/5.
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The name got me interested, and the play-style hooked me. I have defeated this game many times, and I still enjoy it. good job! will there be a second?
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This game is majorly flawed. Bullet hell games should never put you in a position where it's impossible to dodge the bullets, unless the situation could have been avoided by you.
3/5 at best.
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the laser are effed, they expand then fire. You have no way of know exactly when they hurt you, so collecting them is absurd. Add that with confusing, overlapping beats and level 6 becomes one of the hardest in the game.
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This game really needs a fullscreen option. Other than that, I LOVE this game. I've beaten it more than 5 times and I still keep coming back for more.
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Really good game. I can't count all the Top-Attributes: 1. Tutorial while loading! 2. "Bullet Hell" is accurate/the game is not too easy! 3. Music/Lighting/Bullets all in Sync O.O!! 4. Savegame-Warning!...
Sadly the Flash-Plugin crashed on a level. My PC is old, so it's ok to lag, but it shouldn't crash!
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Got kinda sick of the repeat songs, and the final boss was a little bit too easy because it was possible to just wait out a difficult form and unload on the easier ones. Other than that, though, this game is AWESOME. 4/5
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was redoing final boss when all of a sudden the game sorta freezes and just shakes... still have functionality of buttons etc but no playablity... wierd