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When I started level 19 and I saw "WARNING: Final Boss" with the upgrade and reinforcements, I thought "Woah! I hope it's something huge!!" Nope, just revisiting the previous bosses with one large health bar. I hoped for an actual final boss to fight with it's own unique track. Until then, it was a great game with awesome tracks. 4/5 stars.
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If you don't like the tactic of players starting over when they're first hurt, just make the boss fight a little longer. Don't have an unskippable cutscene followed by an incredibly boring first boss that you can't even attack. That's just mean.
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There's an unskippable cutscene at the beginning of the credits. Just because it's short doesn't mean it's not incredibly annoying. Also, you need to give some kind of a warning for changing bosses. I don't like getting hurt because I don't have the psychic powers necessary to predict where bullets are going to appear.
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Dude, that's awesome.
This game is so good it made me forget for an hour that soundwaves do not propagate in the void of the space.
Congratulations, person, you're awesome.
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'' i know!ill replay the starting level for the little xp i need to level up!''*loses 18 ships on starting level* ''did it update or something?THIS IS IMPOSIBRU!'' like if something like that hapened to u!
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Well, I learned very quickly why you don't want to skip the tutorial in this game, but needless to say very beautiful concept with this! The Audio sync compared to the fact it's not one of those Frantic like games. I'm definitely going to get my times worth out of this C:
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Great game, my only things I feel is wrong about it would be the final level. It took me a lot of tries, but I did finally do it. The thing about it is that after the 1st boss you simply fight randomized ones. Its all luck whether you get hard or easy bosses among those. You can get all the first bosses and completely destroy the final level with no damage taken, or vice versa you can get all the hard bosses and have it near impossible to get a perfect. My suggestion is to possibly go either in the middle with the difficulties or simply go back and forth from easy to hard. Anyways, amazing game. 5/5.
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The name got me interested, and the play-style hooked me. I have defeated this game many times, and I still enjoy it. good job! will there be a second?
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This game is majorly flawed. Bullet hell games should never put you in a position where it's impossible to dodge the bullets, unless the situation could have been avoided by you.
3/5 at best.
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the laser are effed, they expand then fire. You have no way of know exactly when they hurt you, so collecting them is absurd. Add that with confusing, overlapping beats and level 6 becomes one of the hardest in the game.
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This game really needs a fullscreen option. Other than that, I LOVE this game. I've beaten it more than 5 times and I still keep coming back for more.
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Really good game. I can't count all the Top-Attributes: 1. Tutorial while loading! 2. "Bullet Hell" is accurate/the game is not too easy! 3. Music/Lighting/Bullets all in Sync O.O!! 4. Savegame-Warning!...
Sadly the Flash-Plugin crashed on a level. My PC is old, so it's ok to lag, but it shouldn't crash!
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Got kinda sick of the repeat songs, and the final boss was a little bit too easy because it was possible to just wait out a difficult form and unload on the easier ones. Other than that, though, this game is AWESOME. 4/5
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was redoing final boss when all of a sudden the game sorta freezes and just shakes... still have functionality of buttons etc but no playablity... wierd
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Tip for Circunus 16. Start at the top middle of the screen and very slowly move down to the beat. Then when the lasers finally reach you at the bottom, speed back up to the top and repeat. While you are moving down, you should have enough to get to a couple overcharges. Before I couldn't even manage to finish without losing 5 hearts, but with this method I beat it with only 2 lost.
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This is one of the most innovative and fun bullet hell games I've ever played (and that's coming from someone who's played a LOT of them). Excellent design, excellent execution, great graphics and music. 5/5.
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That felling when you go back to one of the guys that took 4 of your soldiers and end up getting them all back and just siting there like SCREW YOU MUSIC ROBOT THEIR MINE NOW
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Awful game. I'm not saying this because I'm mad at it. For one: Its lazer not laser! two: The lazers were a horrible design decision! "Oh, how about we make them bigger and turn on out of nowhere!?"