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Comments for Villainous

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VancouverMike

Feb. 25, 2013

Under rating threshold (show) Innovative! Very cool and nice twist on the classic TD/strategy game!

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(23)

theaverageguy

Feb. 25, 2013

Under rating threshold (show) If u send an army completely made of turtles, WHICH ONE DO THEY SHOOT!$#@%^

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(9)

AkiraChan25

Feb. 25, 2013

Under rating threshold (show) Reverse tower defense! Awesome.

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(38)

ctsr1

Feb. 25, 2013

Under rating threshold (show) MWAHAHAHA a reverse TD with upgrades up the wazoo. Epic job dev

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(1)

flameroran77

Feb. 24, 2013

Under rating threshold (show) Anyway, this game is both fun, and frickin' hilarious at the same time.

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(1)

flameroran77

Feb. 24, 2013

Under rating threshold (show) wait, never mind

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(1)

flameroran77

Feb. 24, 2013

Under rating threshold (show) This is a fantastic game, but i'd like some hotkeys for the spells.

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(1)

ghostchattyr

Feb. 21, 2013

Under rating threshold (show) good time killer

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(3)

blobybob3

Feb. 20, 2013

Under rating threshold (show) we need more evil games!

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(11)

TheGreat00J

Feb. 18, 2013

Under rating threshold (show) Very fun to be the bad guy for a change

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(13)

ikemaster7

Feb. 16, 2013

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(-42)

Razalgrim

Feb. 16, 2013

Under rating threshold (show) "Hindsight is 20/20." That one had me laughing.

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(12)

navespb

Feb. 10, 2013

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(-22)

ben10omnirock

Feb. 05, 2013

Under rating threshold (show) a super game and its not bad to be a villian

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(10)

LOSTMOON

Feb. 03, 2013

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(-43)

Lindz365

Feb. 02, 2013

Under rating threshold (show) evil rainbow of happiness!! I'm so happy!!! ; )

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(21)

thorn10293

Feb. 02, 2013

Under rating threshold (show) "sir! there's a giant portal summoning monsters! what are your orders?" "Ignore that. We can't waste our foot soldiers on them. Use those weak archer towers instead." LOL! :)

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(22)

olegkuv

Feb. 02, 2013

Under rating threshold (show) I love the eye frow the Lord of the Rings looking at your mouse when you pick your army.

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(22)

olegkuv

Feb. 02, 2013

Under rating threshold (show) lol, you always loose the tutorial (the first battle). Interesting idea.

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(13)

olegkuv

Feb. 02, 2013

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(-4)

rattygoner

Jan. 30, 2013

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(-9)

parkerfestep

Jan. 30, 2013

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(-9)

swifter3000

Jan. 30, 2013

Under rating threshold (show) grass beats evil this game proves it

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(5)

birdflu2008

Jan. 29, 2013

Under rating threshold (show) @ randomb0y *sigh*, please do the tutorial before you complain about features that are in the game.

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(7)

randomb0y

Jan. 29, 2013

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(-28)

Ruckus420

Jan. 25, 2013

Under rating threshold (show) i love this game but its such a grind

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(2)

igoratsalad

Jan. 25, 2013

Under rating threshold (show) After you finish upgrading the castle, Infamy points are useless, but you keep getting them. Would be nice to have a way to spend these points, example: Paying Infamy during the game to give your troops a little speed boost, protection for a few seconds, and so on.

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(15)

Baerutis

Jan. 20, 2013

Under rating threshold (show) additional generic compliment

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(6)

khususgames

Jan. 20, 2013

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(-21)

wardude999

Jan. 19, 2013

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(-27)

NicoretteJunkie

Jan. 19, 2013

Under rating threshold (show) This is the first developer who I've played all of their games, and I must say... Whoever this fellow is, he puts a very creative spin on his games... Even if it IS just games like "Don't shit your pants" or whatever. Every single game I've played of this persons I've enjoyed. Keep up the good work!

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(12)

godvisit

Jan. 18, 2013

Under rating threshold (show) finally,a game where we are the villain and we are fighting the good,also super villainy

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(9)

LastJedi0

Jan. 18, 2013

Under rating threshold (show) who was so genius to build an path to the gate of evil and lead them so into the town?

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(10)

dezzuff10

Jan. 18, 2013

Under rating threshold (show) its all easy for me haha

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(0)

walrus12345

Jan. 18, 2013

Under rating threshold (show) oh my god, how can you gain over 4000 imfany on one siege?!

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(1)

newuser12345

Jan. 17, 2013

Under rating threshold (show) good game, there should be option to play the other side also

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(1)

dav2003169

Jan. 17, 2013

Under rating threshold (show) Black hooded evil wizard... Dragon Water... Spirit Swap... Now that's a cool reference!! = D

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(2)

halo0000

Jan. 15, 2013

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(-12)

Pietroschek

Jan. 15, 2013

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(-10)

TomasBenjamC

Jan. 15, 2013

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(-9)

garthop

Jan. 12, 2013

Under rating threshold (show) love the way your castle changes how it looks with upgrades

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(2394)

juivonne

Jan. 11, 2013

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(-54)

Dude42

Jan. 10, 2013

Under rating threshold (show) @job1729 We both know that's not gonna happen. You'll just have to imagine the flames. (+ if you get the joke XD)

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(20)

luqui01

Jan. 10, 2013

Under rating threshold (show) "You make walls around the grass so everybody stops complaining" and how will the turrets shoot at the minions if there is a wall blocking it, sir? And even if there is a "hole" so the tower can shoot, the power would destroy the other side of the wall with the shoot, sir.

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(12)

job1729

Jan. 10, 2013

Under rating threshold (show) It's not very satisfying to get the gold and raze the town but the level still ends with all your guys dead and the town looking fine. I want to see the town burning.

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(24)

evimogwai

Jan. 09, 2013

Under rating threshold (show) FaLc0n89's tactic works perfectly even for Leeds castle, just make the non-bog variation and stun the bog tower. Non-bog variation (credit to FaLc0n89): turtle, turtle, priest, golem, 4x goblin, priest, golem, 2x goblin. If you're having troubles, an upgraded quake spell could keep two atomic towers from hitting your turtles. I also found healing my tanks moderately useful (kept them alive about 2 more rounds)

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(12)

robot1g5

Jan. 07, 2013

Under rating threshold (show) you make walls around the grass so everybody stops complaining

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(4)

Rexy2001

Jan. 05, 2013

Under rating threshold (show) the eye just winked at me

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(21)

Incontrolabil

Jan. 05, 2013

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(-16)

matteo234

Jan. 05, 2013

Under rating threshold (show) @SulphureTroll - if not trolling, it means that the auras of your units cover one additional summoned creature on either side of the aura-giver - basically your priest/cleansing troll/shield golem can cover a maximum of 7 units with it's aura if in the centre of said units, whereas before it could cover 5, discounting corners.

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(0)

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