Under rating threshold (hideshow)
I love this game. 5/5. It took me a while, but I only found thing I didn't like: seems like there is a cap on the gold you can have, 9999. I earned more than that in one level and lost the rest, which sucked. + If you agree.
Under rating threshold (hideshow)
I go through beat the game and then afterwards see how badly I can kick level one's but and got a 132 raids beat that
Under rating threshold (hideshow)
"sir! there's a giant portal summoning monsters! what are your orders?"
"Ignore that. We can't waste our foot soldiers on them. Use those weak archer towers instead." LOL! :)
Under rating threshold (hideshow)
After you finish upgrading the castle, Infamy points are useless, but you keep getting them. Would be nice to have a way to spend these points, example: Paying Infamy during the game to give your troops a little speed boost, protection for a few seconds, and so on.
Under rating threshold (hideshow)
This is the first developer who I've played all of their games, and I must say... Whoever this fellow is, he puts a very creative spin on his games... Even if it IS just games like "Don't shit your pants" or whatever. Every single game I've played of this persons I've enjoyed. Keep up the good work!
Under rating threshold (hideshow)
I do not know, if playing the other side 'must' be evil or antagonistic, I just like it because all those 'heroes' have long proven themselves egomaniac tyrants and abusers who really never overcame the trauma called highschool!
Under rating threshold (hideshow)
"You make walls around the grass so everybody stops complaining" and how will the turrets shoot at the minions if there is a wall blocking it, sir? And even if there is a "hole" so the tower can shoot, the power would destroy the other side of the wall with the shoot, sir.
Under rating threshold (hideshow)
It's not very satisfying to get the gold and raze the town but the level still ends with all your guys dead and the town looking fine. I want to see the town burning.
Under rating threshold (hideshow)
FaLc0n89's tactic works perfectly even for Leeds castle, just make the non-bog variation and stun the bog tower.
Non-bog variation (credit to FaLc0n89): turtle, turtle, priest, golem, 4x goblin, priest, golem, 2x goblin.
If you're having troubles, an upgraded quake spell could keep two atomic towers from hitting your turtles.
I also found healing my tanks moderately useful (kept them alive about 2 more rounds)
Under rating threshold (hideshow)
@SulphureTroll - if not trolling, it means that the auras of your units cover one additional summoned creature on either side of the aura-giver - basically your priest/cleansing troll/shield golem can cover a maximum of 7 units with it's aura if in the centre of said units, whereas before it could cover 5, discounting corners.