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"Damn! The invaders stole our gold from us! What should we do commander!"
"Isn't it obvious! Kill more and get the gold before they steal it again for more troops!"
(Unfortunately the commander had no mouse and only ended up fueling the invaders)
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"Look! The invaders have a priest that is constantly healing them! Shall we take him down, sir? And sir, they also have an elemental that strikes lightning into our towers! And our shots seem to be dampened by that creature over there! What should we do?" "Isn't it obvious? Focus fire on the giant turtle!"
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I love the idea of how you are the bad guy this time trying to seize the opposing towers, but it could use a little twerk... "(If you know what i mean)"!
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Nice game and quite addictive. Could probably do with a few extra elements to keep people playing longer - 4.5 out out 5.
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Great game 4 me too! Overall well done, funny and entertaining. Impressive "game mechanics": so well-balanced!
BUT ! i t w a s t o o e a s y !!!
I'm not a tactic ace and I'm not into tower-defense-games. But still I made it just through the game without any major problems.
I hope there will be a continuation, not quite so easy to win! That would be even more fun :) .... er.. I mean *evil-smiley*
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The more I play, the more I'm finding spamming Summon, Goblin HP and the spell trees are the way to go. Just send out 12 Goblins...
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This game is great. Great concept.
It's fun to go 12-Goblins on the Tutorial level and see how many Raids you can go with Spells. HighScore 112 WootWoot
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The moment you come back to the very first town after finishing everything else, just to raid the shit out of them...
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"Sir, is it the best idea to put a door no one can reach on this tower that is too small for a human? "YES!!!! WE GOT SOME UPGRADE!!! NOW BUILD!!!!!
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there needs to be another type of seiging troop, like at the start-ish part maybe just after cleanse warlocks are bought that way the entire game isn't just guarding the goblins the other could be like, more health or does 2 points of sieging per wave it makes or something like that, or have it have both of those and a debuf of something like "cannot be healed" or "atracts fire more than turtles"
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also, get the turtle hp. then path infamy. then circus. radius of troopas more effective! keeps troops entertained, and upgrade covers one addiontal summon.
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press plus to keep this alive:
once you get summon and things, get cleanse warlock. get cleanse hp up, then get the kongergate chest from your castle. then you get achivement for the throne: pile of loot. plus bonus 2000 infamy! Score!
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For once a tutorial that doesn't hold your hand through it for an easy win. It actually fails you so you can go back with better stuff without a tutorial. Also kinda shows the importance of upgrading your castle. With all that in mind, it's also not a game where once your past that you give up due to boredom/confusion. 5/5
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THIS IS EXACTLY WHAT I WAS LOOKING FOR!
And the phrase in the beginning :"this is not tower defence game" didn't let me do HUGE mictake and leave the game.