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If my highscore on kong is right, then it took me about 232.000 infamy to upgrade everything to the max. Nice reversed tower game.
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lol that naming, 12. Lower Lands "A country named before anyone bothered to look further south" => 13. "Lowerer lands"
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You can beat the last level with 12 goblins. Use the stun on the myst generator and start quaking the first half after the 2nd time through. Use heal sparingly as goblins start to drop below 50% health.
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I like the fact this game is not so difficult. With later upgrades you can basically win most cities with just 12 goblins... Really funny :)
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I don't wanna be the villain. I'm scared I'll be the villain in real life too! Now that's wrong. People don't play this game. It's a bad influence.
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So slightly contaminated air causes the goblins to die gruesomely with no way to recover their bodies, but they are able to ignore an earthquake let loose directly under their feet.
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I used to have a 5 star rating on this game, but Kong kept recommending me junk games "because I rated Villainous so highly." Don't blame me, I just want to see some other recommended games than the ones that I haven't enjoyed for the past 3-4 years.
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why are there 3 towns famous for coconuts, all of which are named after food:
*Banana* Shire, Kingdom of *Coconut*, and Kingdom of *Bacon*?
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btw, everyone should look up another game called Rouge Legacy. Its another game by these people that I would highly recommend. Note: it costs about $15.
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Morningstar:"ummm ... anybody else missing the additional summon from the circus upgrade? "
Let's explain this. Small words.
Buy circus, get increase in radius of auras.
Bigger radius, more friends *inside* radius.
Range of aura now covers one more summon in distance.
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but he just wana monies rite ???? so y he dont just go to bank and ask ppl for monies ????? i see in movi tat it work and tey wear like funy ting on hed like clown and ten evrywan wana gif monies so tats what he gota do
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Goblin Goblin Golem Healer Goblin Goblin Goblin Goblin Golem Healer Goblin Gobling. That combo will let you get gold on every level w/ max upgrades. If there's a bog tower zap it for the round. If there are holy towers use quake while the leader passes. Atomic towers can be mostly ignored except in very high wave numbers, in which case just catch them in quake. Generally arrow towers are the most dangerous since they continually pick off leaders. AOE is laughable since healers pretty much negate it. I can usually nearly double the wave number required for gold on higher levels, and 4x or even 5x on earlier levels.
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For me, a lot of people underestimate the power of Goblin Raider. It's the only goal of each level. If you just add some 'few usefull' character, the end game will just be harder.
My final composition was Golem, 2xRaider, Priest, 4xRaider, Priest, 3xRaider. You just keep your golem alive with your healing, and he remove 30% of his damage. No need to add an useless tank when they already have 600+800+400*~7=~4200hp.
At early game (without any upgrades), I really liked Turtle, 2xRaider, Priest, Raider, Priest, 3xRaider.
I change two Raider by two Warlock on level 9&12, but even at level 12, it's not mandatory. In all others level you can stun the turret most of the time.
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I have a challenge for you : start a new game and you must get one medal each time you start a level, else you lose. Two exceptions : first level of tutorial since you are forced to lose, and when you get two medals at your first try (you can do the level a second time on this situation). Really hard challenge, but totally possible.
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so these guys made rogue legacy too? I used to play this game wayback and when rogue legacy came out I played that too! great games, both of them!