Build a castle to protect yourself from the encroaching mini-Minions!
Click and hold the stones to mine resources. Click and hold a square of field to build a wall. Click and hold the top parts of walls to add another story, up to 3. For walls that are at least 2 stories, click the window to deploy an archer. Click the archer to reveal its firing range, then click an enemy within that range to destroy it.
Based on Valve’s latest hit, Portal: The Flash Version brings it all up in 2d!
Portal: The Flash Version includes …
SHIFT 2 hits Kongregate with all the fun of the original SHIFT with lots of added goodies such as medals to earn and …
Guide your mystery man through a plethora of mazes which will take your sense of perception to the limit in this smas…
3D LOGIC – Fascinating logical game by Alexei Matveev from Minsk. Try it to test your IQ level!
It’s about a robot that goes back in time for some reason. (His best friend is a talking pie!)
Use your time mach…
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Robotking111
Aug. 30, 2008
- so for now 2/5
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Robotking111
Aug. 30, 2008
- pretty fun just need some imporvements like grahpics, the knights fight automactaiclly and more room
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yourdeath
Aug. 30, 2008
- lvl5 sucks
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noobpkerthethird
Aug. 29, 2008
- sucks they arent even archers their knights idiot
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Triplonq
Aug. 28, 2008
- suck
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Mixmorks
Aug. 28, 2008
- Boring :-/
2/5
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Skout
Aug. 26, 2008
- This is actually a pretty old game. I loved it for a short while, but it has its frustrations. I'd love to see a #2!
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bryanhenryo
Aug. 25, 2008
- dread that woudl make the game like all the other games like this
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Dreadknight309
Aug. 24, 2008
- The units should auto fire, and you should be able to build different units like catapults and place traps like boiling oil. You should be able to build moats as well
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dabor
Aug. 21, 2008
- the problem is that, rather then making it a game about strategy, its a game about clicking ur soldier and then clicking the enemy as fast as you can. they should do that themselves. thereshould just be enemies who take multiple hits and u'de need good placement, to know when to name time for a higher tower, etc. 1/5
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